Player Matchup

Ix Chel
Ix Chel
FirstGod507
Ix Chel
Level 74
God Stats
1W - 0L
1,155 SR
Queue Stats
9W - 6L
1,410 Elo+
Party 2
Ne Zha
Ne Zha
MidlifeTrash69
Ne Zha
Level 108
God Stats
21W - 15L
1,576 SR
Queue Stats
587W - 607L
1,487 Elo+
Solo
Pele
Pele
Perfidious_Peace
Pele
Level 148
God Stats
4W - 2L
1,551 SR
Queue Stats
196W - 203L
1,488 Elo+
Solo
Maui
Maui
Seikn
Maui
Level 139
God Stats
2W - 0L
1,560 SR
Queue Stats
10W - 4L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
moetrenease
Kuzenbo
Level 109
God Stats
3W - 2L
1,672 SR
Queue Stats
107W - 101L
1,378 Elo+
Solo
Team Averages
Level 116
1,503 SR
1,449 Elo+

VS

Team Averages
Level 81
1,446 SR
1,471 Elo+
Cliodhna
Cliodhna
Andrux2020
Cliodhna
Level 65
God Stats
3W - 3L
1,649 SR
Queue Stats
83W - 64L
1,477 Elo+
Solo
Chang'e
Chang'e
LittleMissTurtle
Chang'e
Level 41
God Stats
0W - 3L
1,445 SR
Queue Stats
43W - 56L
1,421 Elo+
Solo
Ishtar
Ishtar
TervalentYeti13
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,477 Elo+
Party 1
Apollo
Apollo
bwpaco
Apollo
Level 129
God Stats
0W - 5L
1,133 SR
Queue Stats
145W - 144L
1,513 Elo+
Party 1
Kali
Kali
oscarmayer69
Kali
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 156L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FirstGod507
Ix Chel
17
12 / 0 / 10
10,317
1,032
12,104
8,328
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
7 / 2 / 15
9,350
935
11,039
8,259
3,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 1 / 20
9,706
971
5,934
17,627
10,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Maui
Seikn
Maui
16
2 / 0 / 22
9,927
993
10,332
11,314
10,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
moetrenease
Kuzenbo
14
3 / 2 / 15
8,735
874
4,912
11,321
18,402
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Andrux2020
Cliodhna
16
4 / 1 / 1
8,698
870
8,811
7,873
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 3
6,427
643
5,422
8,981
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 8 / 2
7,060
706
5,233
10,543
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
bwpaco
Apollo
14
0 / 4 / 3
7,557
756
8,208
8,366
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 8 / 1
7,099
710
7,100
12,264
5,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
15
26
Kills
5
5
Deaths
26
82
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Andrux2020
Cliodhna
4
1
1
4.5
W
Ix Chel
FirstGod507
Ix Chel
12
0
10
17
L
0
5
3
0.3
W
7
2
15
7.25
W
2
1
20
12
W
Maui
Seikn
Maui
2
0
22
13
L
0
8
2
0.13
L
Apollo
bwpaco
Apollo
0
4
3
0.38
W
Kuzenbo
moetrenease
Kuzenbo
3
2
15
5.25
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,321
Damage
34,774
56,849
Taken
48,027
47,523
Mitigated
17,287
29,558
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Andrux2020
Cliodhna
8,811
195
321
2,317
7,873
2,929
0
3,519
4,354
0
19,009
W
Ix Chel
FirstGod507
Ix Chel
12,104
1,916
7,058
3,652
8,328
4,104
2,249
667
7,661
30,599
0
L
5,422
257
2,493
3,004
8,981
2,610
0
4,986
3,995
10,527
0
W
11,039
744
717
1,889
8,259
3,688
2,365
365
7,894
0
22,490
W
5,934
411
630
6,738
17,627
10,713
1,796
1,118
16,509
0
22,225
W
Maui
Seikn
Maui
10,332
1,171
4,320
3,332
11,314
10,616
695
1,972
9,342
15,183
0
L
5,233
1,958
0
0
10,543
3,562
0
7,082
3,461
0
12,806
L
Apollo
bwpaco
Apollo
8,208
3,129
191
1,532
8,366
3,021
0
5,384
2,982
0
23,609
W
Kuzenbo
moetrenease
Kuzenbo
4,912
1,436
806
416
11,321
18,402
691
1,300
10,021
8,800
532
L
7,100
1,610
28
1,677
12,264
5,165
0
5,845
6,419
0
15,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,035
Gold Earned
36,841
127
Minions Killed
108
0
Camps Cleared
0
1,063,775
Distance Traveled
938,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,698
870
30
3
0
222,746
0
W
Ix Chel
10,317
1,032
39
4
0
219,745
0
L
Chang'e
6,427
643
13
1
0
202,266
0
W
Ne Zha
9,350
935
16
2
0
206,934
0
W
Pele
9,706
971
40
4
0
210,722
0
W
Maui
9,927
993
19
2
0
235,185
0
L
Ishtar
7,060
706
16
2
0
178,884
0
L
Apollo
7,557
756
34
3
0
158,304
0
W
Kuzenbo
8,735
874
13
1
0
191,189
0
L
Kali
7,099
710
15
2
0
176,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role