Player Matchup

Amaterasu
Amaterasu
Diamond IV
 
Amaterasu
Diamond IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Masters
Fifciakk
Ishtar
Masters
Level 159
God Stats
1W - 2L
1,287 SR
Queue Stats
202W - 161L
2,445 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond III
Haѕu
Kumbhakarna
Diamond III
Level 159
God Stats
2W - 0L
1,240 SR
Queue Stats
92W - 67L
2,310 MMR
Party 2
Eset
Eset
Diamond I
SoraAmamiyа
Eset
Diamond I
Level 194
God Stats
2W - 0L
1,843 SR
Queue Stats
135W - 102L
2,452 MMR
Party 2
Lancelot
Lancelot
Diamond III
endxx
Lancelot
Diamond III
Level 139
God Stats
15W - 4L
1,990 SR
Queue Stats
86W - 55L
2,300 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 166
1,572 SR
2,202 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 184
1,491 SR
2,220 MMR
Cernunnos
Cernunnos
Diamond III
 
Cernunnos
Diamond III
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Masters
DonQυijote
Jormungandr
Masters
Level 107
God Stats
20W - 14L
1,618 SR
Queue Stats
70W - 45L
2,474 MMR
Solo
Athena
Athena
Diamond II
Fallenmoron
Athena
Diamond II
Level 200
God Stats
9W - 11L
1,528 SR
Queue Stats
463W - 404L
2,249 MMR
Party 1
Thor
Thor
Diamond III
NaeGuk
Thor
Diamond III
Level 255
God Stats
1W - 3L
1,141 SR
Queue Stats
223W - 192L
2,206 MMR
Party 1
Raijin
Raijin
Masters
bMathew
Raijin
Masters
Level 147
God Stats
8W - 8L
1,667 SR
Queue Stats
243W - 205L
2,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 1 / 1
4,218
603
2,664
5,606
4,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Fifciakk
Ishtar
10
2 / 1 / 0
5,015
716
2,074
4,092
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
Haѕu
Kumbhakarna
3
0 / 0 / 1
3,120
446
31
193
82
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 2
4,430
633
1,567
3,222
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
endxx
Lancelot
8
2 / 2 / 1
4,240
606
2,264
4,371
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ao KuangAresArtemisCthulhu

VS

Bans
CerberusMedusaChang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
1
0 / 0 / 0
2,778
397
0
0
0
Jormungandr
DonQυijote
Jormungandr
8
0 / 1 / 3
4,413
630
3,612
4,861
3,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
7
0 / 2 / 2
4,457
637
1,468
6,013
3,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
NaeGuk
Thor
9
5 / 0 / 1
5,142
735
3,659
3,801
1,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
bMathew
Raijin
9
1 / 1 / 3
4,870
696
2,425
2,367
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
4
Kills
6
6
Deaths
4
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
1
0.5
L
Cernunnos
 
Cernunnos
0
0
0
0
L
Jormungandr
DonQυijote
Jormungandr
0
1
3
1.5
L
Athena
0
2
2
0.5
W
Ishtar
Fifciakk
Ishtar
2
1
0
2
W
Kumbhakarna
Haѕu
Kumbhakarna
0
0
1
0.5
L
Thor
NaeGuk
Thor
5
0
1
5.5
W
0
2
2
0.5
L
Raijin
bMathew
Raijin
1
1
3
2.5
W
Lancelot
endxx
Lancelot
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,600
Damage
11,164
17,484
Taken
17,042
7,716
Mitigated
8,643
5,861
Healing
4,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,664
1,313
0
2,788
5,606
4,395
0
3,642
1,964
0
22,594
L
Cernunnos
 
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
DonQυijote
Jormungandr
3,612
2,099
0
1,954
4,861
3,162
0
0
4,861
25,577
0
L
Athena
1,468
719
0
1,173
6,013
3,547
0
231
5,726
16,110
0
W
Ishtar
Fifciakk
Ishtar
2,074
1,323
0
1,190
4,092
1,178
0
1,132
2,960
0
35,490
W
Kumbhakarna
Haѕu
Kumbhakarna
31
31
0
24
193
82
0
46
147
1,593
0
L
Thor
NaeGuk
Thor
3,659
896
0
815
3,801
1,368
0
333
3,428
0
24,376
W
1,567
202
0
175
3,222
712
0
1,514
1,523
26,921
1,016
L
Raijin
bMathew
Raijin
2,425
381
0
428
2,367
566
0
655
1,600
27,818
0
W
Lancelot
endxx
Lancelot
2,264
293
0
1,684
4,371
1,349
0
892
3,385
0
22,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,023
Gold Earned
21,660
222
Minions Killed
196
0
Camps Cleared
0
621,720
Distance Traveled
625,634
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,218
603
46
7
0
130,587
0
L
Cernunnos
2,778
397
0
0
0
0
0
L
Jormungandr
4,413
630
45
6
0
139,692
2
L
Athena
4,457
637
29
4
0
183,108
4
W
Ishtar
5,015
716
67
10
0
135,454
2
W
Kumbhakarna
3,120
446
5
1
0
33,679
0
L
Thor
5,142
735
43
6
0
163,252
0
W
Eset
4,430
633
61
9
0
142,861
0
L
Raijin
4,870
696
79
11
0
139,582
0
W
Lancelot
4,240
606
43
6
0
179,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role