Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AnTSZNN
Loki
Level 140
God Stats
10W - 5L
1,500 SR
Queue Stats
260W - 259L
1,462 Elo+
Party 1
Hercules
Hercules
Behaviourr
Hercules
Level 124
God Stats
2W - 1L
1,694 SR
Queue Stats
88W - 74L
1,501 Elo+
Party 2
Chronos
Chronos
Retro xReflex
Chronos
Level 143
God Stats
1W - 0L
1,506 SR
Queue Stats
61W - 61L
1,452 Elo+
Party 2
Tyr
Tyr
kombokenjiYT
Tyr
Level 173
God Stats
4W - 2L
1,540 SR
Queue Stats
166W - 196L
1,451 Elo+
Party 1
Team Averages
Level 146
1,548 SR
1,473 Elo+

VS

Team Averages
Level 118
1,669 SR
1,507 Elo+
Set
Set
CaptainRex00000
Set
Level 126
God Stats
1W - 1L
1,768 SR
Queue Stats
252W - 233L
1,513 Elo+
Party 3
Janus
Janus
InanisWrath
Janus
Level 156
God Stats
3W - 3L
1,447 SR
Queue Stats
25W - 25L
1,512 Elo+
Solo
Loki
Loki
PartyPanda113
Loki
Level 123
God Stats
2W - 2L
1,835 SR
Queue Stats
204W - 184L
1,491 Elo+
Party 3
Geb
Geb
Wildest25
Geb
Level 82
God Stats
1W - 2L
1,579 SR
Queue Stats
115W - 105L
1,521 Elo+
Party 3
Chronos
Chronos
docfimbres
Chronos
Level 105
God Stats
2W - 1L
1,716 SR
Queue Stats
115W - 107L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 0 / 3
8,338
641
5,301
5,410
2,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
AnTSZNN
Loki
12
2 / 0 / 3
6,728
518
3,264
9,520
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Behaviourr
Hercules
11
4 / 0 / 3
6,189
476
5,181
6,924
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
11
2 / 2 / 2
6,197
477
3,965
8,930
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 3
7,707
593
6,565
11,921
11,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
6,904
531
6,155
8,932
6,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 3 / 1
6,266
482
3,845
5,931
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,052
466
4,057
7,639
1,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
6,209
478
2,982
7,842
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
docfimbres
Chronos
10
1 / 3 / 1
5,903
454
8,229
6,929
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
11
Kills
3
3
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
3
4.5
W
Loki
AnTSZNN
Loki
2
0
3
3.5
W
Hercules
Behaviourr
Hercules
4
0
3
5.5
L
0
1
1
0.5
L
0
3
1
0.17
L
1
1
1
1.5
W
Chronos
2
2
2
1.5
L
1
3
1
0.5
L
Chronos
docfimbres
Chronos
1
3
1
0.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
25,268
42,705
Taken
37,273
22,869
Mitigated
16,328
19,751
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,301
169
0
3,951
5,410
2,319
0
1,768
3,400
72,612
1,471
W
Loki
AnTSZNN
Loki
3,264
698
0
5,586
9,520
2,840
0
2,832
6,404
0
49,929
W
Hercules
Behaviourr
Hercules
5,181
1,026
0
1,443
6,924
3,462
0
2,386
4,226
0
20,905
L
6,155
3,001
0
3,602
8,932
6,127
0
251
8,681
0
51,242
L
3,845
309
0
1,118
5,931
1,330
0
2,231
3,700
39,079
610
L
4,057
894
0
3,900
7,639
1,920
0
1,816
5,823
0
41,532
W
Chronos
3,965
1,208
0
3,073
8,930
2,605
343
5,812
2,539
38,064
0
L
2,982
333
0
2,520
7,842
4,698
0
2,915
4,927
13,936
1,262
L
Chronos
docfimbres
Chronos
8,229
1,130
0
454
6,929
2,253
551
2,043
4,886
30,527
232
W
6,565
732
0
5,698
11,921
11,643
0
576
11,305
0
63,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
31,334
439
Minions Killed
351
0
Camps Cleared
0
1,334,425
Distance Traveled
1,351,320
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,338
641
142
11
0
258,022
0
W
Loki
6,728
518
86
7
0
315,564
2
W
Hercules
6,189
476
28
2
0
252,436
0
L
Set
6,904
531
100
8
0
254,305
5
L
Janus
6,266
482
93
7
0
263,816
3
L
Loki
6,052
466
83
6
0
313,632
0
W
Chronos
6,197
477
60
5
0
229,852
0
L
Geb
6,209
478
16
1
0
276,463
0
L
Chronos
5,903
454
59
5
0
243,104
0
W
Tyr
7,707
593
123
9
0
278,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role