Player Matchup

Maui
Maui
Diamond V
AwesomePeeel
Maui
Diamond V
Level 152
God Stats
6W - 4L
1,645 SR
Queue Stats
204W - 196L
1,873 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
BabbieSnek
Sun Wukong
Platinum I
Level 188
God Stats
42W - 35L
1,663 SR
Queue Stats
182W - 178L
1,938 MMR
Party 4
Ix Chel
Ix Chel
Platinum II
Murkaba
Ix Chel
Platinum II
Level 176
God Stats
8W - 4L
1,547 SR
Queue Stats
182W - 179L
1,925 MMR
Party 4
Anhur
Anhur
Platinum I
Nansle
Anhur
Platinum I
Level 109
God Stats
4W - 0L
1,647 SR
Queue Stats
111W - 86L
1,868 MMR
Party 3
Bastet
Bastet
Platinum II
PCjustice98
Bastet
Platinum II
Level 129
God Stats
3W - 4L
1,553 SR
Queue Stats
99W - 85L
1,874 MMR
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,611 SR
1,896 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,544 SR
1,892 MMR
Skadi
Skadi
Platinum III
OGBOOTYG00N_
Skadi
Platinum III
Level 109
God Stats
5W - 6L
1,581 SR
Queue Stats
362W - 361L
1,843 MMR
Solo
Camazotz
Camazotz
Diamond V
TempestEmoo
Camazotz
Diamond V
Level 137
God Stats
0W - 4L
1,195 SR
Queue Stats
204W - 201L
2,006 MMR
Party 2
Fafnir
Fafnir
Platinum III
Tempestglokvy
Fafnir
Platinum III
Level 127
God Stats
17W - 16L
1,611 SR
Queue Stats
138W - 128L
1,780 MMR
Party 2
Xing Tian
Xing Tian
Platinum II
Wolfenstein927
Xing Tian
Platinum II
Level 119
God Stats
95W - 77L
1,700 SR
Queue Stats
349W - 352L
1,923 MMR
Party 1
Persephone
Persephone
Platinum II
stankypersephone
Persephone
Platinum II
Level 109
God Stats
18W - 17L
1,633 SR
Queue Stats
138W - 117L
1,910 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 1
8,656
541
6,167
17,544
13,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
BabbieSnek
Sun Wukong
15
2 / 4 / 4
9,815
613
9,387
17,173
11,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Murkaba
Ix Chel
15
1 / 3 / 4
9,194
575
8,114
10,429
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Nansle
Anhur
18
3 / 0 / 4
10,952
685
7,416
7,075
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
16
8 / 2 / 3
9,654
603
8,332
10,618
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
MedusaAresLancelotKumbhakarna

VS

Bans
ArtioCerberusCthulhuCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 0
7,273
455
3,439
9,825
1,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
TempestEmoo
Camazotz
14
4 / 5 / 3
8,073
505
8,955
14,645
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 7
7,566
473
2,623
5,656
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
Wolfenstein927
Xing Tian
14
4 / 4 / 2
8,866
554
13,983
19,535
14,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Persephone
stankypersephone
Persephone
15
3 / 3 / 4
9,189
574
11,640
9,898
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
19
Kills
12
12
Deaths
19
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
3
1
1.83
W
Sun Wukong
BabbieSnek
Sun Wukong
2
4
4
1
W
Ix Chel
Murkaba
Ix Chel
1
3
4
1
W
Anhur
Nansle
Anhur
3
0
4
5
L
1
6
0
0.17
W
Bastet
8
2
3
4.75
L
Camazotz
TempestEmoo
Camazotz
4
5
3
1.1
L
0
1
7
3.5
L
Xing Tian
Wolfenstein927
Xing Tian
4
4
2
1.25
L
Persephone
stankypersephone
Persephone
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,416
Damage
40,640
62,839
Taken
59,559
34,773
Mitigated
27,761
25,227
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,167
1,545
169
4,032
17,544
13,937
0
7,948
9,089
31,969
12,693
W
Sun Wukong
BabbieSnek
Sun Wukong
9,387
1,953
0
5,217
17,173
11,873
0
10,349
5,665
63
69,678
W
Ix Chel
Murkaba
Ix Chel
8,114
949
1,298
3,042
10,429
2,683
384
5,367
4,714
66,798
0
W
Anhur
Nansle
Anhur
7,416
3,716
0
4,736
7,075
2,660
2,967
499
6,576
0
98,755
L
3,439
1,230
0
2,408
9,825
1,479
0
1,089
8,736
0
50,571
W
Bastet
8,332
2,017
0
6,733
10,618
3,620
0
1,802
8,556
0
66,463
L
Camazotz
TempestEmoo
Camazotz
8,955
3,200
0
7,807
14,645
3,969
20
2,060
12,477
0
61,359
L
2,623
866
0
1,823
5,656
5,341
23
943
4,693
13,483
0
L
Xing Tian
Wolfenstein927
Xing Tian
13,983
724
0
5,651
19,535
14,154
0
2,726
16,679
52,433
1,450
L
Persephone
stankypersephone
Persephone
11,640
714
0
2,642
9,898
2,818
0
6,755
2,807
66,915
251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
40,967
602
Minions Killed
430
0
Camps Cleared
0
1,590,126
Distance Traveled
1,606,944
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,656
541
71
4
0
299,161
0
W
Sun Wukong
9,815
613
116
7
0
276,456
0
W
Ix Chel
9,194
575
132
8
0
311,058
2
W
Anhur
10,952
685
175
11
0
313,629
0
L
Skadi
7,273
455
80
5
0
289,018
4
W
Bastet
9,654
603
108
7
0
389,822
2
L
Camazotz
8,073
505
92
6
0
362,283
2
L
Fafnir
7,566
473
29
2
0
314,377
4
L
Xing Tian
8,866
554
102
6
0
310,101
0
L
Persephone
9,189
574
127
8
0
331,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role