Player Matchup

King Arthur
King Arthur
Silver III
Antares1060
King Arthur
Silver III
Level 89
God Stats
0W - 1L
1,396 SR
Queue Stats
3W - 6L
1,450 MMR
Solo
Discordia
Discordia
Gold II
Cameinyabox
Discordia
Gold II
Level 103
God Stats
5W - 7L
1,587 SR
Queue Stats
388W - 387L
1,493 MMR
Solo
Ymir
Ymir
Silver I
HIDAN13L
Ymir
Silver I
Level 153
God Stats
0W - 1L
1,601 SR
Queue Stats
25W - 34L
1,469 MMR
Solo
Ravana
Ravana
Bronze III
NLE_Nickk
Ravana
Bronze III
Level 88
God Stats
0W - 2L
1,711 SR
Queue Stats
6W - 22L
1,428 MMR
Party 2
Artemis
Artemis
Bronze III
remix_kamehameha
Artemis
Bronze III
Level 109
God Stats
0W - 1L
1,410 SR
Queue Stats
9W - 18L
1,546 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,541 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,671 SR
1,477 MMR
Awilix
Awilix
Gold IV
Armatoxin
Awilix
Gold IV
Level 129
God Stats
2W - 0L
1,723 SR
Queue Stats
33W - 35L
1,490 MMR
Solo
Raijin
Raijin
Gold V
FreddyG19
Raijin
Gold V
Level 88
God Stats
13W - 10L
1,618 SR
Queue Stats
30W - 30L
1,430 MMR
Party 1
Poseidon
Poseidon
Gold III
KingCleanly
Poseidon
Gold III
Level 156
God Stats
4W - 1L
1,633 SR
Queue Stats
163W - 173L
1,481 MMR
Solo
Horus
Horus
Gold III
PowerzzCS
Horus
Gold III
Level 49
God Stats
4W - 1L
1,739 SR
Queue Stats
28W - 28L
1,539 MMR
Party 1
Izanami
Izanami
Silver III
置酒高殿上
Izanami
Silver III
Level 41
God Stats
129W - 124L
1,642 SR
Queue Stats
149W - 155L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Antares1060
King Arthur
14
3 / 3 / 0
8,872
634
8,258
14,369
9,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Cameinyabox
Discordia
13
0 / 3 / 1
7,216
515
5,447
6,310
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
1 / 3 / 1
6,632
474
2,299
12,915
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ravana
NLE_Nickk
Ravana
13
2 / 5 / 0
7,255
518
5,176
9,308
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
6,598
471
3,314
6,940
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BacchusCu ChulainnErlang ShenChang'e

VS

Bans
ArachneHerculesPeleThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Armatoxin
Awilix
15
6 / 0 / 5
8,758
626
8,227
8,426
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Raijin
FreddyG19
Raijin
14
3 / 2 / 3
8,757
626
8,206
7,578
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
KingCleanly
Poseidon
15
1 / 2 / 1
8,043
575
6,095
9,013
5,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
PowerzzCS
Horus
13
2 / 0 / 8
8,437
603
4,017
9,112
7,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

17
6 / 2 / 0
10,275
734
9,494
10,041
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
18
18
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Antares1060
King Arthur
3
3
0
1
W
Awilix
Armatoxin
Awilix
6
0
5
8.5
L
Discordia
Cameinyabox
Discordia
0
3
1
0.17
W
Raijin
FreddyG19
Raijin
3
2
3
2.25
L
Ymir
1
3
1
0.5
W
Poseidon
KingCleanly
Poseidon
1
2
1
0.75
L
Ravana
NLE_Nickk
Ravana
2
5
0
0.4
W
Horus
PowerzzCS
Horus
2
0
8
6
L
0
4
0
0
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,494
Damage
36,039
49,842
Taken
44,170
24,951
Mitigated
22,841
9,845
Healing
15,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Antares1060
King Arthur
8,258
504
0
3,652
14,369
9,563
0
5,217
8,513
0
59,966
W
Awilix
Armatoxin
Awilix
8,227
3,355
0
4,452
8,426
3,050
0
826
7,568
0
62,622
L
Discordia
Cameinyabox
Discordia
5,447
161
0
500
6,310
1,513
0
2,436
3,500
47,567
817
W
Raijin
FreddyG19
Raijin
8,206
911
0
644
7,578
2,777
0
3,426
3,752
58,279
0
L
Ymir
2,299
0
0
3,773
12,915
8,351
0
3,194
9,540
15,554
0
W
Poseidon
KingCleanly
Poseidon
6,095
1,563
0
2,305
9,013
5,648
208
0
9,013
47,969
2,358
L
Ravana
NLE_Nickk
Ravana
5,176
973
0
823
9,308
3,621
0
1,883
7,287
0
58,566
W
Horus
PowerzzCS
Horus
4,017
2,079
1,610
4,114
9,112
7,475
0
2,463
6,443
0
25,077
L
3,314
1,304
0
1,097
6,940
1,903
0
0
6,940
0
37,290
W
9,494
6,190
0
2,585
10,041
3,891
1,524
970
9,023
0
100,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
44,270
411
Minions Killed
502
0
Camps Cleared
0
1,458,908
Distance Traveled
1,511,362
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,872
634
107
8
0
283,380
2
W
Awilix
8,758
626
99
7
0
399,959
0
L
Discordia
7,216
515
96
7
0
302,941
2
W
Raijin
8,757
626
119
9
0
272,250
5
L
Ymir
6,632
474
22
2
0
272,404
1
W
Poseidon
8,043
575
76
5
0
241,178
1
L
Ravana
7,255
518
109
8
0
331,754
0
W
Horus
8,437
603
24
2
0
326,986
4
L
Artemis
6,598
471
77
6
0
268,429
6
W
Izanami
10,275
734
184
13
0
270,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role