Player Matchup

Ganesha
Ganesha
Little frog5593
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 161L
1,420 Elo+
Solo
Persephone
Persephone
Taximus
Persephone
Level 71
God Stats
7W - 7L
1,537 SR
Queue Stats
419W - 374L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
Woahhhhhhhhh362
Amaterasu
Level 66
God Stats
4W - 2L
1,598 SR
Queue Stats
283W - 271L
1,414 Elo+
Party 1
Hun Batz
Hun Batz
chachenenee
Hun Batz
Level 63
God Stats
3W - 4L
1,439 SR
Queue Stats
154W - 195L
1,315 Elo+
Solo
Eset
Eset
shayans
Eset
Level 64
God Stats
1W - 1L
1,297 SR
Queue Stats
228W - 220L
1,453 Elo+
Solo
Team Averages
Level 78
1,474 SR
1,404 Elo+

VS

Team Averages
Level 118
1,410 SR
1,453 Elo+
Da Ji
Da Ji
AirMIKE D 256
Da Ji
Level 238
God Stats
0W - 6L
1,111 SR
Queue Stats
1,485W - 1,527L
1,411 Elo+
Solo
Ymir
Ymir
SMYLE9280
Ymir
Level 58
God Stats
2W - 5L
1,437 SR
Queue Stats
256W - 250L
1,415 Elo+
Solo
Olorun
Olorun
SolventWaif66
Olorun
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 144L
1,391 Elo+
Solo
Hera
Hera
lonesmoker26
Hera
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,651 Elo+
Solo
Camazotz
Camazotz
suffering777
Camazotz
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 14
7,989
726
5,437
12,895
13,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Taximus
Persephone
17
5 / 1 / 9
9,656
878
11,715
6,014
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Woahhhhhhhhh362
Amaterasu
16
7 / 2 / 7
9,198
836
7,351
14,932
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hun Batz
chachenenee
Hun Batz
14
5 / 5 / 9
8,651
786
12,774
12,409
5,994
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Eset
shayans
Eset
14
2 / 4 / 10
8,228
748
9,644
7,142
2,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 7
8,224
748
5,146
9,711
6,550
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
0 / 4 / 11
8,129
739
6,881
13,933
14,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 3 / 5
8,686
790
10,584
9,158
4,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
3 / 4 / 9
8,615
783
14,308
8,206
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Camazotz
suffering777
Camazotz
12
2 / 6 / 7
7,701
700
4,884
9,676
4,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
19
Kills
14
15
Deaths
19
49
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
W
0
3
14
2.33
L
Ymir
0
4
11
1.38
L
5
3
5
2.5
W
Persephone
Taximus
Persephone
5
1
9
9.5
W
Amaterasu
Woahhhhhhhhh362
Amaterasu
7
2
7
5.25
W
Hun Batz
chachenenee
Hun Batz
5
5
9
1.9
L
3
4
9
1.88
W
Eset
shayans
Eset
2
4
10
1.75
L
Camazotz
suffering777
Camazotz
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,921
Damage
41,803
53,392
Taken
50,684
35,931
Mitigated
32,839
18,770
Healing
10,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,146
449
617
844
9,711
6,550
0
6,170
3,392
0
8,133
W
5,437
405
645
2,778
12,895
13,925
297
6,393
6,502
10,671
705
L
Ymir
6,881
1,167
589
1,474
13,933
14,058
0
6,488
7,065
12,057
1,390
L
10,584
4,948
1,605
2,968
9,158
4,357
55
5,254
3,818
26,257
0
W
Persephone
Taximus
Persephone
11,715
524
375
2,447
6,014
2,304
952
2,774
3,235
29,453
0
W
Amaterasu
Woahhhhhhhhh362
Amaterasu
7,351
2,205
526
4,417
14,932
10,960
983
10,132
4,800
0
12,462
W
Hun Batz
chachenenee
Hun Batz
12,774
476
1,883
3,272
12,409
5,994
66
8,254
4,155
0
23,479
L
14,308
2,551
0
594
8,206
3,599
152
5,112
3,009
26,831
0
W
Eset
shayans
Eset
9,644
182
1,513
914
7,142
2,748
420
3,979
3,163
20,180
0
L
Camazotz
suffering777
Camazotz
4,884
1,223
385
1,744
9,676
4,275
78
3,249
6,244
0
9,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,722
Gold Earned
41,355
96
Minions Killed
99
0
Camps Cleared
0
1,014,259
Distance Traveled
885,103
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,224
748
8
1
0
200,120
0
W
Ganesha
7,989
726
0
0
0
195,478
0
L
Ymir
8,129
739
14
1
0
171,946
0
L
Olorun
8,686
790
31
3
0
181,119
0
W
Persephone
9,656
878
34
3
0
203,913
0
W
Amaterasu
9,198
836
16
1
0
220,094
0
W
Hun Batz
8,651
786
17
2
0
195,980
0
L
Hera
8,615
783
36
3
0
178,204
4
W
Eset
8,228
748
29
3
0
198,794
0
L
Camazotz
7,701
700
10
1
0
153,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role