Player Matchup

Ah Puch
Ah Puch
GosHcaN
Ah Puch
Level 285
God Stats
0W - 1L
1,628 SR
Queue Stats
138W - 149L
1,451 Elo+
Solo
Fenrir
Fenrir
Hanky24
Fenrir
Level 27
God Stats
0W - 2L
1,112 SR
Queue Stats
38W - 38L
1,497 Elo+
Party 1
Osiris
Osiris
Ryzuel
Osiris
Level 45
God Stats
1W - 3L
1,445 SR
Queue Stats
89W - 93L
1,419 Elo+
Solo
Apollo
Apollo
Wheyzardo
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,495 Elo+
Solo
Ymir
Ymir
compressorr
Ymir
Level 52
God Stats
0W - 1L
1,399 SR
Queue Stats
48W - 50L
1,496 Elo+
Party 1
Team Averages
Level 111
1,417 SR
1,472 Elo+

VS

Team Averages
Level 107
1,629 SR
1,505 Elo+
Ymir
Ymir
 
Ymir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Knishnik2
Vulcan
Level 148
God Stats
4W - 2L
1,768 SR
Queue Stats
140W - 116L
1,538 Elo+
Solo
Apollo
Apollo
SnOoPi74
Apollo
Level 106
God Stats
3W - 1L
1,690 SR
Queue Stats
21W - 21L
1,524 Elo+
Party 2
Anubis
Anubis
anthonylea14
Anubis
Level 173
God Stats
1W - 0L
1,763 SR
Queue Stats
9W - 13L
1,473 Elo+
Party 2
King Arthur
King Arthur
sarra00
King Arthur
Level 46
God Stats
4W - 5L
1,426 SR
Queue Stats
20W - 18L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GosHcaN
Ah Puch
14
0 / 1 / 0
7,841
560
3,914
5,201
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
Hanky24
Fenrir
7
0 / 7 / 0
5,512
394
2,292
10,760
4,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
Ryzuel
Osiris
13
1 / 2 / 0
7,771
555
6,104
11,386
12,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
Wheyzardo
Apollo
12
0 / 2 / 0
7,054
504
2,727
6,790
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 8 / 0
5,487
392
2,445
12,351
5,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
5 / 0 / 8
8,032
574
5,600
10,308
9,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vulcan
Knishnik2
Vulcan
14
1 / 0 / 5
8,104
579
6,055
5,403
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
SnOoPi74
Apollo
13
5 / 0 / 6
8,100
579
7,662
6,165
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
16
8 / 0 / 0
8,711
622
9,092
7,978
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
sarra00
King Arthur
13
1 / 1 / 3
7,390
528
5,923
11,298
7,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
20
20
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
8
9
L
Ah Puch
GosHcaN
Ah Puch
0
1
0
0
L
Fenrir
Hanky24
Fenrir
0
7
0
0
W
Vulcan
Knishnik2
Vulcan
1
0
5
3.5
L
Osiris
Ryzuel
Osiris
1
2
0
0.5
W
Apollo
SnOoPi74
Apollo
5
0
6
8
L
Apollo
Wheyzardo
Apollo
0
2
0
0
W
Anubis
8
0
0
8
L
0
8
0
0
W
King Arthur
sarra00
King Arthur
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,482
Damage
34,332
46,488
Taken
41,152
25,185
Mitigated
25,020
8,194
Healing
13,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,600
1,282
0
1,635
10,308
9,674
112
2,031
8,277
28,609
1,649
L
Ah Puch
GosHcaN
Ah Puch
3,914
0
0
1,071
5,201
1,189
0
3,448
1,753
70,267
348
L
Fenrir
Hanky24
Fenrir
2,292
506
0
1,659
10,760
4,641
0
5,789
4,971
0
16,991
W
Vulcan
Knishnik2
Vulcan
6,055
135
0
2,048
5,403
1,829
463
2,133
3,270
74,387
1,991
L
Osiris
Ryzuel
Osiris
6,104
1,861
0
2,704
11,386
12,221
0
1,395
9,991
0
53,963
W
Apollo
SnOoPi74
Apollo
7,662
5,030
0
2,062
6,165
2,281
665
930
5,235
0
51,210
L
Apollo
Wheyzardo
Apollo
2,727
1,308
0
1,763
6,790
1,825
0
2,924
3,866
0
51,422
W
Anubis
9,092
751
0
6,146
7,978
3,855
521
1,391
6,544
85,919
1,045
L
2,445
315
0
997
12,351
5,309
0
6,588
5,763
8,412
0
W
King Arthur
sarra00
King Arthur
5,923
584
0
1,614
11,298
7,381
14
0
10,675
0
35,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,665
Gold Earned
40,337
379
Minions Killed
460
0
Camps Cleared
0
1,318,639
Distance Traveled
1,431,648
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,032
574
40
3
0
258,627
0
L
Ah Puch
7,841
560
139
10
0
289,885
4
L
Fenrir
5,512
394
29
2
0
282,731
0
W
Vulcan
8,104
579
134
10
0
307,916
0
L
Osiris
7,771
555
98
7
0
243,642
0
W
Apollo
8,100
579
83
6
0
302,050
0
L
Apollo
7,054
504
103
7
0
274,119
0
W
Anubis
8,711
622
136
10
0
278,538
0
L
Ymir
5,487
392
10
1
0
228,262
2
W
King Arthur
7,390
528
67
5
0
284,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role