Player Matchup

Gilgamesh
Gilgamesh
AndyTrudell
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,518 Elo+
Party 3
Janus
Janus
BigChungus603TTV
Janus
Level 85
God Stats
3W - 3L
1,688 SR
Queue Stats
153W - 148L
1,466 Elo+
Party 1
Olorun
Olorun
SexyMagicKarp
Olorun
Level 106
God Stats
3W - 0L
1,898 SR
Queue Stats
58W - 58L
1,529 Elo+
Solo
Cliodhna
Cliodhna
TachankaMainTTV
Cliodhna
Level 122
God Stats
2W - 1L
1,716 SR
Queue Stats
69W - 64L
1,505 Elo+
Party 1
Bastet
Bastet
dabuckk
Bastet
Level 145
God Stats
3W - 2L
1,430 SR
Queue Stats
134W - 133L
1,515 Elo+
Party 3
Team Averages
Level 116
1,646 SR
1,507 Elo+

VS

Team Averages
Level 78
1,537 SR
1,526 Elo+
Gilgamesh
Gilgamesh
2EZ4RTZ
Gilgamesh
Level 109
God Stats
3W - 6L
1,379 SR
Queue Stats
110W - 113L
1,570 Elo+
Solo
Xing Tian
Xing Tian
LikingCube1247
Xing Tian
Level 28
God Stats
1W - 3L
1,746 SR
Queue Stats
188W - 182L
1,571 Elo+
Party 2
Set
Set
Red6000
Set
Level 93
God Stats
1W - 3L
1,529 SR
Queue Stats
360W - 365L
1,488 Elo+
Solo
Hun Batz
Hun Batz
RoyaleWidCheese1
Hun Batz
Level 146
God Stats
14W - 10L
1,533 SR
Queue Stats
463W - 458L
1,502 Elo+
Party 2
Olorun
Olorun
WolfKing131434
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndyTrudell
Gilgamesh
15
2 / 2 / 17
8,867
739
8,261
12,777
12,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 17
9,978
832
12,078
7,370
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 3 / 11
9,728
811
17,355
12,194
5,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
16
4 / 2 / 16
9,736
811
13,278
10,602
5,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
dabuckk
Bastet
17
7 / 1 / 12
10,159
847
13,560
10,445
4,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
2EZ4RTZ
Gilgamesh
15
2 / 3 / 6
8,300
692
9,982
17,526
17,660
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
LikingCube1247
Xing Tian
14
5 / 5 / 5
8,667
722
13,018
23,921
16,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
13
1 / 8 / 6
7,602
634
9,066
12,448
13,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 8
7,879
657
9,439
8,980
4,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 3 / 4
8,336
695
6,060
9,451
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
22
Kills
11
11
Deaths
22
73
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2EZ4RTZ
Gilgamesh
2
3
6
1.67
W
Gilgamesh
AndyTrudell
Gilgamesh
2
2
17
5.25
W
3
3
17
3.83
L
Xing Tian
LikingCube1247
Xing Tian
5
5
5
1.5
L
Set
1
8
6
0.5
L
1
3
8
1.67
W
6
3
11
3.83
W
Cliodhna
4
2
16
6
L
2
3
4
1.33
W
Bastet
dabuckk
Bastet
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,532
Damage
47,565
53,388
Taken
72,326
30,287
Mitigated
56,126
21,222
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
2EZ4RTZ
Gilgamesh
9,982
1,851
3,045
1,745
17,526
17,660
0
7,312
9,323
0
20,292
W
Gilgamesh
AndyTrudell
Gilgamesh
8,261
1,873
981
1,767
12,777
12,065
502
4,700
8,077
0
9,664
W
12,078
698
594
1,094
7,370
2,814
467
3,435
3,935
25,320
0
L
Xing Tian
LikingCube1247
Xing Tian
13,018
226
934
6,803
23,921
16,629
0
9,536
13,384
19,377
343
L
Set
9,066
2,108
810
2,202
12,448
13,732
0
4,964
6,936
0
18,516
L
9,439
82
191
97
8,980
4,576
0
2,665
6,054
0
20,675
W
17,355
8,005
2,282
5,184
12,194
5,632
1,294
4,329
7,865
32,453
231
W
Cliodhna
13,278
857
1,521
2,864
10,602
5,585
156
3,079
7,523
0
27,031
L
6,060
2,696
2,653
2,837
9,451
3,529
0
3,731
5,262
17,207
0
W
Bastet
dabuckk
Bastet
13,560
2,229
1,254
3,681
10,445
4,191
1,256
3,192
7,253
0
23,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,468
Gold Earned
40,784
136
Minions Killed
98
0
Camps Cleared
0
1,227,728
Distance Traveled
1,056,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,300
692
20
2
0
213,595
0
W
Gilgamesh
8,867
739
6
1
0
255,531
0
W
Janus
9,978
832
46
4
0
218,393
0
L
Xing Tian
8,667
722
12
1
0
218,086
0
L
Set
7,602
634
10
1
0
193,348
0
L
Hun Batz
7,879
657
21
2
0
242,362
0
W
Olorun
9,728
811
41
3
0
211,384
0
W
Cliodhna
9,736
811
24
2
0
265,618
0
L
Olorun
8,336
695
35
3
0
189,139
0
W
Bastet
10,159
847
19
2
0
276,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role