Player Matchup

Cerberus
Cerberus
Fvmousdarryl_
Cerberus
Level 121
God Stats
8W - 6L
1,759 SR
Queue Stats
277W - 272L
1,573 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ItsInfectious
Cu Chulainn
Level 101
God Stats
5W - 2L
1,716 SR
Queue Stats
180W - 110L
1,593 Elo+
Solo
Ravana
Ravana
Primaliinstiinct
Ravana
Level 124
God Stats
9W - 7L
1,608 SR
Queue Stats
67W - 56L
1,563 Elo+
Solo
Cupid
Cupid
YSN Tsunami
Cupid
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 147L
1,510 Elo+
Party 2
Hel
Hel
YoungNoah_
Hel
Level 201
God Stats
10W - 13L
1,458 SR
Queue Stats
364W - 374L
1,491 Elo+
Party 2
Team Averages
Level 140
1,608 SR
1,546 Elo+

VS

Team Averages
Level 141
1,591 SR
1,557 Elo+
Da Ji
Da Ji
Gambiinnoo
Da Ji
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
374W - 355L
1,514 Elo+
Solo
Artemis
Artemis
Leverox
Artemis
Level 127
God Stats
4W - 4L
1,525 SR
Queue Stats
365W - 357L
1,513 Elo+
Solo
Anubis
Anubis
RustyNoah
Anubis
Level 141
God Stats
80W - 56L
1,656 SR
Queue Stats
374W - 332L
1,589 Elo+
Solo
Horus
Horus
Saℓvø
Horus
Level 140
God Stats
22W - 12L
1,690 SR
Queue Stats
76W - 61L
1,573 Elo+
Party 1
Zeus
Zeus
V0lturus
Zeus
Level 158
God Stats
2W - 2L
1,585 SR
Queue Stats
109W - 86L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fvmousdarryl_
Cerberus
9
2 / 4 / 2
5,730
573
3,860
11,670
5,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
ItsInfectious
Cu Chulainn
9
1 / 5 / 0
5,677
568
4,309
10,344
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 6 / 0
4,695
470
2,319
8,789
2,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 3 / 2
5,516
552
2,410
6,313
1,190
9
1 / 4 / 1
5,229
523
1,772
5,625
1,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
6 / 1 / 3
6,313
631
5,709
8,499
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Leverox
Artemis
12
1 / 0 / 7
6,606
661
3,965
3,616
1,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
RustyNoah
Anubis
12
7 / 1 / 0
7,672
767
7,687
6,605
3,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Saℓvø
Horus
10
3 / 1 / 7
6,400
640
5,202
8,578
6,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
11
5 / 2 / 2
6,484
648
9,957
5,150
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
22
22
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Fvmousdarryl_
Cerberus
2
4
2
0.75
W
Da Ji
6
1
3
7.5
L
Cu Chulainn
ItsInfectious
Cu Chulainn
1
5
0
0.2
W
Artemis
Leverox
Artemis
1
0
7
4.5
L
0
6
0
0
W
Anubis
RustyNoah
Anubis
7
1
0
7
W
Horus
Saℓvø
Horus
3
1
7
6.5
W
Zeus
5
2
2
3
L
1
3
2
0.67
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,670
Damage
32,520
42,741
Taken
32,448
16,030
Mitigated
15,448
13,375
Healing
10,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Fvmousdarryl_
Cerberus
3,860
293
161
4,000
11,670
5,461
0
5,526
6,144
15,420
254
W
Da Ji
5,709
1,156
0
1,880
8,499
3,179
0
696
7,803
0
45,902
L
Cu Chulainn
ItsInfectious
Cu Chulainn
4,309
831
0
2,091
10,344
5,282
0
6,305
4,039
1,138
32,746
W
Artemis
Leverox
Artemis
3,965
331
0
457
3,616
1,031
390
641
2,975
0
37,863
L
2,319
491
0
2,305
8,789
2,135
0
2,563
6,226
0
24,284
W
Anubis
RustyNoah
Anubis
7,687
747
0
3,495
6,605
3,116
0
387
6,218
54,039
800
W
Horus
Saℓvø
Horus
5,202
2,088
323
3,038
8,578
6,569
22
2,475
6,103
0
13,956
W
Zeus
9,957
4,583
0
1,222
5,150
1,553
0
1,879
3,271
50,765
803
L
2,410
1,294
336
2,255
6,313
1,190
0
2,207
4,106
0
27,381
L
1,772
35
153
2,074
5,625
1,962
0
727
4,898
24,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,847
Gold Earned
33,475
242
Minions Killed
350
0
Camps Cleared
0
968,739
Distance Traveled
969,492
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,730
573
20
2
0
217,473
0
W
Da Ji
6,313
631
75
8
0
226,580
1
L
Cu Chulainn
5,677
568
65
7
0
214,489
0
W
Artemis
6,606
661
67
7
0
194,381
0
L
Ravana
4,695
470
54
5
0
212,918
1
W
Anubis
7,672
767
110
11
0
179,843
0
W
Horus
6,400
640
14
1
0
196,927
0
W
Zeus
6,484
648
84
8
0
171,761
2
L
Cupid
5,516
552
55
6
0
173,114
0
L
Hel
5,229
523
48
5
0
150,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role