Player Matchup

Anhur
Anhur
DrJDM
Anhur
Level 123
God Stats
3W - 6L
1,439 SR
Queue Stats
131W - 124L
1,533 Elo+
Party 1
Kuzenbo
Kuzenbo
MOEOVER9000
Kuzenbo
Level 157
God Stats
7W - 6L
1,634 SR
Queue Stats
144W - 182L
1,527 Elo+
Party 1
Scylla
Scylla
TheMostMidMid
Scylla
Level 144
God Stats
0W - 3L
1,310 SR
Queue Stats
92W - 91L
1,479 Elo+
Party 1
Awilix
Awilix
VeryFriendlyGuy
Awilix
Level 69
God Stats
3W - 2L
1,498 SR
Queue Stats
27W - 19L
1,548 Elo+
Party 1
Geb
Geb
nieshieuchiha
Geb
Level 158
God Stats
0W - 4L
1,236 SR
Queue Stats
121W - 142L
1,472 Elo+
Party 1
Team Averages
Level 130
1,423 SR
1,512 Elo+

VS

Team Averages
Level 181
1,594 SR
1,580 Elo+
Sylvanus
Sylvanus
Emmsiii281
Sylvanus
Level 164
God Stats
3W - 3L
1,481 SR
Queue Stats
64W - 59L
1,518 Elo+
Solo
Skadi
Skadi
OathToRat
Skadi
Level 181
God Stats
14W - 7L
1,916 SR
Queue Stats
123W - 78L
1,653 Elo+
Solo
Shiva
Shiva
RenzitoTuTerror
Shiva
Level 239
God Stats
7W - 5L
1,601 SR
Queue Stats
544W - 506L
1,571 Elo+
Solo
Mercury
Mercury
The16thCurse
Mercury
Level 175
God Stats
4W - 2L
1,380 SR
Queue Stats
132W - 122L
1,546 Elo+
Solo
Scylla
Scylla
screamio
Scylla
Level 146
God Stats
5W - 4L
1,591 SR
Queue Stats
125W - 98L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DrJDM
Anhur
10
1 / 3 / 0
5,548
555
3,236
7,212
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
MOEOVER9000
Kuzenbo
10
0 / 1 / 2
5,198
520
3,750
8,396
6,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 0
5,611
561
1,908
3,974
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 2 / 0
5,192
519
5,622
5,013
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 0
4,692
469
2,874
6,402
2,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Emmsiii281
Sylvanus
6
0 / 1 / 2
4,764
476
2,273
4,626
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
OathToRat
Skadi
11
3 / 1 / 0
6,242
624
4,982
3,988
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 1
6,839
684
5,624
8,248
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
The16thCurse
Mercury
10
0 / 2 / 3
5,210
521
3,186
8,337
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
screamio
Scylla
12
4 / 0 / 0
6,800
680
2,589
3,159
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
5
Kills
8
8
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
DrJDM
Anhur
1
3
0
0.33
W
Sylvanus
Emmsiii281
Sylvanus
0
1
2
1
L
Kuzenbo
MOEOVER9000
Kuzenbo
0
1
2
1
W
Skadi
OathToRat
Skadi
3
1
0
3
W
1
1
1
1.5
W
Mercury
The16thCurse
Mercury
0
2
3
0.75
L
0
1
0
0
L
4
2
0
2
L
0
1
0
0
W
Scylla
screamio
Scylla
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,390
Damage
18,654
30,997
Taken
28,358
12,534
Mitigated
9,215
9,446
Healing
7,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DrJDM
Anhur
3,236
1,693
0
2,218
7,212
1,622
1
684
6,528
0
37,154
W
Sylvanus
Emmsiii281
Sylvanus
2,273
709
401
1,344
4,626
2,078
0
2,021
2,565
9,046
1,009
L
Kuzenbo
MOEOVER9000
Kuzenbo
3,750
1,196
0
2,216
8,396
6,209
0
384
8,012
26,967
0
W
Skadi
OathToRat
Skadi
4,982
2,315
0
757
3,988
844
0
552
3,436
0
51,437
W
5,624
749
0
1,958
8,248
3,062
0
3,172
4,712
950
49,561
W
Mercury
The16thCurse
Mercury
3,186
2,138
0
1,755
8,337
2,517
0
1,879
6,292
0
34,782
L
1,908
437
0
498
3,974
961
0
794
3,140
47,684
0
L
5,622
2,182
0
1,954
5,013
1,469
0
904
4,101
0
25,155
L
2,874
585
1,020
1,540
6,402
2,273
0
2,042
4,274
13,027
0
W
Scylla
screamio
Scylla
2,589
280
0
1,075
3,159
714
0
338
2,821
42,481
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
29,855
314
Minions Killed
365
0
Camps Cleared
0
1,031,598
Distance Traveled
975,240
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,548
555
83
8
0
195,305
0
W
Sylvanus
4,764
476
11
1
0
116,111
2
L
Kuzenbo
5,198
520
58
6
0
206,690
2
W
Skadi
6,242
624
104
10
0
190,924
0
W
Shiva
6,839
684
95
10
0
199,472
0
W
Mercury
5,210
521
64
6
0
227,538
0
L
Scylla
5,611
561
107
11
0
192,163
3
L
Awilix
5,192
519
44
4
0
201,501
0
L
Geb
4,692
469
22
2
0
235,939
5
W
Scylla
6,800
680
91
9
0
241,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role