Player Matchup

Horus
Horus
Chilledvibes56
Horus
Level 148
God Stats
3W - 4L
1,744 SR
Queue Stats
163W - 128L
1,548 Elo+
Solo
Scylla
Scylla
El_KoKo018
Scylla
Level 108
God Stats
1W - 2L
1,325 SR
Queue Stats
32W - 31L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Lynchbox09
Danzaburou
Level 125
God Stats
2W - 1L
1,686 SR
Queue Stats
25W - 29L
1,391 Elo+
Party 1
Team Averages
Level 127
1,585 SR
1,439 Elo+

VS

Team Averages
Level 143
1,689 SR
1,425 Elo+
Ra
Ra
TK_Assassin_89
Ra
Level 153
God Stats
9W - 5L
1,612 SR
Queue Stats
73W - 73L
1,414 Elo+
Solo
Xing Tian
Xing Tian
correntino
Xing Tian
Level 126
God Stats
3W - 1L
1,949 SR
Queue Stats
246W - 249L
1,398 Elo+
Solo
Nut
Nut
ojebussaveus
Nut
Level 149
God Stats
161W - 180L
1,506 SR
Queue Stats
489W - 496L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 8
8,455
769
6,933
14,144
12,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
El_KoKo018
Scylla
16
2 / 2 / 5
9,580
871
7,652
7,048
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Lynchbox09
Danzaburou
16
5 / 2 / 4
9,734
885
10,185
9,407
4,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 4
8,877
807
5,656
10,189
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
correntino
Xing Tian
13
1 / 3 / 4
8,142
740
5,035
12,118
11,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 3
9,655
878
9,397
10,263
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
8
Kills
8
8
Deaths
9
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
W
Scylla
El_KoKo018
Scylla
2
2
5
2.25
W
Danzaburou
Lynchbox09
Danzaburou
5
2
4
3.5
L
2
4
4
1
L
Xing Tian
correntino
Xing Tian
1
3
4
1
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,770
Damage
20,088
30,599
Taken
32,570
19,103
Mitigated
18,072
10,210
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,933
2,778
2,300
4,972
14,144
12,675
24
4,561
9,269
0
15,717
W
Scylla
El_KoKo018
Scylla
7,652
836
0
500
7,048
2,372
0
2,368
4,446
37,542
0
W
Danzaburou
Lynchbox09
Danzaburou
10,185
4,563
0
2,438
9,407
4,056
24
3,182
6,032
0
30,005
L
5,656
333
2,169
3,774
10,189
3,109
98
3,266
6,923
27,757
737
L
Xing Tian
correntino
Xing Tian
5,035
232
0
319
12,118
11,462
69
2,445
9,553
15,123
0
L
9,397
4,455
0
1,190
10,263
3,501
503
2,003
8,260
0
28,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
26,674
128
Minions Killed
119
0
Camps Cleared
0
601,136
Distance Traveled
597,036
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,455
769
14
1
0
188,033
0
W
Scylla
9,580
871
74
7
0
210,521
1
W
Danzaburou
9,734
885
40
4
0
202,582
5
L
Ra
8,877
807
49
4
0
177,878
0
L
Xing Tian
8,142
740
16
1
0
219,086
0
L
Nut
9,655
878
54
5
0
200,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role