Player Matchup

Agni
Agni
Giraffè
Agni
Level 129
God Stats
6W - 4L
1,390 SR
Queue Stats
25W - 31L
1,512 Elo+
Party 1
Bakasura
Bakasura
NiickNick
Bakasura
Level 145
God Stats
6W - 6L
1,315 SR
Queue Stats
45W - 50L
1,494 Elo+
Party 1
Hercules
Hercules
PoeticMagic
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,499 Elo+
Party 1
King Arthur
King Arthur
Rèvän
King Arthur
Level 141
God Stats
3W - 1L
1,619 SR
Queue Stats
72W - 68L
1,553 Elo+
Party 1
Artemis
Artemis
Çapybara
Artemis
Level 150
God Stats
3W - 3L
1,553 SR
Queue Stats
82W - 75L
1,569 Elo+
Party 1
Team Averages
Level 139
1,475 SR
1,526 Elo+

VS

Team Averages
Level 145
1,572 SR
1,583 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EternaL3gacy
Cerberus
Level 185
God Stats
7W - 8L
1,537 SR
Queue Stats
134W - 112L
1,597 Elo+
Solo
Thoth
Thoth
PSYCHSN1PE
Thoth
Level 167
God Stats
9W - 7L
1,660 SR
Queue Stats
172W - 169L
1,604 Elo+
Solo
Achilles
Achilles
TooCalmForYou
Achilles
Level 128
God Stats
0W - 2L
1,318 SR
Queue Stats
54W - 36L
1,572 Elo+
Solo
Ravana
Ravana
smitemightsuck
Ravana
Level 158
God Stats
14W - 3L
1,844 SR
Queue Stats
170W - 148L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
6
0 / 1 / 1
3,223
645
1,324
1,441
279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
NiickNick
Bakasura
7
1 / 0 / 0
3,529
706
679
4,723
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
PoeticMagic
Hercules
6
3 / 0 / 1
4,229
846
1,370
2,960
1,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Rèvän
King Arthur
7
0 / 1 / 1
3,615
723
2,885
4,585
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Çapybara
Artemis
7
1 / 0 / 1
3,857
771
1,433
1,416
317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 2 / 0
3,640
728
367
2,847
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
EternaL3gacy
Cerberus
2
0 / 1 / 0
2,689
538
916
1,879
653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
7
1 / 0 / 0
3,619
724
1,526
1,055
253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TooCalmForYou
Achilles
6
0 / 1 / 1
3,418
684
1,957
5,387
3,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
1 / 1 / 0
3,436
687
1,459
2,328
592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
5
Kills
2
2
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Cerberus
EternaL3gacy
Cerberus
0
1
0
0
W
Agni
0
1
1
0.5
W
Bakasura
NiickNick
Bakasura
1
0
0
1
L
Thoth
1
0
0
1
W
Hercules
PoeticMagic
Hercules
3
0
1
3.5
W
King Arthur
Rèvän
King Arthur
0
1
1
0.5
L
Achilles
TooCalmForYou
Achilles
0
1
1
0.5
L
1
1
0
1
W
Artemis
Çapybara
Artemis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,691
Damage
6,225
15,125
Taken
13,496
5,421
Mitigated
5,290
5,547
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
367
273
0
662
2,847
572
0
0
2,847
0
20,845
L
Cerberus
EternaL3gacy
Cerberus
916
162
0
525
1,879
653
0
0
1,879
3,159
0
W
Agni
1,324
38
0
140
1,441
279
0
702
521
12,557
488
W
Bakasura
NiickNick
Bakasura
679
454
0
2,572
4,723
1,539
0
414
4,181
0
16,132
L
Thoth
1,526
38
0
163
1,055
253
0
639
416
16,459
331
W
Hercules
PoeticMagic
Hercules
1,370
425
0
1,150
2,960
1,113
0
488
2,438
0
8,611
W
King Arthur
Rèvän
King Arthur
2,885
503
0
1,280
4,585
2,173
0
0
4,319
0
17,068
L
Achilles
TooCalmForYou
Achilles
1,957
549
0
2,570
5,387
3,220
0
0
5,387
0
16,273
L
1,459
642
0
1,028
2,328
592
0
678
1,500
0
17,592
W
Artemis
Çapybara
Artemis
1,433
730
0
405
1,416
317
0
428
988
0
20,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,453
Gold Earned
16,802
147
Minions Killed
154
0
Camps Cleared
0
580,920
Distance Traveled
469,331
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
3,640
728
50
10
0
120,570
0
L
Cerberus
2,689
538
5
1
0
40,441
0
W
Agni
3,223
645
20
4
0
115,607
0
W
Bakasura
3,529
706
42
8
0
138,574
0
L
Thoth
3,619
724
35
7
0
102,363
0
W
Hercules
4,229
846
11
2
0
122,429
0
W
King Arthur
3,615
723
28
6
0
108,057
0
L
Achilles
3,418
684
27
5
0
95,536
1
L
Ravana
3,436
687
37
7
0
110,421
0
W
Artemis
3,857
771
46
9
0
96,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role