Player Matchup

Atlas
Atlas
 
Atlas
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Daddiocoolj1999
Zhong Kui
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 57L
1,391 Elo+
Solo
Ne Zha
Ne Zha
SENPAI x117x
Ne Zha
Level 103
God Stats
12W - 7L
1,470 SR
Queue Stats
640W - 643L
1,451 Elo+
Solo
Medusa
Medusa
Shaedude75
Medusa
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 48L
1,403 Elo+
Party 2
Chaac
Chaac
YEETERSBABY
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,371 Elo+
Party 2
Team Averages
Level 95
1,494 SR
1,423 Elo+

VS

Team Averages
Level 106
1,482 SR
1,453 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
NGMsnowman0507x
Anhur
Level 129
God Stats
3W - 4L
1,611 SR
Queue Stats
374W - 387L
1,507 Elo+
Party 1
Mulan
Mulan
Vox Spectre
Mulan
Level 103
God Stats
1W - 2L
1,494 SR
Queue Stats
34W - 44L
1,382 Elo+
Solo
Chronos
Chronos
caliber35
Chronos
Level 69
God Stats
1W - 4L
1,304 SR
Queue Stats
283W - 322L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xForgivinSoulx
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 97L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 1 / 6
6,200
1,240
1,941
4,615
2,152
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Daddiocoolj1999
Zhong Kui
10
1 / 1 / 8
6,053
1,211
3,425
3,527
2,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
11
4 / 1 / 6
6,580
1,316
3,787
3,979
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
Shaedude75
Medusa
13
4 / 1 / 4
6,911
1,382
3,703
4,256
1,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 7
6,331
1,266
3,373
4,337
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 3 / 0
4,430
886
1,183
3,657
2,195
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 5 / 2
5,976
1,195
4,045
6,230
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

1
0 / 0 / 0
1,348
270
0
0
0
Chronos
caliber35
Chronos
12
0 / 2 / 3
5,200
1,040
2,659
4,608
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
xForgivinSoulx
Morgan Le Fay
11
1 / 3 / 1
5,574
1,115
5,231
4,990
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
13
Kills
3
5
Deaths
13
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
6
5
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Zhong Kui
Daddiocoolj1999
Zhong Kui
1
1
8
5
L
2
5
2
0.6
W
Ne Zha
4
1
6
7
W
Medusa
Shaedude75
Medusa
4
1
4
6
L
0
0
0
0
W
2
1
7
5.5
L
Chronos
caliber35
Chronos
0
2
3
0.75
L
Morgan Le Fay
xForgivinSoulx
Morgan Le Fay
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,229
Damage
13,118
20,714
Taken
19,485
10,886
Mitigated
7,541
7,168
Healing
2,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,941
483
634
712
4,615
2,152
0
741
3,874
3,087
0
L
Cthulhu
 
Cthulhu
1,183
54
260
181
3,657
2,195
0
985
2,672
2,609
42
W
Zhong Kui
Daddiocoolj1999
Zhong Kui
3,425
149
832
1,892
3,527
2,720
775
1,628
1,899
8,178
0
L
4,045
2,477
39
68
6,230
2,035
0
1,636
4,594
0
9,375
W
Ne Zha
3,787
257
0
319
3,979
1,903
0
2,182
1,797
0
9,520
W
Medusa
Shaedude75
Medusa
3,703
1,061
634
952
4,256
1,338
632
2,635
1,621
0
16,526
L
0
0
0
0
0
0
0
0
0
0
0
W
3,373
345
23
1,170
4,337
2,773
27
1,854
2,483
0
8,439
L
Chronos
caliber35
Chronos
2,659
420
41
788
4,608
1,471
0
1,798
2,810
4,870
0
L
Morgan Le Fay
xForgivinSoulx
Morgan Le Fay
5,231
1,334
623
617
4,990
1,840
0
947
4,043
10,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,075
Gold Earned
22,528
69
Minions Killed
25
0
Camps Cleared
0
565,292
Distance Traveled
349,014
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,200
1,240
7
1
0
105,818
0
L
Cthulhu
4,430
886
0
0
0
68,372
0
W
Zhong Kui
6,053
1,211
5
1
0
97,481
2
L
Anhur
5,976
1,195
11
2
0
86,810
0
W
Ne Zha
6,580
1,316
9
2
0
136,499
0
W
Medusa
6,911
1,382
39
8
0
121,529
0
L
Mulan
1,348
270
0
0
0
0
0
W
Chaac
6,331
1,266
9
2
0
103,965
0
L
Chronos
5,200
1,040
8
2
0
96,158
0
L
Morgan Le Fay
5,574
1,115
6
1
0
97,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role