Player Matchup

Mulan
Mulan
Gold IV
BlackCatEnergy
Mulan
Gold IV
Level 157
God Stats
0W - 1L
1,354 SR
Queue Stats
110W - 113L
1,279 MMR
Solo
Poseidon
Poseidon
Bronze I
MENTEDEUMVILAO13
Poseidon
Bronze I
Level 171
God Stats
0W - 5L
1,057 SR
Queue Stats
22W - 53L
712 MMR
Solo
Xbalanque
Xbalanque
Gold III
davedog8802
Xbalanque
Gold III
Level 49
God Stats
24W - 14L
1,670 SR
Queue Stats
86W - 113L
1,579 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,360 SR
1,190 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,603 SR
1,483 MMR
Kuzenbo
Kuzenbo
Diamond II
Bazey
Kuzenbo
Diamond II
Level 165
God Stats
68W - 40L
1,792 SR
Queue Stats
1,049W - 776L
2,052 MMR
Party 1
Medusa
Medusa
Platinum II
Funky Vulture
Medusa
Platinum II
Level 69
God Stats
7W - 5L
1,592 SR
Queue Stats
68W - 54L
1,705 MMR
Party 1
Kukulkan
Kukulkan
Silver III
Wyattherbb
Kukulkan
Silver III
Level 139
God Stats
21W - 27L
1,426 SR
Queue Stats
163W - 244L
692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,731
773
4,024
8,388
6,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 0
7,103
710
5,510
9,087
2,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
davedog8802
Xbalanque
14
0 / 4 / 0
8,047
805
5,011
9,016
2,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesCthulhuNe ZhaHou YiHera

VS

Bans
CerberusVulcanAresAgniFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bazey
Kuzenbo
15
2 / 0 / 8
8,866
887
6,394
12,600
17,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 0 / 2
9,765
977
9,482
6,460
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Wyattherbb
Kukulkan
15
2 / 0 / 3
8,453
845
6,051
4,155
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
11
11
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bazey
Kuzenbo
2
0
8
6
L
0
2
0
0
W
7
0
2
8
L
0
5
0
0
W
Kukulkan
Wyattherbb
Kukulkan
2
0
3
3.5
L
Xbalanque
davedog8802
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,545
Damage
21,927
26,491
Taken
23,215
12,575
Mitigated
21,790
4,609
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bazey
Kuzenbo
6,394
1,466
0
1,406
12,600
17,482
126
3,052
9,391
16,558
684
L
4,024
322
0
1,582
8,388
6,868
0
2,970
5,172
0
22,970
W
9,482
2,277
0
2,066
6,460
2,696
208
1,914
4,394
0
38,705
L
5,510
363
0
432
9,087
2,983
0
4,869
3,917
25,131
0
W
Kukulkan
Wyattherbb
Kukulkan
6,051
0
0
329
4,155
1,612
0
672
3,401
38,145
0
L
Xbalanque
davedog8802
Xbalanque
5,011
1,834
0
2,595
9,016
2,724
0
3,560
5,227
0
35,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
27,084
144
Minions Killed
160
0
Camps Cleared
0
541,713
Distance Traveled
655,921
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,866
887
24
2
0
209,768
0
L
Mulan
7,731
773
43
4
0
188,740
6
W
Medusa
9,765
977
76
8
0
244,101
0
L
Poseidon
7,103
710
40
4
0
180,032
2
W
Kukulkan
8,453
845
60
6
0
202,052
0
L
Xbalanque
8,047
805
61
6
0
172,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role