Player Matchup

Arachne
Arachne
Silver II
LBz Rojila305
Arachne
Silver II
Level 135
God Stats
6W - 3L
1,622 SR
Queue Stats
15W - 15L
1,506 MMR
Party 2
King Arthur
King Arthur
Gold V
Stydur
King Arthur
Gold V
Level 159
God Stats
51W - 48L
1,537 SR
Queue Stats
232W - 243L
1,471 MMR
Solo
Scylla
Scylla
Gold II
Twtichy
Scylla
Gold II
Level 155
God Stats
10W - 5L
1,684 SR
Queue Stats
48W - 48L
1,470 MMR
Solo
Medusa
Medusa
Silver II
solodoloangel
Medusa
Silver II
Level 124
God Stats
5W - 0L
1,782 SR
Queue Stats
10W - 13L
1,465 MMR
Party 2
Athena
Athena
Silver II
toughspeedbuff
Athena
Silver II
Level 68
God Stats
1W - 0L
1,725 SR
Queue Stats
6W - 7L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,670 SR
1,473 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 126
1,579 SR
1,480 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze IV
ADS Relic
Bacchus
Bronze IV
Level 100
God Stats
0W - 2L
1,339 SR
Queue Stats
5W - 13L
1,487 MMR
Party 1
Poseidon
Poseidon
Bronze IV
ADS Sporty
Poseidon
Bronze IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,487 MMR
Party 1
Izanami
Izanami
Gold V
Mllama
Izanami
Gold V
Level 108
God Stats
4W - 1L
1,927 SR
Queue Stats
83W - 89L
1,379 MMR
Party 3
Awilix
Awilix
Gold III
what snowy
Awilix
Gold III
Level 128
God Stats
6W - 5L
1,631 SR
Queue Stats
183W - 199L
1,547 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
4 / 1 / 3
7,409
570
4,394
7,753
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

King Arthur
Stydur
King Arthur
13
0 / 3 / 0
7,571
582
7,001
11,545
8,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Twtichy
Scylla
14
6 / 2 / 3
8,646
665
8,399
5,626
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 3
7,388
568
5,690
5,530
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 5
6,631
510
3,151
8,417
6,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
XbalanqueAo KuangKumbhakarnaArtio

VS

Bans
ZeusJanusThanatosChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 0 / 3
7,533
579
6,858
12,183
9,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
ADS Relic
Bacchus
10
2 / 2 / 3
6,261
482
2,678
9,151
8,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
ADS Sporty
Poseidon
10
0 / 6 / 2
6,255
481
2,372
7,257
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Mllama
Izanami
13
0 / 2 / 2
7,088
545
5,619
7,394
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
what snowy
Awilix
14
5 / 2 / 1
7,355
566
5,780
10,504
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
12
Kills
8
8
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
3
2.5
L
Bacchus
ADS Relic
Bacchus
2
2
3
1.75
L
Poseidon
ADS Sporty
Poseidon
0
6
2
0.17
W
Arachne
4
1
3
5.5
L
Izanami
Mllama
Izanami
0
2
2
0.5
W
King Arthur
Stydur
King Arthur
0
3
0
0
W
Scylla
Twtichy
Scylla
6
2
3
3.75
W
2
1
3
3.5
W
0
1
5
2.5
L
Awilix
what snowy
Awilix
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,635
Damage
23,307
38,871
Taken
46,489
21,699
Mitigated
25,814
11,888
Healing
10,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,858
1,383
0
2,980
12,183
9,325
0
724
11,459
0
58,833
L
Bacchus
ADS Relic
Bacchus
2,678
342
0
2,224
9,151
8,100
0
2,439
6,712
9,600
0
L
Poseidon
ADS Sporty
Poseidon
2,372
113
0
1,385
7,257
1,915
0
3,617
3,640
38,334
0
W
Arachne
4,394
2,449
0
5,051
7,753
2,827
0
1,061
6,692
0
43,153
L
Izanami
Mllama
Izanami
5,619
3,692
0
3,149
7,394
2,408
0
1,143
6,251
0
72,420
W
King Arthur
Stydur
King Arthur
7,001
441
0
2,550
11,545
8,521
0
0
11,545
0
56,351
W
Scylla
Twtichy
Scylla
8,399
1,129
0
447
5,626
1,615
0
2,297
3,329
54,844
2,884
W
5,690
2,068
0
1,607
5,530
1,762
0
510
5,020
0
63,973
W
3,151
869
0
2,233
8,417
6,974
0
1,633
6,784
14,847
1,896
L
Awilix
what snowy
Awilix
5,780
2,321
0
834
10,504
4,066
0
3,031
7,473
0
61,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,645
Gold Earned
34,492
399
Minions Killed
430
0
Camps Cleared
0
1,306,535
Distance Traveled
1,254,260
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,533
579
111
9
0
242,665
4
L
Bacchus
6,261
482
19
1
0
266,941
1
L
Poseidon
6,255
481
81
6
0
248,764
8
W
Arachne
7,409
570
67
5
0
303,312
0
L
Izanami
7,088
545
122
9
0
220,554
2
W
King Arthur
7,571
582
102
8
0
251,002
4
W
Scylla
8,646
665
106
8
0
242,834
4
W
Medusa
7,388
568
92
7
0
241,819
2
W
Athena
6,631
510
32
2
0
267,568
4
L
Awilix
7,355
566
97
7
0
275,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role