Player Matchup

Ra
Ra
Silver I
CashCracka
Ra
Silver I
Level 58
God Stats
10W - 18L
1,386 SR
Queue Stats
105W - 111L
1,205 MMR
Solo
Xing Tian
Xing Tian
Silver II
Dopiuhm
Xing Tian
Silver II
Level 113
God Stats
3W - 3L
1,482 SR
Queue Stats
171W - 197L
992 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
GodsComplex
Cu Chulainn
Gold IV
Level 147
God Stats
4W - 0L
1,865 SR
Queue Stats
149W - 164L
1,366 MMR
Party 2
Thanatos
Thanatos
Gold V
Kiridiana
Thanatos
Gold V
Level 170
God Stats
3W - 5L
1,241 SR
Queue Stats
142W - 138L
1,204 MMR
Solo
Artemis
Artemis
Silver I
WhySoTryHard--
Artemis
Silver I
Level 121
God Stats
5W - 6L
1,462 SR
Queue Stats
138W - 149L
1,198 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,487 SR
1,193 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,527 SR
1,189 MMR
Skadi
Skadi
Bronze IV
CleanestNine69
Skadi
Bronze IV
Level 52
God Stats
1W - 2L
1,892 SR
Queue Stats
5W - 12L
1,333 MMR
Party 1
Hera
Hera
Silver II
DEEZ R 2 STEVE
Hera
Silver II
Level 118
God Stats
0W - 2L
1,283 SR
Queue Stats
25W - 38L
1,152 MMR
Solo
Thor
Thor
Silver I
KamehameSean
Thor
Silver I
Level 159
God Stats
31W - 31L
1,534 SR
Queue Stats
249W - 269L
1,207 MMR
Solo
Atlas
Atlas
Silver II
UndoneCrusty
Atlas
Silver II
Level 89
God Stats
3W - 6L
1,425 SR
Queue Stats
66W - 73L
1,077 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
jamalsmith1927
Sun Wukong
Silver I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 147L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
9,431
674
6,479
4,588
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Dopiuhm
Xing Tian
12
2 / 0 / 6
7,936
567
3,873
9,883
5,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cu Chulainn
GodsComplex
Cu Chulainn
14
1 / 2 / 0
8,330
595
5,671
10,756
7,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Kiridiana
Thanatos
14
5 / 1 / 2
8,086
578
4,562
10,849
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
5 / 0 / 3
8,161
583
11,236
8,483
2,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
CthulhuAgniHorusBacchus

VS

Bans
Ao KuangKing ArthurMedusaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,928
423
5,491
9,657
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 0
6,178
441
2,386
7,919
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 2
6,786
485
2,306
8,219
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 5 / 0
5,690
406
5,048
11,585
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
jamalsmith1927
Sun Wukong
12
3 / 2 / 0
7,213
515
3,670
8,660
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
17
Kills
3
3
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
5
0
0
L
0
5
0
0
W
Xing Tian
Dopiuhm
Xing Tian
2
0
6
5
W
Cu Chulainn
GodsComplex
Cu Chulainn
1
2
0
0.5
L
0
0
2
1
W
Thanatos
Kiridiana
Thanatos
5
1
2
6
L
0
5
0
0
W
5
0
3
6.5
L
Sun Wukong
jamalsmith1927
Sun Wukong
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,821
Damage
18,901
44,559
Taken
46,040
22,332
Mitigated
21,705
14,962
Healing
5,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,479
406
989
2,256
4,588
1,773
240
1,647
2,941
72,545
1,865
L
5,491
2,352
0
1,280
9,657
2,909
0
1,695
7,954
0
43,294
L
2,386
808
0
295
7,919
1,987
0
4,787
2,890
44,442
711
W
Xing Tian
Dopiuhm
Xing Tian
3,873
681
0
1,526
9,883
5,667
0
1,884
7,999
24,013
528
W
Cu Chulainn
GodsComplex
Cu Chulainn
5,671
1,160
0
1,245
10,756
7,676
87
463
9,984
5,357
60,259
L
2,306
202
0
938
8,219
2,910
0
1,604
6,432
0
45,153
W
Thanatos
Kiridiana
Thanatos
4,562
897
0
7,258
10,849
4,245
0
1,486
9,321
0
62,666
L
5,048
1,764
152
1,746
11,585
7,859
0
2,026
9,519
18,555
1,249
W
11,236
4,150
0
1,688
8,483
2,971
597
2,107
6,376
0
54,718
L
Sun Wukong
jamalsmith1927
Sun Wukong
3,670
918
0
1,572
8,660
6,040
8
184
8,476
0
38,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,944
Gold Earned
31,795
443
Minions Killed
353
0
Camps Cleared
0
1,423,344
Distance Traveled
1,208,764
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,431
674
146
10
0
330,139
4
L
Skadi
5,928
423
67
5
0
245,648
0
L
Hera
6,178
441
87
6
0
223,965
0
W
Xing Tian
7,936
567
29
2
0
263,432
2
W
Cu Chulainn
8,330
595
101
7
0
260,946
4
L
Thor
6,786
485
92
7
0
252,615
0
W
Thanatos
8,086
578
91
7
0
316,664
0
L
Atlas
5,690
406
21
2
0
281,233
4
W
Artemis
8,161
583
76
5
0
252,163
2
L
Sun Wukong
7,213
515
86
6
0
205,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role