Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Atomic Garden25
Nox
Level 108
God Stats
5W - 2L
1,543 SR
Queue Stats
32W - 36L
1,471 Elo+
Party 1
Baron Samedi
Baron Samedi
Dewphoric
Baron Samedi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
Iceridley15
Kukulkan
Level 88
God Stats
298W - 263L
1,562 SR
Queue Stats
481W - 565L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Ras_Edufari
Nu Wa
Level 153
God Stats
100W - 91L
1,555 SR
Queue Stats
195W - 207L
1,542 Elo+
Solo
Team Averages
Level 120
1,532 SR
1,509 Elo+

VS

Team Averages
Level 143
1,517 SR
1,526 Elo+
Charybdis
Charybdis
JotaPanda
Charybdis
Level 156
God Stats
7W - 2L
1,840 SR
Queue Stats
218W - 213L
1,564 Elo+
Solo
Charon
Charon
Lenduckway
Charon
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 37L
1,567 Elo+
Solo
Achilles
Achilles
Pluto_12
Achilles
Level 197
God Stats
10W - 15L
1,417 SR
Queue Stats
843W - 934L
1,506 Elo+
Solo
Thor
Thor
ReborninFury
Thor
Level 96
God Stats
4W - 10L
1,373 SR
Queue Stats
20W - 22L
1,515 Elo+
Solo
Eset
Eset
aloura121
Eset
Level 129
God Stats
4W - 10L
1,453 SR
Queue Stats
136W - 159L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
1 / 0 / 2
6,152
1,230
2,551
2,450
1,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 0 / 1
5,688
1,138
1,033
676
181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Dewphoric
Baron Samedi
10
0 / 1 / 3
5,503
1,101
2,481
1,521
452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Iceridley15
Kukulkan
10
0 / 0 / 2
5,456
1,091
1,943
1,383
353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 0
5,521
1,104
3,558
457
111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Team 1 Tickets

399

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JotaPanda
Charybdis
10
1 / 0 / 0
5,924
1,185
1,297
1,997
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charon
Lenduckway
Charon
11
0 / 1 / 1
5,628
1,126
2,297
4,999
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Pluto_12
Achilles
10
0 / 1 / 0
5,256
1,051
948
3,479
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 0
3,366
673
0
240
74
Eset
10
0 / 1 / 0
5,315
1,063
1,135
2,744
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
3
Kills
1
1
Deaths
3
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
2
2
W
1
0
1
1.5
W
Baron Samedi
Dewphoric
Baron Samedi
0
1
3
1.5
W
Kukulkan
Iceridley15
Kukulkan
0
0
2
1
L
Charybdis
JotaPanda
Charybdis
1
0
0
1
L
Charon
Lenduckway
Charon
0
1
1
0.5
L
Achilles
Pluto_12
Achilles
0
1
0
0
W
1
0
0
1
L
0
0
0
0
L
Eset
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,566
Damage
5,677
6,487
Taken
13,459
2,748
Mitigated
5,868
1,415
Healing
444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
2,551
423
0
695
2,450
1,651
0
1,293
1,053
0
11,702
W
1,033
0
0
0
676
181
0
257
388
11,433
0
W
Baron Samedi
Dewphoric
Baron Samedi
2,481
38
232
438
1,521
452
0
620
831
6,611
0
W
Kukulkan
Iceridley15
Kukulkan
1,943
122
0
0
1,383
353
0
953
430
12,674
4
L
Charybdis
JotaPanda
Charybdis
1,297
689
0
203
1,997
558
0
1,146
811
0
18,963
L
Charon
Lenduckway
Charon
2,297
144
0
0
4,999
1,617
0
3,781
1,132
13,916
469
L
Achilles
Pluto_12
Achilles
948
0
0
241
3,479
2,841
0
1,957
1,476
0
6,778
W
3,558
1,755
0
50
457
111
0
185
235
11,124
0
L
0
0
0
0
240
74
0
240
0
0
0
L
Eset
1,135
42
0
0
2,744
778
0
1,563
1,029
13,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
25,489
112
Minions Killed
117
3
Camps Cleared
5
505,832
Distance Traveled
391,552
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,152
1,230
39
8
1
102,789
0
W
Nox
5,688
1,138
26
5
0
101,579
0
W
Baron Samedi
5,503
1,101
12
2
0
96,145
0
W
Kukulkan
5,456
1,091
29
6
2
102,244
4
L
Charybdis
5,924
1,185
61
12
3
90,655
0
L
Charon
5,628
1,126
17
3
1
99,125
0
L
Achilles
5,256
1,051
13
3
1
104,713
0
W
Nu Wa
5,521
1,104
6
1
0
103,075
3
L
Thor
3,366
673
0
0
0
0
0
L
Eset
5,315
1,063
26
5
0
97,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role