Player Matchup

Achilles
Achilles
ABushyStraw
Achilles
Level 221
God Stats
5W - 2L
1,489 SR
Queue Stats
60W - 68L
1,482 Elo+
Party 1
Anubis
Anubis
Eric3000gt
Anubis
Level 144
God Stats
2W - 6L
1,429 SR
Queue Stats
396W - 410L
1,466 Elo+
Solo
Artemis
Artemis
Nobody Specia1
Artemis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 143L
1,559 Elo+
Solo
Merlin
Merlin
SnakyOstrich7
Merlin
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 164L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
TSPestilenceKFC
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,501 Elo+
Party 1
Team Averages
Level 157
1,484 SR
1,503 Elo+

VS

Team Averages
Level 133
1,467 SR
1,522 Elo+
Ah Puch
Ah Puch
DevilishDRB
Ah Puch
Level 159
God Stats
2W - 0L
1,733 SR
Queue Stats
75W - 54L
1,576 Elo+
Solo
Nu Wa
Nu Wa
Hobodancer222
Nu Wa
Level 123
God Stats
1W - 1L
1,309 SR
Queue Stats
195W - 178L
1,507 Elo+
Solo
Medusa
Medusa
LadyMinerva
Medusa
Level 93
God Stats
3W - 0L
1,790 SR
Queue Stats
31W - 22L
1,548 Elo+
Solo
Cerberus
Cerberus
SilentOpaque
Cerberus
Level 150
God Stats
1W - 0L
1,003 SR
Queue Stats
49W - 71L
1,407 Elo+
Solo
Discordia
Discordia
hankhell666
Discordia
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 139L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ABushyStraw
Achilles
13
2 / 7 / 3
7,805
781
7,273
13,347
10,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Eric3000gt
Anubis
13
2 / 7 / 3
7,814
781
7,281
10,521
3,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 8 / 4
7,822
782
11,045
12,530
2,690
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 7 / 1
7,166
717
1,898
8,403
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 6 / 2
8,055
806
7,758
13,568
18,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DevilishDRB
Ah Puch
18
8 / 0 / 22
11,247
1,125
15,078
11,596
4,996
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

15
4 / 2 / 25
9,565
957
13,520
10,250
3,421
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
14
3 / 3 / 19
8,796
880
8,412
7,769
2,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SilentOpaque
Cerberus
15
2 / 3 / 29
9,376
938
6,324
12,701
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
hankhell666
Discordia
17
18 / 3 / 8
10,676
1,068
10,976
9,021
3,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
138
7
Kills
35
35
Deaths
11
13
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Achilles
ABushyStraw
Achilles
2
7
3
0.5
W
Ah Puch
DevilishDRB
Ah Puch
8
0
22
19
L
Anubis
Eric3000gt
Anubis
2
7
3
0.5
W
4
2
25
8.25
W
Medusa
3
3
19
4.17
L
2
8
4
0.5
W
Cerberus
SilentOpaque
Cerberus
2
3
29
5.5
L
0
7
1
0.07
L
1
6
2
0.33
W
Discordia
hankhell666
Discordia
18
3
8
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,255
Damage
54,310
58,369
Taken
51,337
37,143
Mitigated
23,412
8,875
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ABushyStraw
Achilles
7,273
2,140
577
1,879
13,347
10,214
0
8,764
4,583
0
15,804
W
Ah Puch
DevilishDRB
Ah Puch
15,078
2,304
1,084
4,936
11,596
4,996
588
2,986
8,610
35,314
1,550
L
Anubis
Eric3000gt
Anubis
7,281
87
541
1,758
10,521
3,415
0
9,463
1,058
23,895
0
W
13,520
4,561
1,922
2,418
10,250
3,421
711
4,948
5,302
24,220
0
W
Medusa
8,412
4,401
762
695
7,769
2,556
1,034
2,422
5,347
0
19,528
L
11,045
4,020
170
1,513
12,530
2,690
0
10,793
1,737
0
23,403
W
Cerberus
SilentOpaque
Cerberus
6,324
146
1,857
4,400
12,701
9,176
500
2,563
10,138
10,541
343
L
1,898
72
477
274
8,403
2,109
0
7,333
1,070
7,203
405
L
7,758
1,823
167
1,519
13,568
18,715
0
9,038
4,530
23,386
486
W
Discordia
hankhell666
Discordia
10,976
1,171
962
2,395
9,021
3,263
476
3,427
5,594
22,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
49,660
129
Minions Killed
157
0
Camps Cleared
0
717,634
Distance Traveled
886,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,805
781
21
2
0
142,365
0
W
Ah Puch
11,247
1,125
53
5
0
179,291
0
L
Anubis
7,814
781
28
3
0
141,828
0
W
Nu Wa
9,565
957
34
3
0
177,661
0
W
Medusa
8,796
880
34
3
0
189,462
0
L
Artemis
7,822
782
28
3
0
137,615
0
W
Cerberus
9,376
938
15
2
0
179,124
0
L
Merlin
7,166
717
22
2
0
141,705
0
L
Kuzenbo
8,055
806
30
3
0
154,121
0
W
Discordia
10,676
1,068
21
2
0
161,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role