Player Matchup

Susano
Susano
EseFrijoler69
Susano
Level 114
God Stats
1W - 5L
1,248 SR
Queue Stats
58W - 44L
1,514 Elo+
Solo
Apollo
Apollo
Koreshhhh
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,560 Elo+
Party 1
Charon
Charon
ThAtBoOfPaCk
Charon
Level 129
God Stats
4W - 2L
1,755 SR
Queue Stats
96W - 94L
1,522 Elo+
Solo
Chang'e
Chang'e
Too Elated
Chang'e
Level 126
God Stats
2W - 3L
1,723 SR
Queue Stats
213W - 215L
1,477 Elo+
Solo
Anubis
Anubis
studmanio
Anubis
Level 15
God Stats
0W - 2L
1,263 SR
Queue Stats
12W - 13L
1,560 Elo+
Party 1
Team Averages
Level 102
1,498 SR
1,527 Elo+

VS

Team Averages
Level 110
1,501 SR
1,495 Elo+
Pele
Pele
DAVISFAM215
Pele
Level 130
God Stats
18W - 18L
1,440 SR
Queue Stats
94W - 126L
1,418 Elo+
Party 2
Bacchus
Bacchus
Duck8153
Bacchus
Level 84
God Stats
5W - 6L
1,373 SR
Queue Stats
311W - 306L
1,508 Elo+
Party 2
Apollo
Apollo
HuntSquishyJack
Apollo
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 98L
1,528 Elo+
Party 2
Anubis
Anubis
Kwytzy
Anubis
Level 69
God Stats
2W - 1L
1,275 SR
Queue Stats
99W - 95L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
WEYOFDAHIDNLEAF
Cu Chulainn
Level 129
God Stats
3W - 0L
1,917 SR
Queue Stats
47W - 58L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
5,845
487
5,167
10,149
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Koreshhhh
Apollo
10
1 / 3 / 0
5,697
475
3,832
6,331
1,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
9
0 / 3 / 0
5,153
429
4,183
10,049
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
Too Elated
Chang'e
13
1 / 2 / 2
6,372
531
2,192
7,060
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
studmanio
Anubis
12
3 / 2 / 1
6,678
557
5,528
9,449
4,232
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
7,729
644
8,178
8,153
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Duck8153
Bacchus
11
0 / 0 / 5
6,546
546
4,141
8,725
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
5 / 1 / 2
6,874
573
6,754
7,759
2,782
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Kwytzy
Anubis
13
1 / 3 / 6
7,586
632
4,383
6,705
2,550
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
WEYOFDAHIDNLEAF
Cu Chulainn
13
2 / 2 / 2
7,813
651
5,989
10,903
5,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
16
16
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
Bacchus
Duck8153
Bacchus
0
0
5
2.5
L
2
6
2
0.5
W
5
1
2
6
L
Apollo
Koreshhhh
Apollo
1
3
0
0.33
W
Anubis
Kwytzy
Anubis
1
3
6
1.33
L
Charon
0
3
0
0
L
Chang'e
Too Elated
Chang'e
1
2
2
1
W
Cu Chulainn
WEYOFDAHIDNLEAF
Cu Chulainn
2
2
2
1.5
L
Anubis
studmanio
Anubis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,902
Damage
29,445
43,038
Taken
42,245
16,855
Mitigated
18,820
11,073
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,178
1,655
0
1,955
8,153
2,409
0
1,136
7,011
0
53,610
W
Bacchus
Duck8153
Bacchus
4,141
254
0
3,184
8,725
5,527
40
2,299
6,426
20,665
0
L
5,167
1,088
0
1,556
10,149
3,236
0
1,803
8,346
0
28,388
W
6,754
4,212
0
3,871
7,759
2,782
184
1,133
6,626
0
56,192
L
Apollo
Koreshhhh
Apollo
3,832
2,070
0
1,535
6,331
1,876
160
1,414
4,917
0
35,227
W
Anubis
Kwytzy
Anubis
4,383
48
0
2,037
6,705
2,550
736
2,176
4,349
49,158
673
L
Charon
4,183
725
0
1,575
10,049
5,842
0
2,308
7,741
18,332
874
L
Chang'e
Too Elated
Chang'e
2,192
212
80
2,087
7,060
1,669
0
2,892
4,168
38,031
0
W
Cu Chulainn
WEYOFDAHIDNLEAF
Cu Chulainn
5,989
650
0
2,453
10,903
5,552
111
4,765
6,138
0
56,306
L
Anubis
studmanio
Anubis
5,528
414
0
4,240
9,449
4,232
0
0
9,449
48,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
36,548
306
Minions Killed
395
0
Camps Cleared
0
1,143,519
Distance Traveled
1,197,213
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,729
644
92
8
0
292,177
0
W
Bacchus
6,546
546
19
2
0
248,002
0
L
Susano
5,845
487
54
5
0
275,494
0
W
Apollo
6,874
573
102
9
0
217,895
2
L
Apollo
5,697
475
62
5
0
211,590
0
W
Anubis
7,586
632
91
8
0
216,050
0
L
Charon
5,153
429
23
2
0
213,149
4
L
Chang'e
6,372
531
77
6
0
206,868
2
W
Cu Chulainn
7,813
651
91
8
0
223,089
0
L
Anubis
6,678
557
90
8
0
236,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role