Player Matchup

Chang'e
Chang'e
Gold I
Bvbyyluv
Chang'e
Gold I
Level 106
God Stats
0W - 3L
1,384 SR
Queue Stats
274W - 296L
1,596 MMR
Solo
Ganesha
Ganesha
Gold V
LiaraLovegood
Ganesha
Gold V
Level 192
God Stats
3W - 6L
1,401 SR
Queue Stats
140W - 151L
1,317 MMR
Party 1
Anhur
Anhur
Platinum II
OnjusticeFred
Anhur
Platinum II
Level 193
God Stats
20W - 23L
1,605 SR
Queue Stats
433W - 420L
1,918 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 164
1,463 SR
1,610 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 90
1,456 SR
1,596 MMR
Ullr
Ullr
Gold II
JefeCraftee
Ullr
Gold II
Level 69
God Stats
2W - 3L
1,293 SR
Queue Stats
22W - 18L
1,677 MMR
Party 2
Hel
Hel
Gold III
chocolatestarbx
Hel
Gold III
Level 138
God Stats
1W - 0L
1,327 SR
Queue Stats
20W - 16L
1,512 MMR
Party 2
Sylvanus
Sylvanus
Silver I
highestceiling
Sylvanus
Silver I
Level 64
God Stats
4W - 2L
1,750 SR
Queue Stats
51W - 54L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bvbyyluv
Chang'e
4
0 / 0 / 0
3,796
759
0
0
0
Ganesha
9
0 / 0 / 0
4,294
859
3,729
4,519
3,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 1 / 0
4,490
898
1,466
4,720
1,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesNe ZhaSerqetKuzenboMedusa

VS

Bans
Nu WaVulcanGebIx ChelBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,842
968
2,325
2,677
748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
4,834
967
3,455
2,937
983
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
10
1 / 0 / 0
4,969
994
1,717
4,907
2,219
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
1
1
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bvbyyluv
Chang'e
0
0
0
0
W
0
0
1
0.5
L
Ganesha
0
0
0
0
L
1
1
0
1
W
0
1
1
0.5
W
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,195
Damage
7,497
9,239
Taken
10,521
4,249
Mitigated
3,950
803
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bvbyyluv
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
2,325
1,048
0
554
2,677
748
682
1,033
1,644
0
17,136
L
Ganesha
3,729
30
0
803
4,519
3,034
0
2,010
2,313
11,710
0
L
1,466
630
0
0
4,720
1,215
0
2,680
1,792
0
6,814
W
3,455
105
2,429
1,595
2,937
983
521
905
2,032
15,363
0
W
Sylvanus
1,717
356
713
973
4,907
2,219
259
1,818
3,089
6,224
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,580
Gold Earned
14,645
33
Minions Killed
85
0
Camps Cleared
0
201,024
Distance Traveled
296,164
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,796
759
0
0
0
0
0
W
Ullr
4,842
968
31
6
0
95,164
0
L
Ganesha
4,294
859
13
3
0
111,536
1
L
Anhur
4,490
898
20
4
0
89,488
0
W
Hel
4,834
967
42
8
0
102,511
0
W
Sylvanus
4,969
994
12
2
0
98,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role