Player Matchup

Charon
Charon
Crowbasil
Charon
Level 116
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 7L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
LuxianosSynth
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Wolfmatty
Fenrir
Level 13
God Stats
1W - 4L
1,519 SR
Queue Stats
1W - 4L
1,674 Elo+
Party 1
Team Averages
Level 44
1,434 SR
1,547 Elo+

VS

Team Averages
Level 56
1,535 SR
1,368 Elo+
Hachiman
Hachiman
AlexisMorMr
Hachiman
Level 45
God Stats
7W - 6L
1,721 SR
Queue Stats
70W - 76L
1,531 Elo+
Solo
Ah Puch
Ah Puch
HanginDangle388
Ah Puch
Level 94
God Stats
33W - 30L
1,592 SR
Queue Stats
390W - 392L
1,433 Elo+
Solo
Gilgamesh
Gilgamesh
KingKulesh
Gilgamesh
Level 30
God Stats
12W - 8L
1,291 SR
Queue Stats
93W - 123L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Crowbasil
Charon
14
2 / 4 / 1
9,140
762
8,589
11,016
8,645
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
LuxianosSynth
Kukulkan
13
0 / 10 / 1
8,231
686
3,365
10,005
3,489
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Wolfmatty
Fenrir
12
1 / 8 / 1
8,780
732
4,927
13,765
8,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlexisMorMr
Hachiman
14
6 / 1 / 10
10,029
836
6,616
6,799
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 1 / 12
11,095
925
11,356
6,419
2,364
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
KingKulesh
Gilgamesh
16
8 / 1 / 11
11,046
921
9,378
16,432
12,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
22
22
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlexisMorMr
Hachiman
6
1
10
11
L
Charon
Crowbasil
Charon
2
4
1
0.63
W
8
1
12
14
W
Gilgamesh
KingKulesh
Gilgamesh
8
1
11
13.5
L
Kukulkan
LuxianosSynth
Kukulkan
0
10
1
0.05
L
Fenrir
Wolfmatty
Fenrir
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,881
Damage
27,350
34,786
Taken
29,650
21,076
Mitigated
17,688
1,101
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlexisMorMr
Hachiman
6,616
4,401
0
3,609
6,799
2,410
1,622
2,847
3,952
0
28,526
L
Charon
Crowbasil
Charon
8,589
1,252
0
471
11,016
8,645
0
2,933
7,354
23,870
1,254
W
11,356
996
0
1,698
6,419
2,364
1,067
2,545
3,874
35,748
268
W
Gilgamesh
KingKulesh
Gilgamesh
9,378
3,226
0
2,415
16,432
12,914
1,359
5,498
10,914
0
28,829
L
Kukulkan
LuxianosSynth
Kukulkan
3,365
679
0
90
10,005
3,489
0
2,658
6,994
28,942
0
L
Fenrir
Wolfmatty
Fenrir
4,927
1,176
0
540
13,765
8,942
0
4,715
8,329
0
16,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
32,170
111
Minions Killed
118
0
Camps Cleared
0
531,904
Distance Traveled
633,051
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,029
836
36
3
0
186,900
0
L
Charon
9,140
762
39
3
0
214,834
3
W
Ah Puch
11,095
925
46
4
0
218,619
1
W
Gilgamesh
11,046
921
36
3
0
227,532
0
L
Kukulkan
8,231
686
51
4
0
138,752
0
L
Fenrir
8,780
732
21
2
0
178,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role