Player Matchup

Nike
Nike
FroyoAnime
Nike
Level 125
God Stats
0W - 2L
1,309 SR
Queue Stats
43W - 52L
1,368 Elo+
Party 2
Hachiman
Hachiman
Sanfolxito2
Hachiman
Level 43
God Stats
0W - 8L
1,133 SR
Queue Stats
76W - 92L
1,348 Elo+
Solo
Aphrodite
Aphrodite
bretholemule
Aphrodite
Level 65
God Stats
18W - 11L
1,574 SR
Queue Stats
19W - 12L
1,596 Elo+
Solo
Zhong Kui
Zhong Kui
dommy2k
Zhong Kui
Level 68
God Stats
3W - 2L
1,557 SR
Queue Stats
96W - 98L
1,420 Elo+
Solo
Loki
Loki
memes_andimgone
Loki
Level 13
God Stats
2W - 4L
1,399 SR
Queue Stats
11W - 13L
1,310 Elo+
Party 2
Team Averages
Level 63
1,394 SR
1,408 Elo+

VS

Team Averages
Level 95
1,539 SR
1,456 Elo+
Arachne
Arachne
EDUARD447
Arachne
Level 42
God Stats
30W - 18L
1,608 SR
Queue Stats
82W - 95L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
I_Lil-DRIP_I
Baron Samedi
Level 117
God Stats
9W - 5L
1,663 SR
Queue Stats
163W - 141L
1,462 Elo+
Solo
Cthulhu
Cthulhu
MCLongmire1210
Cthulhu
Level 60
God Stats
15W - 11L
1,462 SR
Queue Stats
35W - 34L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
P1TCHBLACK5I
Ah Muzen Cab
Level 175
God Stats
3W - 1L
1,652 SR
Queue Stats
160W - 165L
1,449 Elo+
Solo
Ares
Ares
RareBurntBoy
Ares
Level 80
God Stats
4W - 8L
1,312 SR
Queue Stats
107W - 91L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
6,075
405
5,882
13,880
10,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Sanfolxito2
Hachiman
12
0 / 3 / 0
6,552
437
2,581
9,042
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
bretholemule
Aphrodite
9
0 / 6 / 1
6,293
420
2,287
13,297
8,660
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
dommy2k
Zhong Kui
13
4 / 6 / 0
7,442
496
12,795
16,800
9,831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 5 / 0
6,112
407
5,210
11,976
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EDUARD447
Arachne
13
5 / 4 / 9
7,977
532
3,770
9,618
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
I_Lil-DRIP_I
Baron Samedi
15
9 / 1 / 5
9,279
619
13,948
11,085
5,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
9 / 0 / 3
9,251
617
8,883
7,903
7,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
P1TCHBLACK5I
Ah Muzen Cab
14
5 / 0 / 5
8,504
567
8,861
7,550
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
2 / 0 / 10
7,570
505
8,502
11,863
12,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
4
Kills
30
30
Deaths
5
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
EDUARD447
Arachne
5
4
9
2.38
L
0
10
1
0.05
W
Baron Samedi
I_Lil-DRIP_I
Baron Samedi
9
1
5
11.5
W
9
0
3
10.5
W
Ah Muzen Cab
P1TCHBLACK5I
Ah Muzen Cab
5
0
5
7.5
W
2
0
10
7
L
Hachiman
Sanfolxito2
Hachiman
0
3
0
0
L
Aphrodite
bretholemule
Aphrodite
0
6
1
0.08
L
Zhong Kui
dommy2k
Zhong Kui
4
6
0
0.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,755
Damage
43,964
64,995
Taken
48,019
34,355
Mitigated
31,236
17,601
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EDUARD447
Arachne
3,770
2,098
0
2,217
9,618
3,380
297
2,776
6,842
0
31,870
L
5,882
1,415
0
1,150
13,880
10,005
0
6,916
6,964
0
31,466
W
Baron Samedi
I_Lil-DRIP_I
Baron Samedi
13,948
623
1,250
3,680
11,085
5,105
283
4,316
6,769
53,837
2,262
W
8,883
1,160
297
1,188
7,903
7,387
0
1,212
5,989
50,507
2,198
W
Ah Muzen Cab
P1TCHBLACK5I
Ah Muzen Cab
8,861
2,980
0
2,013
7,550
2,787
2,388
1,674
5,876
0
64,342
W
8,502
702
0
2,492
11,863
12,577
0
5,003
6,860
21,597
401
L
Hachiman
Sanfolxito2
Hachiman
2,581
1,064
0
1,676
9,042
2,540
0
2,837
6,149
0
43,270
L
Aphrodite
bretholemule
Aphrodite
2,287
370
2,135
4,513
13,297
8,660
0
3,877
9,202
23,611
0
L
Zhong Kui
dommy2k
Zhong Kui
12,795
1,207
0
4,933
16,800
9,831
0
9,443
6,737
54,696
1,549
L
5,210
1,933
0
3,194
11,976
3,319
0
5,830
5,886
0
36,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
42,581
324
Minions Killed
365
0
Camps Cleared
0
1,336,915
Distance Traveled
1,511,643
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,977
532
58
4
0
329,189
0
L
Nike
6,075
405
37
2
0
258,030
0
W
Baron Samedi
9,279
619
82
5
0
284,586
0
W
Cthulhu
9,251
617
91
6
0
291,360
0
W
Ah Muzen Cab
8,504
567
103
7
0
278,015
4
W
Ares
7,570
505
31
2
0
328,493
1
L
Hachiman
6,552
437
92
6
0
288,590
0
L
Aphrodite
6,293
420
46
3
0
271,788
0
L
Zhong Kui
7,442
496
101
7
0
253,763
2
L
Loki
6,112
407
48
3
0
264,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role