Player Matchup

Charybdis
Charybdis
ElQuetza2892
Charybdis
Level 141
God Stats
7W - 7L
1,476 SR
Queue Stats
268W - 241L
1,492 Elo+
Solo
Bake Kujira
Bake Kujira
PaPa PillZZ
Bake Kujira
Level 105
God Stats
2W - 3L
1,563 SR
Queue Stats
218W - 209L
1,427 Elo+
Solo
Nu Wa
Nu Wa
PhoenixStorm77
Nu Wa
Level 69
God Stats
1W - 5L
1,500 SR
Queue Stats
77W - 90L
1,425 Elo+
Solo
Cthulhu
Cthulhu
atrasp
Cthulhu
Level 66
God Stats
11W - 13L
1,741 SR
Queue Stats
121W - 96L
1,551 Elo+
Solo
Serqet
Serqet
xENlGMAA_
Serqet
Level 148
God Stats
2W - 6L
1,568 SR
Queue Stats
124W - 149L
1,467 Elo+
Solo
Team Averages
Level 106
1,570 SR
1,473 Elo+

VS

Team Averages
Level 117
1,533 SR
1,466 Elo+
Odin
Odin
BodaciousC02
Odin
Level 123
God Stats
8W - 12L
1,389 SR
Queue Stats
164W - 158L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Killercapibara
Nu Wa
Level 127
God Stats
120W - 112L
1,600 SR
Queue Stats
968W - 926L
1,466 Elo+
Solo
Poseidon
Poseidon
R_SLAYIN
Poseidon
Level 123
God Stats
13W - 5L
1,679 SR
Queue Stats
149W - 157L
1,383 Elo+
Solo
Terra
Terra
pwnftw101
Terra
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
250W - 241L
1,466 Elo+
Solo
Apollo
Apollo
whereDaLean
Apollo
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
171W - 162L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElQuetza2892
Charybdis
9
0 / 6 / 0
5,865
419
2,236
8,839
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
PaPa PillZZ
Bake Kujira
10
1 / 5 / 0
5,637
403
3,898
10,905
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 5 / 1
6,783
485
5,934
6,623
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
atrasp
Cthulhu
12
4 / 1 / 0
7,340
524
10,357
10,851
8,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Serqet
xENlGMAA_
Serqet
13
0 / 3 / 1
6,631
474
3,651
10,396
3,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
7,567
541
5,415
13,139
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
2 / 0 / 3
7,449
532
6,178
4,079
978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Poseidon
R_SLAYIN
Poseidon
13
3 / 4 / 4
7,111
508
6,530
9,334
2,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
pwnftw101
Terra
12
4 / 0 / 9
8,302
593
4,304
10,471
7,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
15
8 / 0 / 4
8,838
631
10,606
8,369
2,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
6
Kills
20
20
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
1
1.75
L
Charybdis
ElQuetza2892
Charybdis
0
6
0
0
W
2
0
3
3.5
L
Bake Kujira
PaPa PillZZ
Bake Kujira
1
5
0
0.2
L
1
5
1
0.3
W
Poseidon
R_SLAYIN
Poseidon
3
4
4
1.25
L
Cthulhu
atrasp
Cthulhu
4
1
0
4
W
Terra
pwnftw101
Terra
4
0
9
8.5
W
Apollo
8
0
4
10
L
Serqet
xENlGMAA_
Serqet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
33,033
47,614
Taken
45,392
23,340
Mitigated
21,177
11,943
Healing
22,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,415
826
0
3,647
13,139
7,442
0
7,035
4,847
0
40,410
L
Charybdis
ElQuetza2892
Charybdis
2,236
1,046
0
2,532
8,839
2,190
270
1,465
7,374
0
35,054
W
6,178
1,418
0
2,273
4,079
978
271
2,262
1,557
56,458
2,863
L
Bake Kujira
PaPa PillZZ
Bake Kujira
3,898
2,491
21
850
10,905
7,084
14
4,472
6,347
23,249
5,665
L
5,934
1,219
0
1,306
6,623
1,957
184
3,984
2,639
41,788
1,660
W
Poseidon
R_SLAYIN
Poseidon
6,530
1,109
0
4,636
9,334
2,180
0
2,944
6,171
49,115
0
L
Cthulhu
atrasp
Cthulhu
10,357
1,395
0
2,133
10,851
8,285
0
2,990
7,531
40,426
0
W
Terra
pwnftw101
Terra
4,304
490
1,370
4,830
10,471
7,784
111
3,285
6,850
20,522
2,020
W
Apollo
10,606
7,155
0
5,941
8,369
2,793
1,385
2,452
5,749
0
64,306
L
Serqet
xENlGMAA_
Serqet
3,651
814
0
5,101
10,396
3,824
0
3,736
6,547
0
55,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
39,267
370
Minions Killed
386
0
Camps Cleared
0
1,262,139
Distance Traveled
1,250,195
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,567
541
75
5
0
250,749
8
L
Charybdis
5,865
419
55
4
0
207,848
0
W
Nu Wa
7,449
532
113
8
0
244,391
0
L
Bake Kujira
5,637
403
56
4
0
281,328
0
L
Nu Wa
6,783
485
84
6
0
244,093
0
W
Poseidon
7,111
508
68
5
0
225,926
0
L
Cthulhu
7,340
524
80
6
0
245,374
0
W
Terra
8,302
593
37
3
0
245,272
0
W
Apollo
8,838
631
93
7
0
283,857
0
L
Serqet
6,631
474
95
7
0
283,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role