Player Matchup

King Arthur
King Arthur
Diamond II
Dïavlo
King Arthur
Diamond II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
2,373 MMR
Solo
Nemesis
Nemesis
Masters
Farinha415
Nemesis
Masters
Level 186
God Stats
4W - 5L
1,602 SR
Queue Stats
618W - 481L
2,465 MMR
Party 3
Thoth
Thoth
Masters
HollowSSamurai
Thoth
Masters
Level 198
God Stats
14W - 18L
1,429 SR
Queue Stats
275W - 242L
2,498 MMR
Solo
Hachiman
Hachiman
Masters
TheAIIex
Hachiman
Masters
Level 291
God Stats
12W - 15L
1,568 SR
Queue Stats
249W - 212L
2,550 MMR
Solo
Ganesha
Ganesha
Masters
kradenots
Ganesha
Masters
Level 209
God Stats
1W - 1L
1,741 SR
Queue Stats
192W - 180L
2,393 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 204
1,568 SR
2,456 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,559 SR
2,015 MMR
Anubis
Anubis
Masters
 
Anubis
Masters
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Masters
 
Kumbhakarna
Masters
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond II
Maliguachi
Medusa
Diamond II
Level 159
God Stats
5W - 2L
1,663 SR
Queue Stats
99W - 83L
2,328 MMR
Party 2
Shiva
Shiva
Diamond I
Scar965
Shiva
Diamond I
Level 192
God Stats
22W - 21L
1,580 SR
Queue Stats
238W - 216L
2,377 MMR
Party 2
Pele
Pele
Masters
Theørγ
Pele
Masters
Level 157
God Stats
20W - 21L
1,552 SR
Queue Stats
166W - 144L
2,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dïavlo
King Arthur
19
2 / 5 / 1
12,522
522
15,712
32,105
32,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
Farinha415
Nemesis
18
2 / 11 / 0
10,620
443
15,037
27,767
11,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
4 / 9 / 2
10,971
457
19,388
16,906
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
TheAIIex
Hachiman
18
4 / 7 / 1
11,873
495
16,102
23,936
6,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
kradenots
Ganesha
14
0 / 6 / 5
10,113
421
10,775
27,306
23,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
OdinAo KuangCthulhu

VS

Bans
ScyllaAwilixSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
14 / 4 / 13
14,825
618
28,051
17,268
8,011
Sacrificial Shroud

Sacrificial Shroud

+95
Magical Power
+40
Physical Protection
+15
Mp 5
+18%
Magical Lifesteal

PASSIVE - Your abilities deal 15% more damage, but cost 3% of your Maximum Health. If the cost would kill you, you instead don't pay the cost.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
18
1 / 1 / 20
13,345
556
9,968
21,985
25,186
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Maliguachi
Medusa
20
6 / 4 / 9
14,216
592
19,569
18,174
6,928
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Scar965
Shiva
20
0 / 3 / 14
13,905
579
19,749
32,703
34,639
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
20
17 / 0 / 13
16,327
680
27,792
20,628
8,765
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
12
Kills
38
38
Deaths
12
9
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
4
13
5.13
W
Kumbhakarna
 
Kumbhakarna
1
1
20
11
L
King Arthur
Dïavlo
King Arthur
2
5
1
0.5
L
Nemesis
Farinha415
Nemesis
2
11
0
0.18
L
4
9
2
0.56
W
Medusa
Maliguachi
Medusa
6
4
9
2.63
W
Shiva
Scar965
Shiva
0
3
14
2.33
L
Hachiman
TheAIIex
Hachiman
4
7
1
0.64
W
Pele
17
0
13
23.5
L
Ganesha
kradenots
Ganesha
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,014
Damage
105,129
128,020
Taken
110,758
79,762
Mitigated
83,529
23,900
Healing
43,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
28,051
1,644
0
9,631
17,268
8,011
1,288
7,824
9,314
127,904
0
W
Kumbhakarna
 
Kumbhakarna
9,968
839
136
5,209
21,985
25,186
1,692
6,622
15,363
33,887
815
L
King Arthur
Dïavlo
King Arthur
15,712
2,020
0
5,923
32,105
32,987
136
9,414
22,691
123
99,311
L
Nemesis
Farinha415
Nemesis
15,037
6,015
0
2,799
27,767
11,293
0
7,367
20,400
0
108,578
L
19,388
372
0
230
16,906
4,785
0
6,373
10,533
74,295
2,215
W
Medusa
Maliguachi
Medusa
19,569
8,793
0
5,733
18,174
6,928
4,646
3,967
14,207
0
142,340
W
Shiva
Scar965
Shiva
19,749
2,107
1,001
10,193
32,703
34,639
497
8,916
23,787
16,896
96,260
L
Hachiman
TheAIIex
Hachiman
16,102
11,414
0
8,296
23,936
6,897
1,471
6,177
17,759
0
109,367
W
Pele
27,792
6,105
0
11,720
20,628
8,765
2,994
6,601
14,027
0
145,498
L
Ganesha
kradenots
Ganesha
10,775
728
3,269
3,383
27,306
23,800
0
13,455
13,851
37,482
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,099
Gold Earned
72,618
632
Minions Killed
703
0
Camps Cleared
0
2,380,417
Distance Traveled
2,665,865
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,825
618
162
7
0
515,038
4
W
Kumbhakarna
13,345
556
37
2
0
526,137
8
L
King Arthur
12,522
522
163
7
0
475,585
5
L
Nemesis
10,620
443
135
6
0
558,750
2
L
Thoth
10,971
457
135
6
0
446,045
4
W
Medusa
14,216
592
158
7
0
498,079
4
W
Shiva
13,905
579
180
8
0
504,212
6
L
Hachiman
11,873
495
178
7
0
407,269
4
W
Pele
16,327
680
166
7
0
622,399
9
L
Ganesha
10,113
421
21
1
0
492,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role