Player Matchup

Bakasura
Bakasura
Silver IV
 
Bakasura
Silver IV
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
DeiDei_A_Ohaku
Cerberus
Gold V
Level 156
God Stats
16W - 13L
1,545 SR
Queue Stats
25W - 31L
1,335 MMR
Solo
Chaac
Chaac
Gold IV
JRemedy
Chaac
Gold IV
Level 87
God Stats
0W - 1L
1,232 SR
Queue Stats
87W - 86L
1,332 MMR
Solo
Chernobog
Chernobog
Gold V
SeniorCappa21
Chernobog
Gold V
Level 79
God Stats
5W - 4L
1,539 SR
Queue Stats
136W - 151L
1,343 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
callmemungs
Baron Samedi
Silver I
Level 233
God Stats
1W - 2L
1,705 SR
Queue Stats
376W - 397L
1,365 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 150
1,504 SR
1,375 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 83
1,456 SR
1,375 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
GrizloOnDaBeat
Arachne
Silver II
Level 66
God Stats
5W - 5L
1,548 SR
Queue Stats
14W - 17L
1,347 MMR
Solo
Hachiman
Hachiman
Silver IV
Joshgnl
Hachiman
Silver IV
Level 63
God Stats
3W - 3L
1,540 SR
Queue Stats
12W - 21L
1,348 MMR
Solo
Bellona
Bellona
Gold V
SCOOKRAZ
Bellona
Gold V
Level 41
God Stats
1W - 3L
1,502 SR
Queue Stats
17W - 19L
1,320 MMR
Solo
Cabrakan
Cabrakan
Bronze III
kossy-_-9
Cabrakan
Bronze III
Level 86
God Stats
5W - 5L
1,190 SR
Queue Stats
19W - 25L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
1 / 3 / 2
6,415
535
3,851
8,972
2,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
9
1 / 3 / 2
5,821
485
2,761
11,823
6,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chaac
JRemedy
Chaac
12
0 / 3 / 0
6,814
568
6,351
10,721
6,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
SeniorCappa21
Chernobog
12
1 / 1 / 2
6,663
555
4,556
4,639
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
callmemungs
Baron Samedi
10
0 / 7 / 1
5,682
474
3,621
7,275
2,491
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Cu ChulainnMedusaAo KuangKing ArthurThor

VS

Bans
Chang'eKumbhakarnaNu WaMaman BrigitteCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 2 / 4
8,955
746
9,437
8,804
3,192
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
7 / 0 / 3
7,785
649
6,629
9,060
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Joshgnl
Hachiman
12
1 / 0 / 2
6,464
539
5,884
4,923
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
SCOOKRAZ
Bellona
13
0 / 0 / 4
7,508
626
6,364
10,474
10,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
kossy-_-9
Cabrakan
10
0 / 2 / 2
5,991
499
3,217
7,714
7,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
3
Kills
17
17
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
3
2
0.67
W
Anubis
 
Anubis
9
2
4
5.5
L
Cerberus
1
3
2
0.67
W
7
0
3
8.5
L
Chaac
JRemedy
Chaac
0
3
0
0
W
Hachiman
Joshgnl
Hachiman
1
0
2
2
W
Bellona
SCOOKRAZ
Bellona
0
0
4
2
L
Chernobog
SeniorCappa21
Chernobog
1
1
2
2
L
Baron Samedi
callmemungs
Baron Samedi
0
7
1
0.07
W
Cabrakan
kossy-_-9
Cabrakan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
31,531
43,430
Taken
40,975
19,776
Mitigated
26,136
11,840
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,851
2,054
0
2,506
8,972
2,777
0
2,699
6,273
0
36,234
W
Anubis
 
Anubis
9,437
321
0
4,157
8,804
3,192
0
3,203
5,168
77,981
1,773
L
Cerberus
2,761
158
0
3,231
11,823
6,601
0
4,806
7,017
9,503
0
W
6,629
5,030
0
6,391
9,060
3,208
0
1,928
7,046
0
47,621
L
Chaac
JRemedy
Chaac
6,351
560
0
3,624
10,721
6,752
0
1,639
9,082
1,296
49,858
W
Hachiman
Joshgnl
Hachiman
5,884
3,207
0
3,477
4,923
1,598
0
234
4,552
0
55,484
W
Bellona
SCOOKRAZ
Bellona
6,364
1,703
0
4,601
10,474
10,801
0
629
9,723
4,216
50,275
L
Chernobog
SeniorCappa21
Chernobog
4,556
2,756
0
2,075
4,639
1,155
0
964
3,675
0
55,172
L
Baron Samedi
callmemungs
Baron Samedi
3,621
241
0
404
7,275
2,491
0
3,368
3,907
32,847
940
W
Cabrakan
kossy-_-9
Cabrakan
3,217
641
0
2,190
7,714
7,337
0
1,524
5,990
13,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
36,703
370
Minions Killed
426
0
Camps Cleared
0
1,173,278
Distance Traveled
1,207,874
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,415
535
87
7
0
261,805
0
W
Anubis
8,955
746
125
10
0
238,880
0
L
Cerberus
5,821
485
13
1
0
219,946
3
W
Arachne
7,785
649
79
7
0
272,435
0
L
Chaac
6,814
568
97
8
0
251,052
4
W
Hachiman
6,464
539
73
6
0
217,143
2
W
Bellona
7,508
626
114
10
0
228,115
0
L
Chernobog
6,663
555
105
9
0
233,690
1
L
Baron Samedi
5,682
474
68
6
0
206,785
0
W
Cabrakan
5,991
499
35
3
0
251,301
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role