Player Matchup

Sylvanus
Sylvanus
GangerLouis
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,698 Elo+
Party 1
Izanami
Izanami
GangerZach
Izanami
Level 67
God Stats
0W - 1L
1,684 SR
Queue Stats
8W - 7L
1,512 Elo+
Party 1
Zeus
Zeus
TummyGrumbly
Zeus
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Solo
Ao Kuang
Ao Kuang
bigssexxy420
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
gaga420
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,537 SR
1,497 Elo+

VS

Team Averages
Level 130
1,558 SR
1,471 Elo+
Geb
Geb
Mr_Bubblez18
Geb
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,408 Elo+
Solo
Bellona
Bellona
PLAGUE_P3P3
Bellona
Level 94
God Stats
17W - 10L
1,626 SR
Queue Stats
216W - 181L
1,508 Elo+
Solo
Izanami
Izanami
Razielbash
Izanami
Level 125
God Stats
3W - 3L
1,598 SR
Queue Stats
27W - 27L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
Renatoensmite
Ao Kuang
Level 137
God Stats
19W - 16L
1,550 SR
Queue Stats
60W - 57L
1,476 Elo+
Solo
Nox
Nox
WhenKingTime
Nox
Level 145
God Stats
3W - 1L
1,514 SR
Queue Stats
31W - 29L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GangerLouis
Sylvanus
7
0 / 2 / 0
4,560
456
1,640
5,187
3,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
GangerZach
Izanami
7
0 / 5 / 0
4,419
442
1,867
5,602
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 4 / 0
4,906
491
1,909
4,139
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
bigssexxy420
Ao Kuang
9
2 / 2 / 0
5,184
518
2,451
6,810
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
gaga420
Fenrir
9
0 / 1 / 0
4,855
486
167
4,211
1,483
Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 5
5,963
596
4,592
6,237
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
PLAGUE_P3P3
Bellona
11
0 / 1 / 0
6,323
632
884
3,230
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Izanami
Razielbash
Izanami
11
5 / 1 / 3
6,698
670
4,770
4,629
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Renatoensmite
Ao Kuang
12
4 / 0 / 0
6,499
650
1,953
6,385
2,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
2 / 0 / 3
6,941
694
2,325
3,567
1,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
13
14
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GangerLouis
Sylvanus
0
2
0
0
L
Izanami
GangerZach
Izanami
0
5
0
0
W
2
1
5
4.5
W
Bellona
PLAGUE_P3P3
Bellona
0
1
0
0
W
Izanami
Razielbash
Izanami
5
1
3
6.5
W
Ao Kuang
Renatoensmite
Ao Kuang
4
0
0
4
L
1
4
0
0.25
W
2
0
3
3.5
L
Ao Kuang
bigssexxy420
Ao Kuang
2
2
0
1
L
Fenrir
gaga420
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,034
Damage
14,524
25,949
Taken
24,048
9,128
Mitigated
9,522
7,444
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GangerLouis
Sylvanus
1,640
968
120
1,008
5,187
3,232
0
1,757
3,430
12,278
0
L
Izanami
GangerZach
Izanami
1,867
1,124
0
748
5,602
1,426
0
2,784
2,818
0
20,736
W
4,592
1,185
0
1,114
6,237
3,137
0
939
5,298
17,129
540
W
Bellona
PLAGUE_P3P3
Bellona
884
352
0
1,610
3,230
1,483
0
1,081
2,149
0
38,687
W
Izanami
Razielbash
Izanami
4,770
2,830
0
2,270
4,629
1,538
0
2,110
2,519
0
47,224
W
Ao Kuang
Renatoensmite
Ao Kuang
1,953
281
0
1,049
6,385
2,231
0
450
5,935
50,431
0
L
1,909
597
0
396
4,139
1,083
0
3,372
767
19,165
61
W
2,325
346
0
1,944
3,567
1,133
453
1,359
2,208
49,858
0
L
Ao Kuang
bigssexxy420
Ao Kuang
2,451
868
0
3,805
6,810
1,904
0
590
6,220
29,400
0
L
Fenrir
gaga420
Fenrir
167
93
0
1,367
4,211
1,483
0
367
3,844
0
19,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,924
Gold Earned
32,424
209
Minions Killed
396
0
Camps Cleared
0
944,130
Distance Traveled
1,032,057
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,560
456
13
1
0
165,734
2
L
Izanami
4,419
442
45
5
0
188,651
0
W
Geb
5,963
596
26
3
0
212,630
2
W
Bellona
6,323
632
89
9
0
181,199
1
W
Izanami
6,698
670
86
9
0
188,763
0
W
Ao Kuang
6,499
650
87
9
0
247,917
0
L
Zeus
4,906
491
31
3
0
188,346
0
W
Nox
6,941
694
108
11
0
201,548
0
L
Ao Kuang
5,184
518
67
7
0
226,345
1
L
Fenrir
4,855
486
53
5
0
175,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role