Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DaSupremePro
Achilles
Level 113
God Stats
3W - 3L
1,225 SR
Queue Stats
25W - 15L
1,577 Elo+
Solo
Nox
Nox
SeufertBeast
Nox
Level 165
God Stats
2W - 2L
1,429 SR
Queue Stats
49W - 54L
1,488 Elo+
Solo
Ullr
Ullr
Tzasus
Ullr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,644 Elo+
Solo
Team Averages
Level 155
1,431 SR
1,542 Elo+

VS

Team Averages
Level 122
1,589 SR
1,546 Elo+
Lancelot
Lancelot
Leverox
Lancelot
Level 127
God Stats
1W - 4L
1,442 SR
Queue Stats
365W - 357L
1,525 Elo+
Solo
Ullr
Ullr
LightningMusic
Ullr
Level 119
God Stats
0W - 2L
1,655 SR
Queue Stats
230W - 230L
1,495 Elo+
Solo
Maui
Maui
Saℓvø
Maui
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 59L
1,583 Elo+
Party 1
Medusa
Medusa
V0lturus
Medusa
Level 158
God Stats
4W - 3L
1,690 SR
Queue Stats
109W - 86L
1,607 Elo+
Party 1
Poseidon
Poseidon
kbranham101
Poseidon
Level 66
God Stats
7W - 5L
1,660 SR
Queue Stats
76W - 77L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 0 / 4
8,048
575
7,784
7,976
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
 
Sylvanus
13
1 / 1 / 5
6,713
480
4,745
9,999
7,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Achilles
DaSupremePro
Achilles
15
1 / 0 / 0
8,905
636
7,940
11,854
7,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 0 / 3
9,128
652
4,561
3,499
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Tzasus
Ullr
13
1 / 2 / 2
7,431
531
7,001
8,730
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Leverox
Lancelot
12
0 / 2 / 1
6,383
456
6,159
9,876
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 0
7,192
514
4,027
13,679
9,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
12
1 / 2 / 2
6,941
496
4,189
11,632
11,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
V0lturus
Medusa
12
2 / 3 / 0
6,513
465
7,367
9,545
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
kbranham101
Poseidon
13
0 / 3 / 0
7,210
515
1,578
5,845
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
3
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
0
4
7
W
Sylvanus
 
Sylvanus
1
1
5
3.5
W
Achilles
DaSupremePro
Achilles
1
0
0
1
L
Lancelot
Leverox
Lancelot
0
2
1
0.25
L
0
1
0
0
L
Maui
1
2
2
1
W
3
0
3
4.5
W
Ullr
Tzasus
Ullr
1
2
2
1
L
Medusa
V0lturus
Medusa
2
3
0
0.67
L
Poseidon
kbranham101
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,031
Damage
23,320
42,058
Taken
50,577
23,691
Mitigated
29,084
13,296
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
7,784
1,714
0
686
7,976
4,012
0
1,286
6,690
0
69,296
W
Sylvanus
 
Sylvanus
4,745
1,362
1,551
3,876
9,999
7,533
0
1,553
8,446
27,606
2,364
W
Achilles
DaSupremePro
Achilles
7,940
1,266
0
5,539
11,854
7,468
0
0
11,854
0
71,458
L
Lancelot
Leverox
Lancelot
6,159
1,672
0
3,748
9,876
3,909
0
601
9,261
0
52,824
L
4,027
1,206
0
4,075
13,679
9,266
0
728
12,907
0
54,314
L
Maui
4,189
1,027
0
2,185
11,632
11,061
0
2,183
9,449
25,408
0
W
4,561
310
0
250
3,499
1,282
0
980
2,519
60,405
895
W
Ullr
Tzasus
Ullr
7,001
2,249
0
1,394
8,730
3,396
168
1,948
6,782
0
57,246
L
Medusa
V0lturus
Medusa
7,367
2,868
0
1,981
9,545
3,552
0
2,277
7,268
0
54,989
L
Poseidon
kbranham101
Poseidon
1,578
59
0
793
5,845
1,296
0
3,131
2,542
52,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,225
Gold Earned
34,239
538
Minions Killed
470
0
Camps Cleared
0
1,496,224
Distance Traveled
1,463,092
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,048
575
102
7
0
354,659
2
W
Sylvanus
6,713
480
54
4
0
284,563
6
W
Achilles
8,905
636
131
9
0
288,200
0
L
Lancelot
6,383
456
88
6
0
343,557
0
L
Ullr
7,192
514
118
8
0
246,864
3
L
Maui
6,941
496
37
3
0
295,646
0
W
Nox
9,128
652
148
11
0
283,941
4
W
Ullr
7,431
531
103
7
0
284,861
2
L
Medusa
6,513
465
106
8
0
289,916
2
L
Poseidon
7,210
515
121
9
0
287,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role