Player Matchup

Ravana
Ravana
CheeksAClappin
Ravana
Level 46
God Stats
1W - 2L
1,776 SR
Queue Stats
187W - 181L
1,498 Elo+
Party 1
Horus
Horus
CrazzyCaustic
Horus
Level 146
God Stats
0W - 2L
1,243 SR
Queue Stats
148W - 119L
1,575 Elo+
Party 1
Odin
Odin
Eptic Blanco
Odin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 68L
1,602 Elo+
Party 1
Neith
Neith
Teeree98
Neith
Level 142
God Stats
19W - 11L
1,740 SR
Queue Stats
1,107W - 1,109L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
bigestFOOT
Sun Wukong
Level 145
God Stats
6W - 5L
1,663 SR
Queue Stats
163W - 155L
1,545 Elo+
Party 1
Team Averages
Level 118
1,584 SR
1,539 Elo+

VS

Team Averages
Level 117
1,588 SR
1,480 Elo+
Ra
Ra
Imperius5792
Ra
Level 152
God Stats
5W - 1L
1,590 SR
Queue Stats
534W - 547L
1,496 Elo+
Solo
Vulcan
Vulcan
OptimusBuddha
Vulcan
Level 157
God Stats
2W - 1L
1,546 SR
Queue Stats
296W - 298L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Tigastrike
Danzaburou
Level 106
God Stats
2W - 0L
1,742 SR
Queue Stats
21W - 32L
1,394 Elo+
Solo
Bastet
Bastet
bearerofbang
Bastet
Level 103
God Stats
4W - 3L
1,562 SR
Queue Stats
365W - 364L
1,495 Elo+
Solo
Fafnir
Fafnir
papasweat
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,777
642
923
6,319
2,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 9 / 5
7,756
862
9,075
18,827
20,461
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 8 / 6
7,840
871
7,117
15,043
15,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
Teeree98
Neith
16
2 / 4 / 6
7,828
870
10,398
9,956
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
bigestFOOT
Sun Wukong
12
2 / 11 / 2
7,346
816
9,822
14,438
7,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 25
9,786
1,087
13,993
9,170
8,230
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 1 / 20
10,509
1,168
18,266
10,320
4,939
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Tigastrike
Danzaburou
13
5 / 2 / 16
8,746
972
7,671
7,949
3,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
16
7 / 3 / 20
9,820
1,091
10,591
13,551
7,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
papasweat
Fafnir
13
5 / 4 / 21
8,722
969
5,362
12,430
16,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
138
11
Kills
36
38
Deaths
12
21
Assists
102
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
3
9
5
0.61
L
4
8
6
0.88
W
7
2
25
9.75
W
12
1
20
22
L
Neith
Teeree98
Neith
2
4
6
1.25
W
Danzaburou
Tigastrike
Danzaburou
5
2
16
6.5
W
Bastet
7
3
20
5.67
L
Sun Wukong
bigestFOOT
Sun Wukong
2
11
2
0.27
W
Fafnir
papasweat
Fafnir
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,335
Damage
55,883
64,583
Taken
53,420
48,514
Mitigated
39,931
9,426
Healing
26,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
923
121
0
102
6,319
2,730
0
2,939
3,298
0
5,124
L
9,075
3,363
950
3,555
18,827
20,461
0
9,307
9,223
0
14,439
L
7,117
680
144
785
15,043
15,013
0
8,107
6,665
0
14,684
W
13,993
933
12,013
4,988
9,170
8,230
749
0
9,170
27,879
774
W
18,266
1,519
1,076
1,989
10,320
4,939
1,939
0
10,320
34,389
929
L
Neith
Teeree98
Neith
10,398
1,099
161
2,907
9,956
3,234
0
6,996
2,751
0
29,993
W
Danzaburou
Tigastrike
Danzaburou
7,671
3,272
569
1,347
7,949
3,048
2,087
0
7,949
0
19,563
W
Bastet
10,591
3,513
802
2,570
13,551
7,710
1,420
0
13,551
0
20,188
L
Sun Wukong
bigestFOOT
Sun Wukong
9,822
619
19
803
14,438
7,076
0
7,542
6,637
0
17,472
W
Fafnir
papasweat
Fafnir
5,362
1,626
608
942
12,430
16,004
578
0
12,430
7,143
763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,547
Gold Earned
47,583
69
Minions Killed
112
0
Camps Cleared
0
651,755
Distance Traveled
843,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,777
642
6
1
0
70,845
0
L
Horus
7,756
862
7
1
0
146,335
0
L
Odin
7,840
871
11
1
0
140,120
0
W
Ra
9,786
1,087
26
3
0
171,109
0
W
Vulcan
10,509
1,168
32
4
0
175,656
0
L
Neith
7,828
870
31
3
0
153,847
0
W
Danzaburou
8,746
972
22
2
0
155,242
0
W
Bastet
9,820
1,091
25
3
0
180,777
0
L
Sun Wukong
7,346
816
14
2
0
140,608
0
W
Fafnir
8,722
969
7
1
0
161,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role