Player Matchup

Ymir
Ymir
Silver I
BillyTunasBrehh
Ymir
Silver I
Level 129
God Stats
1W - 2L
1,530 SR
Queue Stats
31W - 46L
1,101 MMR
Solo
Hercules
Hercules
Silver I
SaucyWhen
Hercules
Silver I
Level 90
God Stats
1W - 2L
1,486 SR
Queue Stats
71W - 71L
1,089 MMR
Solo
Neith
Neith
Silver V
eldeivid2002
Neith
Silver V
Level 85
God Stats
1W - 3L
1,348 SR
Queue Stats
13W - 30L
1,136 MMR
Solo
Anubis
Anubis
Silver IV
hugy_22
Anubis
Silver IV
Level 59
God Stats
2W - 4L
1,606 SR
Queue Stats
17W - 25L
1,087 MMR
Solo
Chang'e
Chang'e
Silver I
junglefeva
Chang'e
Silver I
Level 159
God Stats
40W - 39L
1,550 SR
Queue Stats
522W - 531L
1,164 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,504 SR
1,115 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,478 SR
1,171 MMR
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Silver II
Loekgan
Cernunnos
Silver II
Level 106
God Stats
5W - 3L
1,622 SR
Queue Stats
57W - 69L
1,035 MMR
Solo
Ra
Ra
Gold V
MaatheusClerice
Ra
Gold V
Level 113
God Stats
4W - 3L
1,515 SR
Queue Stats
79W - 92L
1,138 MMR
Solo
King Arthur
King Arthur
Silver II
Sylvar93
King Arthur
Silver II
Level 134
God Stats
1W - 1L
1,228 SR
Queue Stats
37W - 41L
1,088 MMR
Party 1
Cerberus
Cerberus
Silver II
xChedderXGuapox
Cerberus
Silver II
Level 191
God Stats
7W - 7L
1,524 SR
Queue Stats
254W - 296L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
7,984
532
5,944
8,112
7,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
SaucyWhen
Hercules
10
1 / 4 / 0
6,362
424
6,042
15,586
9,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
1 / 6 / 3
7,396
493
10,417
11,544
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
hugy_22
Anubis
14
2 / 4 / 1
7,964
531
5,000
9,551
3,848
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
junglefeva
Chang'e
14
2 / 0 / 1
7,533
502
3,645
10,131
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Nu WaCthulhuAwilixMedusa

VS

Bans
JanusCabrakanPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
2 / 1 / 4
8,642
576
7,207
4,441
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
Loekgan
Cernunnos
15
4 / 3 / 6
8,439
563
10,994
14,574
5,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 2
8,597
573
5,217
6,062
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Sylvar93
King Arthur
14
3 / 5 / 0
8,348
557
5,455
11,132
7,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
13
6 / 1 / 4
8,328
555
8,790
12,889
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
11
Kills
17
17
Deaths
11
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
1
4
4
L
5
3
0
1.67
W
Cernunnos
Loekgan
Cernunnos
4
3
6
2.33
W
2
1
2
3
L
Hercules
SaucyWhen
Hercules
1
4
0
0.25
W
King Arthur
Sylvar93
King Arthur
3
5
0
0.6
L
1
6
3
0.42
L
Anubis
hugy_22
Anubis
2
4
1
0.63
L
Chang'e
junglefeva
Chang'e
2
0
1
2.5
W
Cerberus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,048
Damage
37,663
54,924
Taken
49,098
27,121
Mitigated
22,114
20,281
Healing
20,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,207
2,000
0
2,525
4,441
1,575
219
1,368
3,015
0
72,128
L
5,944
1,718
0
1,480
8,112
7,634
0
0
8,112
39,894
0
W
Cernunnos
Loekgan
Cernunnos
10,994
5,325
0
5,587
14,574
5,116
568
747
13,827
0
68,762
W
5,217
345
452
1,939
6,062
1,483
153
4,242
1,820
58,931
1,065
L
Hercules
SaucyWhen
Hercules
6,042
1,701
1,219
5,474
15,586
9,863
0
4,500
10,792
0
28,143
W
King Arthur
Sylvar93
King Arthur
5,455
1,483
0
3,190
11,132
7,380
0
6,118
4,539
0
49,787
L
10,417
3,080
0
1,799
11,544
2,882
225
4,197
7,347
0
44,310
L
Anubis
hugy_22
Anubis
5,000
20
0
3,017
9,551
3,848
655
2,107
7,164
62,978
681
L
Chang'e
junglefeva
Chang'e
3,645
374
604
6,688
10,131
2,894
20
2,069
7,886
56,873
2,499
W
Cerberus
8,790
1,088
0
6,385
12,889
6,560
0
1,278
11,611
36,134
1,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,239
Gold Earned
42,354
412
Minions Killed
533
0
Camps Cleared
0
1,319,933
Distance Traveled
1,474,693
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,642
576
125
8
0
358,649
4
L
Ymir
7,984
532
76
5
0
163,048
2
W
Cernunnos
8,439
563
101
7
0
268,128
2
W
Ra
8,597
573
118
8
0
285,256
4
L
Hercules
6,362
424
38
3
0
294,980
0
W
King Arthur
8,348
557
95
6
0
287,465
0
L
Neith
7,396
493
74
5
0
268,148
0
L
Anubis
7,964
531
118
8
0
262,321
0
L
Chang'e
7,533
502
106
7
0
331,436
0
W
Cerberus
8,328
555
94
6
0
275,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role