Player Matchup

Odin
Odin
Altaiyer
Odin
Level 36
God Stats
0W - 1L
1,710 SR
Queue Stats
5W - 16L
1,238 Elo+
Party 2
Nu Wa
Nu Wa
ShharkSpit
Nu Wa
Level 16
God Stats
0W - 3L
1,181 SR
Queue Stats
4W - 15L
1,205 Elo+
Party 2
Cerberus
Cerberus
SquiddSpit
Cerberus
Level 8
God Stats
0W - 3L
1,226 SR
Queue Stats
0W - 6L
1,157 Elo+
Party 2
Team Averages
Level 20
1,372 SR
1,200 Elo+

VS

Team Averages
Level 78
1,396 SR
1,443 Elo+
Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
IshkurMex
Bellona
Level 144
God Stats
6W - 4L
1,187 SR
Queue Stats
35W - 53L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
1 / 4 / 1
7,169
797
3,663
10,920
8,634
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
10
0 / 6 / 1
6,544
727
2,589
7,835
2,328
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
SquiddSpit
Cerberus
12
1 / 4 / 1
7,338
815
1,494
8,573
5,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
11 / 1 / 3
9,743
1,083
11,185
4,508
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
14
2 / 0 / 11
8,533
948
8,322
3,687
1,269
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
IshkurMex
Bellona
12
1 / 1 / 7
7,661
851
3,247
6,677
5,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
14
14
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
11
1
3
12.5
W
Skadi
 
Skadi
2
0
11
7.5
L
Odin
1
4
1
0.38
W
Bellona
IshkurMex
Bellona
1
1
7
4.5
L
Nu Wa
0
6
1
0.08
L
Cerberus
SquiddSpit
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,746
Damage
22,754
27,328
Taken
14,872
16,279
Mitigated
8,109
595
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,185
1,969
0
1,557
4,508
1,405
288
1,393
3,115
32,463
582
W
Skadi
 
Skadi
8,322
4,036
0
0
3,687
1,269
2,356
1,566
2,121
0
28,597
L
Odin
3,663
934
0
0
10,920
8,634
0
3,354
7,196
0
21,109
W
Bellona
IshkurMex
Bellona
3,247
540
0
665
6,677
5,435
935
1,188
5,489
0
14,229
L
Nu Wa
2,589
1,099
0
250
7,835
2,328
0
4,967
2,531
7,107
0
L
Cerberus
SquiddSpit
Cerberus
1,494
0
0
345
8,573
5,317
0
1,851
6,316
4,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,051
Gold Earned
25,937
53
Minions Killed
114
0
Camps Cleared
0
372,404
Distance Traveled
534,403
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,743
1,083
48
5
0
193,090
3
W
Skadi
8,533
948
46
5
0
167,761
2
L
Odin
7,169
797
36
4
0
159,272
1
W
Bellona
7,661
851
20
2
0
173,552
0
L
Nu Wa
6,544
727
10
1
0
110,688
0
L
Cerberus
7,338
815
7
1
0
102,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role