Player Matchup

Thoth
Thoth
EggZackLyy
Thoth
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 171L
1,398 Elo+
Party 1
Mulan
Mulan
dhilly97
Mulan
Level 80
God Stats
23W - 27L
1,446 SR
Queue Stats
188W - 189L
1,364 Elo+
Party 1
Fenrir
Fenrir
longfeather 517
Fenrir
Level 135
God Stats
2W - 7L
1,288 SR
Queue Stats
39W - 46L
1,387 Elo+
Solo
Sobek
Sobek
madddeye69
Sobek
Level 23
God Stats
60W - 51L
1,411 SR
Queue Stats
68W - 72L
1,325 Elo+
Party 1
Hou Yi
Hou Yi
pittesq2714
Hou Yi
Level 92
God Stats
5W - 6L
1,431 SR
Queue Stats
31W - 43L
1,406 Elo+
Solo
Team Averages
Level 82
1,415 SR
1,376 Elo+

VS

Team Averages
Level 108
1,448 SR
1,407 Elo+
Sylvanus
Sylvanus
BLACKZSF
Sylvanus
Level 45
God Stats
2W - 3L
1,423 SR
Queue Stats
60W - 89L
1,285 Elo+
Solo
Ravana
Ravana
FatShackFlub
Ravana
Level 162
God Stats
4W - 2L
1,563 SR
Queue Stats
261W - 258L
1,423 Elo+
Solo
Thanatos
Thanatos
Frozcar
Thanatos
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,390 Elo+
Solo
Charybdis
Charybdis
Joe_Dead_Shadow
Charybdis
Level 123
God Stats
21W - 24L
1,491 SR
Queue Stats
360W - 353L
1,464 Elo+
Solo
Anubis
Anubis
temp-682890380
Anubis
Level 109
God Stats
4W - 8L
1,263 SR
Queue Stats
43W - 41L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
0 / 1 / 0
5,165
517
2,140
3,208
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
dhilly97
Mulan
7
0 / 5 / 0
4,661
466
795
6,753
1,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 0
4,786
479
1,351
5,816
2,256
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
8
0 / 3 / 1
4,760
476
2,599
10,567
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
8
1 / 1 / 0
4,887
489
4,552
7,069
1,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BLACKZSF
Sylvanus
10
3 / 0 / 2
5,656
566
5,016
7,719
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
11
3 / 0 / 2
6,507
651
4,851
3,291
2,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Frozcar
Thanatos
9
3 / 1 / 1
5,676
568
3,000
6,011
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charybdis
Joe_Dead_Shadow
Charybdis
10
1 / 1 / 2
5,740
574
7,576
5,727
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 0 / 0
5,879
588
2,417
4,270
1,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
12
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BLACKZSF
Sylvanus
3
0
2
4
L
Thoth
0
1
0
0
W
Ravana
3
0
2
4
W
Thanatos
Frozcar
Thanatos
3
1
1
3.5
W
Charybdis
Joe_Dead_Shadow
Charybdis
1
1
2
2
L
Mulan
dhilly97
Mulan
0
5
0
0
L
1
2
0
0.5
L
Sobek
0
3
1
0.17
L
Hou Yi
1
1
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,437
Damage
22,860
33,413
Taken
27,018
13,898
Mitigated
12,757
8,803
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BLACKZSF
Sylvanus
5,016
2,629
436
2,842
7,719
4,416
407
1,727
5,992
21,100
0
L
Thoth
2,140
0
0
250
3,208
734
0
1,446
1,762
31,718
0
W
Ravana
4,851
831
0
1,550
3,291
2,766
0
52
3,239
0
38,145
W
Thanatos
Frozcar
Thanatos
3,000
1,161
0
3,116
6,011
2,098
0
285
5,726
0
28,595
W
Charybdis
Joe_Dead_Shadow
Charybdis
7,576
2,750
0
1,902
5,727
1,810
469
644
5,083
0
45,494
L
Mulan
dhilly97
Mulan
795
46
0
926
6,753
1,895
0
316
6,097
0
18,367
L
1,351
355
0
1,335
5,816
2,256
0
286
5,497
0
21,219
L
Sobek
2,599
0
0
4,298
10,567
7,221
0
3,670
6,897
11,068
169
L
Hou Yi
4,552
2,060
0
1,994
7,069
1,792
0
1,607
5,462
0
34,352
W
2,417
120
0
1,120
4,270
1,667
0
1,914
2,356
29,361
3,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
29,458
191
Minions Killed
277
0
Camps Cleared
0
913,593
Distance Traveled
940,437
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,656
566
38
4
0
189,695
0
L
Thoth
5,165
517
49
5
0
191,285
0
W
Ravana
6,507
651
62
6
0
176,730
0
W
Thanatos
5,676
568
56
6
0
210,223
2
W
Charybdis
5,740
574
70
7
0
176,414
0
L
Mulan
4,661
466
37
4
0
142,232
0
L
Fenrir
4,786
479
35
4
0
193,512
0
L
Sobek
4,760
476
19
2
0
195,015
0
L
Hou Yi
4,887
489
51
5
0
191,549
0
W
Anubis
5,879
588
51
5
0
187,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role