Player Matchup

Kali
Kali
Silver III
 
Kali
Silver III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver III
DinoBotZero
Mulan
Silver III
Level 58
God Stats
33W - 51L
1,467 SR
Queue Stats
58W - 103L
1,007 MMR
Party 1
Merlin
Merlin
Silver V
HighOnLSD112
Merlin
Silver V
Level 40
God Stats
1W - 4L
1,587 SR
Queue Stats
29W - 52L
1,251 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 59
1,518 SR
1,253 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,453 SR
1,114 MMR
Persephone
Persephone
Silver I
BananaChimbiosa
Persephone
Silver I
Level 82
God Stats
4W - 7L
1,360 SR
Queue Stats
69W - 89L
1,140 MMR
Solo
Cernunnos
Cernunnos
Gold I
Yelco_14
Cernunnos
Gold I
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 237L
1,260 MMR
Solo
Ymir
Ymir
Silver III
lokisd1313
Ymir
Silver III
Level 146
God Stats
15W - 14L
1,498 SR
Queue Stats
235W - 327L
942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
0 / 3 / 1
10,496
700
5,292
13,080
4,550
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 0
9,881
659
4,685
15,438
11,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
17
0 / 5 / 1
10,815
721
5,313
7,810
2,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BacchusThothCharonAchillesKuzenbo

VS

Bans
CthulhuHerculesAgniXing TianDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BananaChimbiosa
Persephone
19
4 / 0 / 7
13,208
881
16,351
6,126
2,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Yelco_14
Cernunnos
19
3 / 1 / 7
12,330
822
8,241
9,516
3,827
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 0 / 7
12,589
839
8,355
12,169
16,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
11
11
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
3
1
0.17
W
Persephone
BananaChimbiosa
Persephone
4
0
7
7.5
L
1
3
0
0.33
L
Merlin
0
5
1
0.1
W
Cernunnos
Yelco_14
Cernunnos
3
1
7
6.5
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,290
Damage
32,947
36,328
Taken
27,811
18,956
Mitigated
22,709
5,364
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,292
2,920
0
3,062
13,080
4,550
0
7,666
5,233
0
37,965
W
Persephone
BananaChimbiosa
Persephone
16,351
586
0
2,562
6,126
2,319
759
1,376
4,643
60,664
0
L
4,685
498
0
2,052
15,438
11,895
0
10,516
4,476
559
12,341
L
Merlin
5,313
0
0
250
7,810
2,511
0
5,237
2,427
48,135
0
W
Cernunnos
Yelco_14
Cernunnos
8,241
3,355
0
4,397
9,516
3,827
3,504
1,411
7,916
0
56,689
W
8,355
781
0
3,635
12,169
16,563
447
3,141
8,768
19,577
3,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
38,127
170
Minions Killed
207
0
Camps Cleared
0
826,059
Distance Traveled
867,666
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,496
700
56
4
0
289,997
1
W
Persephone
13,208
881
98
7
0
300,365
0
L
Mulan
9,881
659
19
1
0
286,074
4
L
Merlin
10,815
721
95
6
0
249,988
4
W
Cernunnos
12,330
822
72
5
0
283,237
0
W
Ymir
12,589
839
37
2
0
284,064
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role