Player Matchup

King Arthur
King Arthur
EseFrijoler69
King Arthur
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,373 Elo+
Solo
Scylla
Scylla
Noctis8382
Scylla
Level 119
God Stats
5W - 0L
1,800 SR
Queue Stats
29W - 32L
1,477 Elo+
Solo
Hun Batz
Hun Batz
monami_abi
Hun Batz
Level 87
God Stats
40W - 29L
1,574 SR
Queue Stats
241W - 240L
1,435 Elo+
Solo
Team Averages
Level 107
1,625 SR
1,428 Elo+

VS

Team Averages
Level 73
1,396 SR
1,460 Elo+
Persephone
Persephone
Poseidonix1
Persephone
Level 60
God Stats
13W - 11L
1,547 SR
Queue Stats
207W - 225L
1,448 Elo+
Party 1
Izanami
Izanami
StickyIckyIcky3
Izanami
Level 49
God Stats
16W - 17L
1,568 SR
Queue Stats
17W - 23L
1,489 Elo+
Solo
Charon
Charon
stickman medic7
Charon
Level 111
God Stats
0W - 8L
1,072 SR
Queue Stats
272W - 287L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EseFrijoler69
King Arthur
13
1 / 0 / 8
8,189
819
6,236
11,845
7,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Noctis8382
Scylla
15
4 / 0 / 4
9,118
912
7,492
3,353
1,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
monami_abi
Hun Batz
13
4 / 2 / 5
8,410
841
7,465
6,915
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Poseidonix1
Persephone
11
0 / 5 / 1
6,862
686
3,411
6,858
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 1
6,705
671
2,166
6,317
2,574
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 1 / 0
6,988
699
5,829
11,302
8,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
EseFrijoler69
King Arthur
1
0
8
5
W
Scylla
Noctis8382
Scylla
4
0
4
6
L
Persephone
Poseidonix1
Persephone
0
5
1
0.1
L
0
3
1
0.17
W
Hun Batz
monami_abi
Hun Batz
4
2
5
3.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
11,406
22,113
Taken
24,477
11,397
Mitigated
13,506
3,166
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
EseFrijoler69
King Arthur
6,236
745
0
2,324
11,845
7,576
517
5,628
6,217
781
28,491
W
Scylla
Noctis8382
Scylla
7,492
175
79
763
3,353
1,060
1,667
999
2,354
31,254
0
L
Persephone
Poseidonix1
Persephone
3,411
428
0
418
6,858
1,950
0
1,917
4,922
12,826
0
L
2,166
1,479
0
47
6,317
2,574
0
2,788
3,507
0
17,122
W
Hun Batz
monami_abi
Hun Batz
7,465
1,582
0
0
6,915
2,761
1,219
2,519
4,396
0
21,392
L
5,829
1,635
296
1,716
11,302
8,982
0
3,382
7,876
21,931
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,717
Gold Earned
20,555
125
Minions Killed
79
0
Camps Cleared
0
561,627
Distance Traveled
444,021
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,189
819
37
4
0
202,548
0
W
Scylla
9,118
912
65
7
0
176,029
0
L
Persephone
6,862
686
33
3
0
152,445
0
L
Izanami
6,705
671
23
2
0
126,615
0
W
Hun Batz
8,410
841
23
2
0
183,050
0
L
Charon
6,988
699
23
2
0
164,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role