Player Matchup

Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond III
Frijolandante
Artemis
Diamond III
Level 212
God Stats
6W - 3L
1,635 SR
Queue Stats
147W - 122L
2,149 MMR
Party 1
Chaac
Chaac
Masters
QuesadiIIa
Chaac
Masters
Level 200
God Stats
9W - 3L
1,873 SR
Queue Stats
132W - 97L
2,331 MMR
Party 1
Chiron
Chiron
Diamond III
Saweegg
Chiron
Diamond III
Level 82
God Stats
14W - 8L
1,753 SR
Queue Stats
255W - 238L
2,294 MMR
Solo
Bastet
Bastet
Diamond II
banna415
Bastet
Diamond II
Level 146
God Stats
10W - 4L
1,834 SR
Queue Stats
132W - 114L
2,337 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,719 SR
2,122 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 179
1,724 SR
2,250 MMR
Bacchus
Bacchus
Diamond III
Dugares
Bacchus
Diamond III
Level 163
God Stats
3W - 2L
1,905 SR
Queue Stats
102W - 90L
2,346 MMR
Party 2
Chang'e
Chang'e
Diamond V
NAUGHTY KARL
Chang'e
Diamond V
Level 260
God Stats
39W - 22L
1,712 SR
Queue Stats
467W - 467L
2,008 MMR
Solo
Anhur
Anhur
Masters
Xixeyz
Anhur
Masters
Level 155
God Stats
67W - 49L
1,666 SR
Queue Stats
216W - 180L
2,255 MMR
Solo
Poseidon
Poseidon
Diamond II
crabmonster132
Poseidon
Diamond II
Level 159
God Stats
1W - 2L
1,486 SR
Queue Stats
102W - 88L
2,415 MMR
Party 2
Fenrir
Fenrir
Diamond IV
irollanz
Fenrir
Diamond IV
Level 156
God Stats
6W - 1L
1,849 SR
Queue Stats
150W - 119L
2,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 3 / 6
5,977
498
3,664
11,812
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
13
3 / 0 / 4
7,367
614
6,865
4,804
1,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
14
4 / 0 / 1
8,313
693
10,855
11,052
11,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Saweegg
Chiron
12
2 / 0 / 3
7,163
597
8,164
3,677
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bastet
banna415
Bastet
12
6 / 1 / 4
7,304
609
6,730
10,466
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KumbhakarnaAthenaLoki

VS

Bans
KuzenboCthulhuVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dugares
Bacchus
9
0 / 3 / 3
5,566
464
4,547
9,091
6,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
NAUGHTY KARL
Chang'e
12
1 / 2 / 1
6,053
504
4,850
7,830
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
Xixeyz
Anhur
10
2 / 3 / 0
5,883
490
5,719
8,176
2,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
11
1 / 4 / 2
5,682
474
4,360
9,229
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
irollanz
Fenrir
12
0 / 3 / 0
6,282
524
6,101
13,695
5,218
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
4
4
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
3
6
1
L
Bacchus
Dugares
Bacchus
0
3
3
0.5
W
Artemis
3
0
4
5
L
Chang'e
NAUGHTY KARL
Chang'e
1
2
1
0.75
W
Chaac
4
0
1
4.5
W
Chiron
Saweegg
Chiron
2
0
3
3.5
L
Anhur
Xixeyz
Anhur
2
3
0
0.67
W
Bastet
banna415
Bastet
6
1
4
8
L
Poseidon
1
4
2
0.5
L
Fenrir
irollanz
Fenrir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,278
Damage
25,577
41,811
Taken
48,021
22,901
Mitigated
17,870
17,904
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,664
325
0
4,153
11,812
6,316
0
5,577
6,075
15,502
1,374
L
Bacchus
Dugares
Bacchus
4,547
1,073
1,586
2,382
9,091
6,616
0
1,295
7,796
11,786
0
W
Artemis
6,865
3,852
0
3,048
4,804
1,191
0
1,273
3,525
0
55,380
L
Chang'e
NAUGHTY KARL
Chang'e
4,850
86
360
3,188
7,830
1,837
0
1,157
6,673
34,878
0
W
Chaac
10,855
2,079
0
3,241
11,052
11,223
386
452
10,600
0
66,488
W
Chiron
Saweegg
Chiron
8,164
3,752
343
1,587
3,677
1,084
0
1,517
1,952
0
58,388
L
Anhur
Xixeyz
Anhur
5,719
3,068
0
1,950
8,176
2,149
0
743
7,433
0
40,415
W
Bastet
banna415
Bastet
6,730
2,185
0
5,532
10,466
3,087
0
4,312
5,902
0
55,308
L
Poseidon
4,360
863
0
3,991
9,229
2,050
0
345
8,884
47,667
0
L
Fenrir
irollanz
Fenrir
6,101
2,251
0
3,576
13,695
5,218
0
0
13,695
0
44,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
29,466
455
Minions Killed
355
0
Camps Cleared
0
1,262,166
Distance Traveled
1,235,446
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,977
498
46
4
0
254,874
0
L
Bacchus
5,566
464
13
1
0
259,628
3
W
Artemis
7,367
614
108
9
0
240,701
3
L
Chang'e
6,053
504
91
8
0
248,191
2
W
Chaac
8,313
693
107
9
0
229,529
0
W
Chiron
7,163
597
101
8
0
244,368
0
L
Anhur
5,883
490
74
6
0
218,422
2
W
Bastet
7,304
609
93
8
0
292,694
0
L
Poseidon
5,682
474
85
7
0
262,655
0
L
Fenrir
6,282
524
92
8
0
246,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role