Player Matchup

Hercules
Hercules
JDJoselillo
Hercules
Level 59
God Stats
4W - 9L
1,359 SR
Queue Stats
244W - 266L
1,371 Elo+
Solo
Scylla
Scylla
NST-TrollmanLw
Scylla
Level 63
God Stats
1W - 1L
1,836 SR
Queue Stats
41W - 47L
1,395 Elo+
Party 2
Neith
Neith
kanaroll_oth
Neith
Level 83
God Stats
5W - 9L
1,182 SR
Queue Stats
362W - 500L
1,353 Elo+
Party 2
Team Averages
Level 68
1,459 SR
1,373 Elo+

VS

Team Averages
Level 55
1,219 SR
1,259 Elo+
Chang'e
Chang'e
GlitterEvie99
Chang'e
Level 45
God Stats
1W - 2L
1,196 SR
Queue Stats
6W - 11L
1,301 Elo+
Party 1
Ares
Ares
MarkedJoker8552
Ares
Level 8
God Stats
1W - 2L
1,233 SR
Queue Stats
6W - 11L
1,301 Elo+
Party 1
Bastet
Bastet
xShizuki__-
Bastet
Level 113
God Stats
2W - 2L
1,227 SR
Queue Stats
126W - 119L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JDJoselillo
Hercules
15
0 / 1 / 0
8,583
660
8,722
16,885
19,009
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 7 / 0
8,995
692
8,159
10,121
2,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 0
8,985
691
10,571
8,487
3,090
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
2 / 0 / 6
10,131
779
6,338
7,297
3,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 0 / 10
9,504
731
5,858
16,143
18,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bastet
17
8 / 0 / 2
11,273
867
19,592
13,868
7,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
10
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
2
0
6
5
L
Hercules
JDJoselillo
Hercules
0
1
0
0
W
0
0
10
5
L
0
7
0
0
L
0
2
0
0
W
Bastet
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,452
Damage
31,788
35,493
Taken
37,308
24,981
Mitigated
29,209
8,128
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,338
1,411
7,213
4,172
7,297
3,745
122
1,919
5,358
35,042
0
L
Hercules
JDJoselillo
Hercules
8,722
2,384
0
3,454
16,885
19,009
0
9,241
7,569
0
18,211
W
5,858
1,142
169
1,229
16,143
18,444
0
3,994
12,069
15,677
0
L
8,159
521
0
1,382
10,121
2,882
0
1,877
8,174
35,164
0
L
10,571
2,437
314
2,978
8,487
3,090
0
1,118
7,347
0
36,771
W
Bastet
19,592
2,443
0
4,228
13,868
7,020
0
2,214
11,634
0
50,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,563
Gold Earned
30,908
149
Minions Killed
139
0
Camps Cleared
0
675,583
Distance Traveled
775,610
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,131
779
71
5
0
228,760
4
L
Hercules
8,583
660
32
2
0
257,932
0
W
Ares
9,504
731
19
1
0
251,679
5
L
Scylla
8,995
692
63
5
0
189,363
0
L
Neith
8,985
691
54
4
0
228,288
0
W
Bastet
11,273
867
49
4
0
295,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role