Player Matchup

Fenrir
Fenrir
Flakston
Fenrir
Level 129
God Stats
4W - 5L
1,440 SR
Queue Stats
24W - 21L
1,631 Elo+
Party 1
Raijin
Raijin
Ohio_CIe
Raijin
Level 127
God Stats
8W - 3L
1,932 SR
Queue Stats
632W - 613L
1,557 Elo+
Solo
Vamana
Vamana
ShuckPulls
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,562 Elo+
Party 1
Neith
Neith
Tzolkryn
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,591 Elo+
Party 1
Ares
Ares
pandathegod1234
Ares
Level 35
God Stats
3W - 8L
1,494 SR
Queue Stats
27W - 33L
1,522 Elo+
Party 1
Team Averages
Level 109
1,573 SR
1,573 Elo+

VS

Team Averages
Level 159
1,623 SR
1,524 Elo+
Arachne
Arachne
GreatNate43
Arachne
Level 126
God Stats
0W - 1L
1,661 SR
Queue Stats
38W - 37L
1,508 Elo+
Solo
Nu Wa
Nu Wa
MoistForApophis
Nu Wa
Level 187
God Stats
82W - 81L
1,628 SR
Queue Stats
424W - 376L
1,570 Elo+
Solo
Chiron
Chiron
SeufertBeast
Chiron
Level 165
God Stats
0W - 4L
1,103 SR
Queue Stats
49W - 54L
1,497 Elo+
Solo
Lancelot
Lancelot
Zanderbodean-
Lancelot
Level 146
God Stats
1W - 1L
1,728 SR
Queue Stats
235W - 210L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
lXRayoXl
Sun Wukong
Level 171
God Stats
5W - 1L
1,997 SR
Queue Stats
158W - 166L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Flakston
Fenrir
12
3 / 0 / 5
6,394
581
6,087
8,531
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Raijin
Ohio_CIe
Raijin
12
0 / 0 / 1
6,291
572
1,750
4,734
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
ShuckPulls
Vamana
11
3 / 0 / 3
6,814
619
8,126
8,653
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Tzolkryn
Neith
12
4 / 0 / 5
6,990
635
3,928
5,880
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
3 / 1 / 4
6,359
578
1,419
6,139
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GreatNate43
Arachne
10
0 / 1 / 0
5,319
484
1,372
9,654
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 1 / 0
5,772
525
7,657
4,234
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
11
0 / 3 / 1
5,898
536
3,656
4,492
1,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Zanderbodean-
Lancelot
8
0 / 5 / 0
4,875
443
1,721
8,317
4,987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
lXRayoXl
Sun Wukong
10
0 / 3 / 0
5,669
515
4,416
10,674
6,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
13
Kills
0
1
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Flakston
Fenrir
3
0
5
5.5
L
Arachne
GreatNate43
Arachne
0
1
0
0
L
0
1
0
0
W
Raijin
Ohio_CIe
Raijin
0
0
1
0.5
L
Chiron
0
3
1
0.17
W
Vamana
ShuckPulls
Vamana
3
0
3
4.5
W
Neith
Tzolkryn
Neith
4
0
5
6.5
L
Lancelot
Zanderbodean-
Lancelot
0
5
0
0
L
Sun Wukong
lXRayoXl
Sun Wukong
0
3
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,310
Damage
18,822
33,937
Taken
37,371
15,671
Mitigated
17,593
14,319
Healing
12,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Flakston
Fenrir
6,087
2,501
0
5,840
8,531
3,027
0
1,053
7,280
0
47,394
L
Arachne
GreatNate43
Arachne
1,372
723
0
5,068
9,654
3,166
0
373
9,149
0
40,168
L
7,657
2,121
0
1,312
4,234
1,097
0
1,020
2,974
45,158
782
W
Raijin
Ohio_CIe
Raijin
1,750
0
0
609
4,734
1,065
0
2,653
1,705
54,469
0
L
Chiron
3,656
1,055
224
1,104
4,492
1,621
0
326
4,155
0
43,646
W
Vamana
ShuckPulls
Vamana
8,126
2,691
0
3,118
8,653
6,448
0
958
6,897
0
45,511
W
Neith
Tzolkryn
Neith
3,928
2,065
0
2,957
5,880
1,667
0
552
5,210
0
54,047
L
Lancelot
Zanderbodean-
Lancelot
1,721
361
0
790
8,317
4,987
0
1,078
7,033
0
12,708
L
Sun Wukong
lXRayoXl
Sun Wukong
4,416
427
0
3,857
10,674
6,722
114
0
10,068
0
36,958
W
1,419
137
0
1,795
6,139
3,464
0
1,429
4,531
9,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,848
Gold Earned
27,533
405
Minions Killed
313
0
Camps Cleared
0
1,124,044
Distance Traveled
1,112,879
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,394
581
79
7
0
245,827
0
L
Arachne
5,319
484
73
7
0
237,939
2
L
Nu Wa
5,772
525
82
7
0
196,452
0
W
Raijin
6,291
572
119
11
0
209,553
0
L
Chiron
5,898
536
73
7
0
216,668
2
W
Vamana
6,814
619
87
8
0
206,886
0
W
Neith
6,990
635
97
9
0
220,226
0
L
Lancelot
4,875
443
17
2
0
250,252
4
L
Sun Wukong
5,669
515
68
6
0
211,568
0
W
Ares
6,359
578
23
2
0
241,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role