Player Matchup

Cthulhu
Cthulhu
D4NeEx
Cthulhu
Level 71
God Stats
2W - 2L
1,408 SR
Queue Stats
83W - 88L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
KFK1166
Hun Batz
Level 158
God Stats
3W - 1L
1,797 SR
Queue Stats
197W - 199L
1,451 Elo+
Solo
Athena
Athena
MochaMaister
Athena
Level 40
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 57L
1,445 Elo+
Solo
Chronos
Chronos
OnEPATOP3BM
Chronos
Level 100
God Stats
2W - 3L
1,514 SR
Queue Stats
122W - 124L
1,466 Elo+
Solo
Fenrir
Fenrir
T4CO0S
Fenrir
Level 18
God Stats
1W - 1L
1,334 SR
Queue Stats
8W - 18L
1,324 Elo+
Party 2
Team Averages
Level 77
1,468 SR
1,434 Elo+

VS

Team Averages
Level 104
1,651 SR
1,475 Elo+
Cerberus
Cerberus
Lonely_Two
Cerberus
Level 46
God Stats
1W - 2L
1,397 SR
Queue Stats
61W - 73L
1,462 Elo+
Party 1
Camazotz
Camazotz
Sabanitas55
Camazotz
Level 69
God Stats
11W - 2L
1,741 SR
Queue Stats
65W - 61L
1,460 Elo+
Solo
Martichoras
Martichoras
ToedQueen208
Martichoras
Level 123
God Stats
4W - 1L
1,900 SR
Queue Stats
118W - 118L
1,510 Elo+
Solo
Lancelot
Lancelot
TomaTralla
Lancelot
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 70L
1,394 Elo+
Solo
Ah Puch
Ah Puch
xxpadixx3
Ah Puch
Level 157
God Stats
14W - 3L
1,715 SR
Queue Stats
462W - 484L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D4NeEx
Cthulhu
13
0 / 5 / 4
7,915
792
8,844
12,833
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
KFK1166
Hun Batz
16
4 / 4 / 2
8,296
830
15,761
11,081
5,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Athena
10
0 / 7 / 6
6,906
691
4,517
16,101
12,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
OnEPATOP3BM
Chronos
14
1 / 3 / 4
7,308
731
10,310
9,519
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
T4CO0S
Fenrir
11
2 / 7 / 3
7,245
725
3,286
11,847
11,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lonely_Two
Cerberus
16
7 / 3 / 13
10,116
1,012
8,048
15,682
18,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Sabanitas55
Camazotz
16
7 / 0 / 16
9,139
914
10,867
11,557
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Martichoras
ToedQueen208
Martichoras
16
4 / 2 / 16
9,386
939
16,643
12,593
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
TomaTralla
Lancelot
13
1 / 1 / 15
8,007
801
4,379
10,037
5,818
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
xxpadixx3
Ah Puch
15
7 / 1 / 16
9,471
947
17,162
6,499
2,127
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
102
7
Kills
26
26
Deaths
7
19
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D4NeEx
Cthulhu
0
5
4
0.4
L
Hun Batz
KFK1166
Hun Batz
4
4
2
1.25
W
Cerberus
Lonely_Two
Cerberus
7
3
13
4.5
L
Athena
0
7
6
0.43
L
Chronos
OnEPATOP3BM
Chronos
1
3
4
1
W
Camazotz
Sabanitas55
Camazotz
7
0
16
15
L
Fenrir
T4CO0S
Fenrir
2
7
3
0.5
W
Martichoras
ToedQueen208
Martichoras
4
2
16
6
W
Lancelot
TomaTralla
Lancelot
1
1
15
8.5
W
Ah Puch
xxpadixx3
Ah Puch
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,718
Damage
57,099
61,381
Taken
56,368
46,204
Mitigated
35,106
12,995
Healing
26,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D4NeEx
Cthulhu
8,844
313
689
1,729
12,833
12,571
0
5,394
7,439
20,300
0
L
Hun Batz
KFK1166
Hun Batz
15,761
1,746
1,242
2,082
11,081
5,776
0
4,840
6,241
0
31,350
W
Cerberus
Lonely_Two
Cerberus
8,048
165
1,283
4,373
15,682
18,062
32
6,445
9,237
11,932
273
L
Athena
4,517
948
1,618
1,365
16,101
12,208
0
4,155
11,946
6,531
919
L
Chronos
OnEPATOP3BM
Chronos
10,310
2,831
1,048
1,639
9,519
3,798
0
5,446
4,073
17,867
0
W
Camazotz
Sabanitas55
Camazotz
10,867
2,275
1,984
6,710
11,557
4,039
576
3,873
7,684
0
18,214
L
Fenrir
T4CO0S
Fenrir
3,286
467
0
1,583
11,847
11,851
0
5,102
6,745
0
3,682
W
Martichoras
ToedQueen208
Martichoras
16,643
5,006
1,179
4,717
12,593
5,060
2,758
5,890
6,703
0
41,096
W
Lancelot
TomaTralla
Lancelot
4,379
560
1,409
1,290
10,037
5,818
311
4,369
5,668
0
7,072
W
Ah Puch
xxpadixx3
Ah Puch
17,162
477
948
2,853
6,499
2,127
414
2,863
3,636
32,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,670
Gold Earned
46,119
92
Minions Killed
134
0
Camps Cleared
0
1,010,287
Distance Traveled
991,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,915
792
31
3
0
204,118
0
L
Hun Batz
8,296
830
37
4
0
201,287
0
W
Cerberus
10,116
1,012
19
2
0
192,904
0
L
Athena
6,906
691
1
0
0
207,542
0
L
Chronos
7,308
731
22
2
0
206,094
0
W
Camazotz
9,139
914
8
1
0
217,049
0
L
Fenrir
7,245
725
1
0
0
191,246
0
W
Martichoras
9,386
939
59
6
0
162,807
0
W
Lancelot
8,007
801
7
1
0
225,321
0
W
Ah Puch
9,471
947
41
4
0
193,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role