Player Matchup

Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BlazeDaKing
Amaterasu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,503 Elo+
Solo
Heimdallr
Heimdallr
FIannel
Heimdallr
Level 164
God Stats
6W - 9L
1,273 SR
Queue Stats
762W - 782L
1,488 Elo+
Solo
Danzaburou
Danzaburou
InvalidGamer824
Danzaburou
Level 60
God Stats
1W - 1L
1,444 SR
Queue Stats
31W - 24L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
TSBLocus
Baron Samedi
Level 119
God Stats
1W - 0L
1,313 SR
Queue Stats
24W - 20L
1,507 Elo+
Party 2
Team Averages
Level 130
1,406 SR
1,503 Elo+

VS

Team Averages
Level 117
1,567 SR
1,418 Elo+
Kuzenbo
Kuzenbo
HolierMoss49775
Kuzenbo
Level 156
God Stats
6W - 2L
1,476 SR
Queue Stats
168W - 183L
1,518 Elo+
Solo
Merlin
Merlin
LittleMarbles
Merlin
Level 80
God Stats
1W - 2L
1,702 SR
Queue Stats
31W - 46L
1,359 Elo+
Solo
Poseidon
Poseidon
joornah
Poseidon
Level 77
God Stats
4W - 8L
1,685 SR
Queue Stats
457W - 458L
1,385 Elo+
Party 1
Nut
Nut
lotusedd
Nut
Level 113
God Stats
1W - 1L
1,765 SR
Queue Stats
200W - 216L
1,372 Elo+
Party 1
Olorun
Olorun
peregrina666
Olorun
Level 158
God Stats
1W - 5L
1,209 SR
Queue Stats
231W - 227L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 1 / 9
9,498
950
11,949
5,989
1,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
BlazeDaKing
Amaterasu
16
5 / 2 / 9
9,236
924
7,371
12,075
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heimdallr
FIannel
Heimdallr
15
5 / 2 / 8
9,268
927
10,648
7,223
2,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
InvalidGamer824
Danzaburou
14
1 / 3 / 10
8,475
848
6,295
7,443
2,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
TSBLocus
Baron Samedi
16
5 / 2 / 13
9,660
966
17,815
11,538
4,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,142
814
6,698
17,807
21,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 4 / 4
7,595
760
10,168
7,500
2,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
joornah
Poseidon
13
1 / 5 / 5
7,323
732
9,763
9,222
3,471
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 3 / 5
7,801
780
5,159
8,944
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
13
1 / 4 / 6
7,370
737
5,380
13,218
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
21
Kills
10
10
Deaths
21
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
9
9.5
W
Amaterasu
BlazeDaKing
Amaterasu
5
2
9
4.75
W
Heimdallr
FIannel
Heimdallr
5
2
8
4.5
L
2
5
5
0.9
W
Danzaburou
InvalidGamer824
Danzaburou
1
3
10
2
L
3
4
4
1.25
W
Baron Samedi
TSBLocus
Baron Samedi
5
2
13
5.75
L
Poseidon
joornah
Poseidon
1
5
5
0.7
L
3
3
5
1.83
L
Olorun
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,078
Damage
37,168
44,268
Taken
56,691
20,229
Mitigated
37,140
21,333
Healing
20,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,949
1,902
639
549
5,989
1,989
757
4,301
1,688
0
31,147
W
Amaterasu
BlazeDaKing
Amaterasu
7,371
2,812
1,317
5,558
12,075
9,105
552
6,713
5,362
0
9,376
W
Heimdallr
FIannel
Heimdallr
10,648
5,192
2,081
1,508
7,223
2,365
1,267
5,890
1,333
0
23,955
L
6,698
2,117
2,550
4,447
17,807
21,135
0
2,143
15,208
11,933
0
W
Danzaburou
InvalidGamer824
Danzaburou
6,295
1,684
0
1,016
7,443
2,326
900
5,428
2,015
0
19,561
L
10,168
1,114
218
901
7,500
2,922
0
2,464
4,912
20,643
921
W
Baron Samedi
TSBLocus
Baron Samedi
17,815
996
3,212
5,453
11,538
4,444
273
9,081
2,457
26,248
779
L
Poseidon
joornah
Poseidon
9,763
744
1,175
1,353
9,222
3,471
0
4,169
4,984
17,594
0
L
5,159
683
681
1,982
8,944
3,440
0
3,515
5,343
0
12,078
L
Olorun
5,380
2,177
2,692
4,616
13,218
6,172
0
5,385
7,833
16,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,137
Gold Earned
38,231
144
Minions Killed
97
0
Camps Cleared
0
1,020,669
Distance Traveled
905,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,498
950
39
4
0
208,888
0
W
Amaterasu
9,236
924
6
1
0
230,664
0
W
Heimdallr
9,268
927
44
4
0
176,728
0
L
Kuzenbo
8,142
814
8
1
0
187,451
0
W
Danzaburou
8,475
848
30
3
0
195,032
0
L
Merlin
7,595
760
25
3
0
173,255
0
W
Baron Samedi
9,660
966
25
3
0
209,357
0
L
Poseidon
7,323
732
21
2
0
182,994
0
L
Nut
7,801
780
14
1
0
217,675
0
L
Olorun
7,370
737
29
3
0
144,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role