Player Matchup

Ix Chel
Ix Chel
ExhaleChaos
Ix Chel
Level 189
God Stats
0W - 2L
1,531 SR
Queue Stats
159W - 66L
1,778 Elo+
Party 1
Sylvanus
Sylvanus
GambitJFW
Sylvanus
Level 145
God Stats
1W - 1L
1,749 SR
Queue Stats
184W - 161L
1,575 Elo+
Solo
Hou Yi
Hou Yi
Patrioticbufulo
Hou Yi
Level 122
God Stats
0W - 1L
1,619 SR
Queue Stats
40W - 32L
1,592 Elo+
Party 1
Thanatos
Thanatos
Shokera
Thanatos
Level 215
God Stats
2W - 3L
1,658 SR
Queue Stats
114W - 63L
1,749 Elo+
Party 1
Cerberus
Cerberus
stealthykoalaber
Cerberus
Level 185
God Stats
0W - 1L
1,964 SR
Queue Stats
103W - 46L
1,784 Elo+
Party 1
Team Averages
Level 171
1,704 SR
1,695 Elo+

VS

Team Averages
Level 152
1,667 SR
1,559 Elo+
Ratatoskr
Ratatoskr
Baijuu
Ratatoskr
Level 220
God Stats
45W - 22L
1,837 SR
Queue Stats
415W - 291L
1,639 Elo+
Party 2
Cerberus
Cerberus
McPoopertown
Cerberus
Level 35
God Stats
1W - 0L
1,735 SR
Queue Stats
2W - 3L
1,388 Elo+
Party 2
Nike
Nike
PutJesusInSmite1
Nike
Level 128
God Stats
5W - 9L
1,271 SR
Queue Stats
662W - 610L
1,603 Elo+
Solo
Hou Yi
Hou Yi
Snaddy
Hou Yi
Level 215
God Stats
2W - 0L
1,768 SR
Queue Stats
87W - 66L
1,633 Elo+
Party 2
Chang'e
Chang'e
evixp
Chang'e
Level 164
God Stats
2W - 4L
1,723 SR
Queue Stats
44W - 37L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ExhaleChaos
Ix Chel
11
2 / 0 / 0
6,231
566
8,473
5,520
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
GambitJFW
Sylvanus
9
0 / 6 / 2
5,337
485
4,077
12,927
7,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
0 / 1 / 1
5,667
515
1,959
5,718
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Shokera
Thanatos
10
0 / 3 / 1
5,412
492
4,224
8,954
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 4 / 1
5,361
487
3,493
14,301
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Baijuu
Ratatoskr
13
6 / 1 / 4
8,091
736
10,744
10,466
4,605
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
McPoopertown
Cerberus
9
1 / 1 / 4
5,834
530
3,454
7,500
4,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 1 / 3
5,810
528
5,368
9,000
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Snaddy
Hou Yi
12
2 / 0 / 3
6,999
636
8,271
6,967
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
evixp
Chang'e
12
4 / 0 / 1
6,661
606
4,737
5,981
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
14
14
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Baijuu
Ratatoskr
6
1
4
8
L
Ix Chel
ExhaleChaos
Ix Chel
2
0
0
2
L
Sylvanus
GambitJFW
Sylvanus
0
6
2
0.17
W
Cerberus
McPoopertown
Cerberus
1
1
4
3
L
0
1
1
0.5
W
1
1
3
2.5
L
Thanatos
Shokera
Thanatos
0
3
1
0.17
W
Hou Yi
Snaddy
Hou Yi
2
0
3
3.5
W
Chang'e
evixp
Chang'e
4
0
1
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,226
Damage
32,574
47,420
Taken
39,914
21,429
Mitigated
15,578
20,402
Healing
20,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Baijuu
Ratatoskr
10,744
3,930
0
6,034
10,466
4,605
0
3,668
6,798
0
55,690
L
Ix Chel
ExhaleChaos
Ix Chel
8,473
661
1,222
1,510
5,520
1,451
0
2,414
3,106
48,094
0
L
Sylvanus
GambitJFW
Sylvanus
4,077
1,224
136
4,148
12,927
7,724
0
820
12,107
25,050
5,315
W
Cerberus
McPoopertown
Cerberus
3,454
83
0
3,104
7,500
4,600
0
3,808
3,692
22,418
0
L
1,959
1,380
0
2,431
5,718
1,592
0
126
5,592
0
39,548
W
5,368
340
0
4,759
9,000
2,642
0
2,403
6,597
0
44,580
L
Thanatos
Shokera
Thanatos
4,224
715
0
7,071
8,954
2,602
0
1,310
7,644
0
36,212
W
Hou Yi
Snaddy
Hou Yi
8,271
5,012
0
3,451
6,967
2,243
104
2,729
4,238
0
56,201
W
Chang'e
evixp
Chang'e
4,737
55
1,087
2,394
5,981
1,488
0
3,234
2,747
40,194
667
L
3,493
299
0
3,884
14,301
8,060
0
3,407
10,894
21,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
33,395
339
Minions Killed
399
0
Camps Cleared
0
1,193,122
Distance Traveled
1,288,468
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,091
736
93
8
0
268,123
0
L
Ix Chel
6,231
566
82
7
0
251,728
0
L
Sylvanus
5,337
485
46
4
0
208,013
2
W
Cerberus
5,834
530
46
4
0
253,161
4
L
Hou Yi
5,667
515
88
8
0
233,282
1
W
Nike
5,810
528
76
7
0
286,460
0
L
Thanatos
5,412
492
80
7
0
257,405
0
W
Hou Yi
6,999
636
101
9
0
219,596
0
W
Chang'e
6,661
606
83
8
0
261,128
2
L
Cerberus
5,361
487
43
4
0
242,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role