Player Matchup

Athena
Athena
 
Athena
Level 328
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LordDoinkSlapper
Kukulkan
Level 189
God Stats
3W - 4L
1,437 SR
Queue Stats
303W - 288L
1,454 Elo+
Party 1
Serqet
Serqet
Stridercc
Serqet
Level 148
God Stats
8W - 7L
1,571 SR
Queue Stats
134W - 138L
1,503 Elo+
Solo
Martichoras
Martichoras
Xvalius
Martichoras
Level 53
God Stats
4W - 2L
1,521 SR
Queue Stats
90W - 119L
1,513 Elo+
Solo
Anhur
Anhur
stompanya
Anhur
Level 109
God Stats
1W - 1L
1,196 SR
Queue Stats
76W - 71L
1,401 Elo+
Solo
Team Averages
Level 165
1,445 SR
1,474 Elo+

VS

Team Averages
Level 93
1,581 SR
1,506 Elo+
Charybdis
Charybdis
HaVoK_DeerNugget
Charybdis
Level 69
God Stats
29W - 22L
1,616 SR
Queue Stats
245W - 234L
1,519 Elo+
Solo
Jormungandr
Jormungandr
Johnyboy2nd
Jormungandr
Level 80
God Stats
13W - 12L
1,660 SR
Queue Stats
239W - 229L
1,460 Elo+
Solo
Anubis
Anubis
MasterOfTiger
Anubis
Level 128
God Stats
7W - 3L
1,486 SR
Queue Stats
158W - 140L
1,539 Elo+
Solo
Cthulhu
Cthulhu
SlimReaper309
Cthulhu
Level 122
God Stats
20W - 16L
1,636 SR
Queue Stats
119W - 120L
1,514 Elo+
Solo
Surtr
Surtr
spaz_dopplegang
Surtr
Level 65
God Stats
7W - 9L
1,505 SR
Queue Stats
199W - 233L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
3 / 4 / 13
8,308
554
7,809
15,224
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 1 / 5
9,196
613
10,198
8,857
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Serqet
Stridercc
Serqet
15
5 / 1 / 5
9,012
601
9,677
12,354
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
Xvalius
Martichoras
15
1 / 0 / 1
9,407
627
10,122
7,703
5,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
stompanya
Anhur
16
7 / 1 / 2
10,241
683
7,550
7,081
2,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
0 / 7 / 1
7,627
508
4,179
12,129
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Jormungandr
Johnyboy2nd
Jormungandr
13
1 / 1 / 3
8,160
544
7,026
11,906
9,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 6 / 0
8,463
564
14,689
12,193
6,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
12
0 / 2 / 0
7,473
498
3,105
13,712
11,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 5 / 3
6,820
455
4,797
13,673
5,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
21
Kills
7
7
Deaths
21
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
4
13
2.38
L
Charybdis
0
7
1
0.07
L
Jormungandr
Johnyboy2nd
Jormungandr
1
1
3
2.5
W
5
1
5
7.5
L
5
6
0
0.83
L
Cthulhu
0
2
0
0
W
Serqet
Stridercc
Serqet
5
1
5
7.5
W
Martichoras
Xvalius
Martichoras
1
0
1
1.5
L
1
5
3
0.5
W
Anhur
stompanya
Anhur
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,356
Damage
33,796
51,219
Taken
63,613
24,318
Mitigated
35,557
14,653
Healing
17,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,809
1,820
0
4,551
15,224
9,165
0
9,224
6,000
18,494
884
L
Charybdis
4,179
2,281
0
3,107
12,129
2,929
300
1,259
10,766
0
57,953
L
Jormungandr
Johnyboy2nd
Jormungandr
7,026
1,336
0
3,456
11,906
9,735
336
2,404
9,502
51,236
1,710
W
10,198
860
0
575
8,857
2,486
144
4,403
4,454
61,432
0
L
14,689
564
0
4,490
12,193
6,463
141
5,805
6,232
68,887
1,136
L
Cthulhu
3,105
92
73
3,448
13,712
11,095
0
466
12,922
44,073
92
W
Serqet
Stridercc
Serqet
9,677
2,986
0
2,020
12,354
4,771
197
4,562
7,792
0
71,181
W
Martichoras
Xvalius
Martichoras
10,122
2,713
0
3,519
7,703
5,539
0
5,727
1,976
0
72,814
L
4,797
2,065
0
2,928
13,673
5,335
102
7,829
5,844
1,000
29,734
W
Anhur
stompanya
Anhur
7,550
4,640
0
3,988
7,081
2,357
1,747
1,553
5,528
0
79,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
38,543
495
Minions Killed
430
0
Camps Cleared
0
1,540,636
Distance Traveled
1,464,442
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,308
554
19
1
0
321,491
2
L
Charybdis
7,627
508
108
7
0
285,177
0
L
Jormungandr
8,160
544
87
6
0
322,432
0
W
Kukulkan
9,196
613
117
8
0
345,938
2
L
Anubis
8,463
564
114
8
0
278,525
1
L
Cthulhu
7,473
498
77
5
0
267,972
2
W
Serqet
9,012
601
95
6
0
367,576
0
W
Martichoras
9,407
627
124
8
0
230,924
0
L
Surtr
6,820
455
44
3
0
310,336
0
W
Anhur
10,241
683
140
9
0
274,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role