Player Matchup

Hel
Hel
Gold I
Zai-Lockett
Hel
Gold I
Level 127
God Stats
4W - 5L
1,647 SR
Queue Stats
80W - 80L
1,570 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,647 SR
1,570 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 103
1,597 SR
1,541 MMR
Vamana
Vamana
Gold I
Hawainese
Vamana
Gold I
Level 103
God Stats
10W - 7L
1,597 SR
Queue Stats
102W - 95L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 1
17,047
947
11,765
20,558
17,730
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AnubisAh Muzen CabFreyaBastetKali

VS

Bans
BellonaBakasuraAnhurMedusaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hawainese
Vamana
20
4 / 3 / 0
18,033
1,002
16,561
24,916
22,682
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
4
4
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
Hawainese
Vamana
4
3
0
1.33
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,765
Damage
16,561
20,558
Taken
24,916
17,730
Mitigated
22,682
9,447
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Hawainese
Vamana
16,561
9,373
0
6,606
24,916
22,682
2,631
11,953
12,963
1,068
109,803
L
11,765
150
0
9,447
20,558
17,730
572
607
19,951
115,833
391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,047
Gold Earned
18,033
207
Minions Killed
207
6
Camps Cleared
8
338,016
Distance Traveled
348,185
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
18,033
1,002
207
12
8
348,185
0
L
Hel
17,047
947
207
12
6
338,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role