Player Matchup

Vamana
Vamana
CP_KAH
Vamana
Level 107
God Stats
9W - 9L
1,407 SR
Queue Stats
135W - 147L
1,423 Elo+
Solo
Hou Yi
Hou Yi
ChummierCrowd2
Hou Yi
Level 47
God Stats
0W - 2L
1,131 SR
Queue Stats
19W - 42L
1,291 Elo+
Party 1
Ra
Ra
Conservxtive
Ra
Level 67
God Stats
2W - 3L
1,638 SR
Queue Stats
67W - 65L
1,392 Elo+
Solo
Sylvanus
Sylvanus
Siyurr
Sylvanus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 107L
1,356 Elo+
Party 1
Izanami
Izanami
daTank170
Izanami
Level 86
God Stats
5W - 6L
1,704 SR
Queue Stats
35W - 37L
1,341 Elo+
Solo
Team Averages
Level 71
1,476 SR
1,360 Elo+

VS

Team Averages
Level 115
1,569 SR
1,437 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Luisao862160
Ares
Level 61
God Stats
4W - 3L
1,790 SR
Queue Stats
135W - 149L
1,389 Elo+
Solo
Jormungandr
Jormungandr
UGLYASSMFKZ
Jormungandr
Level 69
God Stats
69W - 44L
1,563 SR
Queue Stats
391W - 426L
1,446 Elo+
Solo
Medusa
Medusa
VegetaHulk
Medusa
Level 155
God Stats
3W - 7L
1,489 SR
Queue Stats
341W - 327L
1,483 Elo+
Solo
Arachne
Arachne
xJOKIC4MVPx
Arachne
Level 144
God Stats
21W - 20L
1,502 SR
Queue Stats
39W - 53L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CP_KAH
Vamana
10
2 / 0 / 0
5,668
630
3,512
6,847
5,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

5
0 / 1 / 0
3,795
422
690
2,714
515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 0 / 0
5,935
659
3,939
3,094
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Siyurr
Sylvanus
6
0 / 4 / 1
4,023
447
2,059
5,667
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
daTank170
Izanami
8
1 / 2 / 0
4,652
517
3,963
6,198
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 4 / 1
4,480
498
2,216
4,896
810
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
2 / 1 / 4
5,569
619
2,227
6,371
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
UGLYASSMFKZ
Jormungandr
8
0 / 2 / 0
5,156
573
3,913
6,644
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
VegetaHulk
Medusa
9
3 / 0 / 3
5,432
604
5,673
5,128
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
xJOKIC4MVPx
Arachne
10
2 / 0 / 0
5,244
583
1,010
7,313
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
6
Kills
7
7
Deaths
7
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
4
1
0.13
L
Vamana
CP_KAH
Vamana
2
0
0
2
L
0
1
0
0
L
3
0
0
3
W
2
1
4
4
L
Sylvanus
Siyurr
Sylvanus
0
4
1
0.13
W
Jormungandr
UGLYASSMFKZ
Jormungandr
0
2
0
0
W
Medusa
VegetaHulk
Medusa
3
0
3
4.5
L
Izanami
daTank170
Izanami
1
2
0
0.5
W
Arachne
xJOKIC4MVPx
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,163
Damage
15,039
24,520
Taken
30,352
10,554
Mitigated
10,070
5,852
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,216
874
30
267
4,896
810
0
2,921
1,593
19,995
478
L
Vamana
CP_KAH
Vamana
3,512
1,091
0
1,260
6,847
5,548
0
3,553
3,294
0
34,816
L
690
72
0
293
2,714
515
0
886
1,828
0
10,232
L
3,939
216
48
1,217
3,094
748
0
1,293
1,801
32,440
932
W
2,227
215
0
2,107
6,371
2,824
441
1,299
5,072
10,237
1,713
L
Sylvanus
Siyurr
Sylvanus
2,059
1,137
340
999
5,667
2,156
0
932
4,735
9,224
3,284
W
Jormungandr
UGLYASSMFKZ
Jormungandr
3,913
1,103
0
1,747
6,644
2,409
0
0
6,644
31,615
1,407
W
Medusa
VegetaHulk
Medusa
5,673
1,643
0
739
5,128
1,388
0
493
4,635
0
37,309
L
Izanami
daTank170
Izanami
3,963
2,855
0
1,695
6,198
1,587
0
972
5,226
0
30,389
W
Arachne
xJOKIC4MVPx
Arachne
1,010
543
0
3,271
7,313
2,639
0
488
6,707
0
38,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,073
Gold Earned
25,881
223
Minions Killed
222
0
Camps Cleared
0
826,545
Distance Traveled
995,749
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,480
498
14
2
0
190,564
0
L
Vamana
5,668
630
56
6
0
173,055
2
L
Hou Yi
3,795
422
26
3
0
185,998
0
L
Ra
5,935
659
66
7
0
181,563
2
W
Ares
5,569
619
18
2
0
203,121
0
L
Sylvanus
4,023
447
17
2
0
119,989
0
W
Jormungandr
5,156
573
55
6
0
195,219
0
W
Medusa
5,432
604
66
7
0
200,196
2
L
Izanami
4,652
517
58
6
0
165,940
0
W
Arachne
5,244
583
69
8
0
206,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role