Player Matchup

Charybdis
Charybdis
Conkeyjoe13
Charybdis
Level 104
God Stats
1W - 2L
1,560 SR
Queue Stats
137W - 119L
1,562 Elo+
Party 3
Hera
Hera
MOV Starkk
Hera
Level 122
God Stats
24W - 25L
1,508 SR
Queue Stats
135W - 133L
1,528 Elo+
Party 4
Fenrir
Fenrir
Seazir
Fenrir
Level 123
God Stats
7W - 16L
1,361 SR
Queue Stats
245W - 243L
1,511 Elo+
Party 4
Cu Chulainn
Cu Chulainn
XxRkhamxX
Cu Chulainn
Level 149
God Stats
5W - 13L
1,347 SR
Queue Stats
385W - 357L
1,616 Elo+
Party 3
Maui
Maui
frizzolio
Maui
Level 154
God Stats
0W - 1L
1,796 SR
Queue Stats
20W - 27L
1,581 Elo+
Solo
Team Averages
Level 130
1,514 SR
1,559 Elo+

VS

Team Averages
Level 135
1,542 SR
1,516 Elo+
Ullr
Ullr
CROMON
Ullr
Level 183
God Stats
2W - 0L
1,635 SR
Queue Stats
152W - 124L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KiraChan1205
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 123L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
KnotAFurry98
Sun Wukong
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 116L
1,491 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VincentLeresan
Kumbhakarna
Level 99
God Stats
2W - 5L
1,406 SR
Queue Stats
114W - 115L
1,427 Elo+
Party 1
Thor
Thor
xCheeks
Thor
Level 177
God Stats
1W - 1L
1,671 SR
Queue Stats
73W - 51L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Conkeyjoe13
Charybdis
14
1 / 5 / 2
8,975
816
8,640
11,997
4,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 1
9,244
840
10,299
6,456
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Seazir
Fenrir
14
1 / 4 / 2
8,688
790
3,197
11,253
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
XxRkhamxX
Cu Chulainn
15
1 / 0 / 1
9,181
835
8,773
9,894
9,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Maui
14
0 / 6 / 3
9,076
825
3,534
13,264
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CROMON
Ullr
18
4 / 0 / 6
10,639
967
9,663
7,063
2,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
KiraChan1205
Morgan Le Fay
16
3 / 1 / 12
10,010
910
11,761
7,495
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
KnotAFurry98
Sun Wukong
15
2 / 1 / 8
9,583
871
6,294
9,763
6,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
VincentLeresan
Kumbhakarna
14
1 / 1 / 12
9,455
860
4,024
13,059
11,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
xCheeks
Thor
17
8 / 1 / 8
10,852
987
11,264
9,455
4,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
4
Kills
18
18
Deaths
4
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ullr
CROMON
Ullr
4
0
6
7
L
Charybdis
Conkeyjoe13
Charybdis
1
5
2
0.4
W
Morgan Le Fay
KiraChan1205
Morgan Le Fay
3
1
12
9
W
Sun Wukong
KnotAFurry98
Sun Wukong
2
1
8
6
L
1
3
1
0.5
L
Fenrir
Seazir
Fenrir
1
4
2
0.5
W
Kumbhakarna
VincentLeresan
Kumbhakarna
1
1
12
7
L
Cu Chulainn
XxRkhamxX
Cu Chulainn
1
0
1
1.5
L
Maui
0
6
3
0.25
W
Thor
xCheeks
Thor
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
43,006
52,864
Taken
46,835
32,394
Mitigated
28,249
7,031
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
CROMON
Ullr
9,663
2,694
0
2,609
7,063
2,907
426
1,045
6,018
0
51,787
L
Charybdis
Conkeyjoe13
Charybdis
8,640
5,114
0
1,546
11,997
4,372
0
2,772
9,007
0
33,567
W
Morgan Le Fay
KiraChan1205
Morgan Le Fay
11,761
1,711
0
2,066
7,495
3,203
328
3,115
4,380
35,127
0
W
Sun Wukong
KnotAFurry98
Sun Wukong
6,294
415
0
2,454
9,763
6,393
140
3,588
6,175
0
20,716
L
10,299
727
0
750
6,456
2,548
0
1,924
4,422
37,009
0
L
Fenrir
Seazir
Fenrir
3,197
764
0
2,391
11,253
4,375
0
2,896
8,271
0
13,431
W
Kumbhakarna
VincentLeresan
Kumbhakarna
4,024
59
0
2,083
13,059
11,185
31
3,369
9,690
10,385
774
L
Cu Chulainn
XxRkhamxX
Cu Chulainn
8,773
644
0
1,454
9,894
9,472
0
3,280
6,403
2,021
30,149
L
Maui
3,534
274
0
890
13,264
11,627
0
4,570
8,429
12,298
1,112
W
Thor
xCheeks
Thor
11,264
2,087
0
3,896
9,455
4,561
0
2,908
6,547
0
27,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
50,539
220
Minions Killed
240
0
Camps Cleared
0
1,053,038
Distance Traveled
1,168,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,639
967
85
8
0
242,864
0
L
Charybdis
8,975
816
58
5
0
191,410
0
W
Morgan Le Fay
10,010
910
58
5
0
239,734
0
W
Sun Wukong
9,583
871
33
3
0
230,924
0
L
Hera
9,244
840
61
6
0
222,778
0
L
Fenrir
8,688
790
22
2
0
208,034
0
W
Kumbhakarna
9,455
860
23
2
0
241,362
0
L
Cu Chulainn
9,181
835
49
4
0
226,416
0
L
Maui
9,076
825
30
3
0
204,400
0
W
Thor
10,852
987
41
4
0
213,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role