Player Matchup

Cthulhu
Cthulhu
Dekarath
Cthulhu
Level 102
God Stats
66W - 41L
1,529 SR
Queue Stats
313W - 348L
1,481 Elo+
Party 3
Scylla
Scylla
El_KoKo018
Scylla
Level 108
God Stats
1W - 2L
1,499 SR
Queue Stats
19W - 31L
1,424 Elo+
Party 1
Martichoras
Martichoras
Lynchbox09
Martichoras
Level 125
God Stats
1W - 2L
1,355 SR
Queue Stats
53W - 80L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
kstump2525
Sun Wukong
Level 95
God Stats
13W - 9L
1,583 SR
Queue Stats
334W - 347L
1,456 Elo+
Party 3
Thanatos
Thanatos
mbafinest
Thanatos
Level 157
God Stats
0W - 2L
1,663 SR
Queue Stats
3W - 9L
1,317 Elo+
Solo
Team Averages
Level 117
1,526 SR
1,423 Elo+

VS

Team Averages
Level 85
1,489 SR
1,454 Elo+
Ra
Ra
 
Ra
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Mepoe98
Bellona
Level 4
God Stats
3W - 2L
1,420 SR
Queue Stats
9W - 5L
1,360 Elo+
Party 2
Charybdis
Charybdis
SigGamerJF2014
Charybdis
Level 165
God Stats
10W - 7L
1,562 SR
Queue Stats
61W - 56L
1,514 Elo+
Solo
Athena
Athena
beast bautista
Athena
Level 158
God Stats
10W - 9L
1,613 SR
Queue Stats
101W - 101L
1,499 Elo+
Party 2
Hera
Hera
justfab1983
Hera
Level 33
God Stats
9W - 23L
1,348 SR
Queue Stats
49W - 80L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dekarath
Cthulhu
13
0 / 7 / 2
7,451
931
10,595
13,574
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
El_KoKo018
Scylla
13
0 / 4 / 2
7,582
948
6,565
8,260
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Lynchbox09
Martichoras
13
1 / 3 / 1
8,081
1,010
7,303
9,419
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
kstump2525
Sun Wukong
13
1 / 3 / 1
7,658
957
7,400
12,222
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Thanatos
mbafinest
Thanatos
12
1 / 5 / 1
7,535
942
3,493
5,928
1,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Team 1 Tickets

228

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 0 / 11
9,297
1,162
11,058
5,724
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Mepoe98
Bellona
15
2 / 2 / 14
9,010
1,126
5,595
8,985
8,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
SigGamerJF2014
Charybdis
15
9 / 0 / 8
10,062
1,258
15,606
8,647
3,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 10
9,129
1,141
8,534
13,067
9,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 1 / 8
8,266
1,033
5,628
3,744
1,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
3
Kills
22
22
Deaths
3
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
11
9.5
L
Cthulhu
Dekarath
Cthulhu
0
7
2
0.14
L
Scylla
El_KoKo018
Scylla
0
4
2
0.25
L
Martichoras
Lynchbox09
Martichoras
1
3
1
0.5
W
Bellona
Mepoe98
Bellona
2
2
14
4.5
W
Charybdis
SigGamerJF2014
Charybdis
9
0
8
13
W
5
0
10
10
W
2
1
8
6
L
Sun Wukong
kstump2525
Sun Wukong
1
3
1
0.5
L
Thanatos
mbafinest
Thanatos
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,356
Damage
46,421
49,403
Taken
40,167
29,172
Mitigated
24,913
4,941
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,058
677
1,412
1,880
5,724
2,152
0
2,423
3,149
32,181
0
L
Cthulhu
Dekarath
Cthulhu
10,595
819
118
902
13,574
11,603
0
5,852
7,193
15,867
413
L
Scylla
El_KoKo018
Scylla
6,565
701
0
0
8,260
2,325
0
5,456
2,447
23,919
0
L
Martichoras
Lynchbox09
Martichoras
7,303
2,308
0
1,027
9,419
3,082
0
2,662
6,675
0
30,365
W
Bellona
Mepoe98
Bellona
5,595
1,488
0
706
8,985
8,691
0
3,570
5,088
0
8,279
W
Charybdis
SigGamerJF2014
Charybdis
15,606
9,021
0
2,857
8,647
3,044
0
4,069
4,226
0
34,853
W
8,534
1,380
0
4,741
13,067
9,880
0
4,482
7,904
13,901
0
W
5,628
1,189
0
0
3,744
1,146
0
1,372
2,332
14,301
0
L
Sun Wukong
kstump2525
Sun Wukong
7,400
1,931
0
1,895
12,222
10,322
0
6,976
4,886
0
14,865
L
Thanatos
mbafinest
Thanatos
3,493
719
0
999
5,928
1,840
0
3,245
2,359
0
7,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
45,764
133
Minions Killed
147
3
Camps Cleared
8
692,838
Distance Traveled
758,603
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,297
1,162
51
6
4
157,444
0
L
Cthulhu
7,451
931
21
3
1
153,508
0
L
Scylla
7,582
948
43
5
0
132,155
0
L
Martichoras
8,081
1,010
51
6
1
131,611
0
W
Bellona
9,010
1,126
3
0
0
153,717
0
W
Charybdis
10,062
1,258
51
6
4
163,675
0
W
Athena
9,129
1,141
18
2
0
149,696
0
W
Hera
8,266
1,033
24
3
0
134,071
0
L
Sun Wukong
7,658
957
14
2
0
174,407
0
L
Thanatos
7,535
942
4
1
1
101,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role