Player Matchup

Tiamat
Tiamat
AncientCanine12
Tiamat
Level 129
God Stats
3W - 2L
1,535 SR
Queue Stats
221W - 224L
1,488 Elo+
Solo
Anhur
Anhur
Cσσp
Anhur
Level 146
God Stats
1W - 1L
1,734 SR
Queue Stats
6W - 11L
1,405 Elo+
Solo
Nemesis
Nemesis
RudeGirl1
Nemesis
Level 176
God Stats
6W - 3L
1,768 SR
Queue Stats
273W - 315L
1,451 Elo+
Party 1
Shiva
Shiva
Vic Vipe
Shiva
Level 128
God Stats
7W - 8L
1,626 SR
Queue Stats
295W - 317L
1,451 Elo+
Party 1
Zeus
Zeus
WeAreLeague
Zeus
Level 127
God Stats
4W - 2L
1,758 SR
Queue Stats
128W - 111L
1,535 Elo+
Solo
Team Averages
Level 141
1,684 SR
1,466 Elo+

VS

Team Averages
Level 160
1,447 SR
1,463 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
IHM LuXurYlusT
Baba Yaga
Level 229
God Stats
8W - 7L
1,528 SR
Queue Stats
590W - 584L
1,553 Elo+
Solo
Zeus
Zeus
hellz-bellzz99
Zeus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 36L
1,287 Elo+
Solo
Bellona
Bellona
reneguns
Bellona
Level 124
God Stats
2W - 2L
1,209 SR
Queue Stats
44W - 48L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
6,995
999
4,522
3,419
1,532
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Cσσp
Anhur
10
0 / 3 / 1
5,527
790
1,297
4,725
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
RudeGirl1
Nemesis
10
0 / 1 / 4
5,617
802
3,926
6,363
5,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
Vic Vipe
Shiva
10
2 / 2 / 1
6,276
897
3,506
4,191
1,414
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 0
5,728
818
4,092
3,168
739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 1 / 4
7,258
1,037
8,611
4,753
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
 
Charybdis
11
1 / 1 / 2
6,654
951
1,995
2,731
880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
IHM LuXurYlusT
Baba Yaga
12
1 / 1 / 3
6,640
949
2,888
3,931
1,187
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 1 / 3
6,321
903
3,064
2,622
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
reneguns
Bellona
13
4 / 0 / 4
7,548
1,078
2,945
7,649
4,119
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
4
Kills
8
8
Deaths
4
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
4
4
W
Charybdis
 
Charybdis
1
1
2
2
L
1
1
3
2.5
L
Anhur
Cσσp
Anhur
0
3
1
0.17
W
Baba Yaga
IHM LuXurYlusT
Baba Yaga
1
1
3
2.5
L
Nemesis
RudeGirl1
Nemesis
0
1
4
2
L
Shiva
Vic Vipe
Shiva
2
2
1
1.25
L
1
1
0
1
W
0
1
3
1.5
W
Bellona
reneguns
Bellona
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,343
Damage
19,503
21,866
Taken
21,686
10,012
Mitigated
8,898
6,034
Healing
9,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,611
306
560
1,149
4,753
1,937
883
1,862
2,676
0
19,529
W
Charybdis
 
Charybdis
1,995
835
661
428
2,731
880
0
1,305
1,313
0
9,625
L
4,522
210
251
578
3,419
1,532
0
1,345
2,032
19,301
0
L
Anhur
Cσσp
Anhur
1,297
989
92
587
4,725
978
0
988
3,703
0
4,499
W
Baba Yaga
IHM LuXurYlusT
Baba Yaga
2,888
238
844
1,320
3,931
1,187
352
1,140
2,752
10,229
306
L
Nemesis
RudeGirl1
Nemesis
3,926
120
358
2,256
6,363
5,349
0
1,913
4,294
0
5,529
L
Shiva
Vic Vipe
Shiva
3,506
294
60
502
4,191
1,414
0
609
3,508
0
8,225
L
4,092
0
300
1,050
3,168
739
0
1,086
2,009
8,951
0
W
3,064
65
28
186
2,622
775
564
1,019
1,569
11,218
0
W
Bellona
reneguns
Bellona
2,945
260
413
3,482
7,649
4,119
352
3,288
4,327
0
6,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,143
Gold Earned
34,421
74
Minions Killed
94
0
Camps Cleared
0
562,290
Distance Traveled
726,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,258
1,037
15
2
0
172,421
0
W
Charybdis
6,654
951
19
3
0
126,965
0
L
Tiamat
6,995
999
49
7
0
138,584
0
L
Anhur
5,527
790
6
1
0
103,330
0
W
Baba Yaga
6,640
949
17
2
0
128,035
0
L
Nemesis
5,617
802
6
1
0
118,238
0
L
Shiva
6,276
897
7
1
0
67,265
0
L
Zeus
5,728
818
6
1
0
134,873
0
W
Zeus
6,321
903
27
4
0
151,865
0
W
Bellona
7,548
1,078
16
2
0
147,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role