Player Matchup

Bacchus
Bacchus
DSGHu3hnchen
Bacchus
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 2
Sun Wukong
Sun Wukong
Jslothking
Sun Wukong
Level 124
God Stats
13W - 6L
1,624 SR
Queue Stats
423W - 415L
1,470 Elo+
Solo
Medusa
Medusa
RealRiku
Medusa
Level 59
God Stats
4W - 3L
1,604 SR
Queue Stats
100W - 76L
1,477 Elo+
Party 2
Nemesis
Nemesis
TheAceBack
Nemesis
Level 43
God Stats
5W - 3L
1,567 SR
Queue Stats
7W - 5L
1,619 Elo+
Solo
Scylla
Scylla
zL Tezah
Scylla
Level 54
God Stats
8W - 10L
1,531 SR
Queue Stats
102W - 103L
1,427 Elo+
Party 2
Team Averages
Level 57
1,565 SR
1,427 Elo+

VS

Team Averages
Level 98
1,481 SR
1,425 Elo+
Fenrir
Fenrir
AlbedoIT
Fenrir
Level 109
God Stats
4W - 2L
1,600 SR
Queue Stats
72W - 82L
1,418 Elo+
Solo
Yemoja
Yemoja
Setovski
Yemoja
Level 68
God Stats
4W - 3L
1,314 SR
Queue Stats
185W - 208L
1,396 Elo+
Solo
Izanami
Izanami
Ts1savvy17
Izanami
Level 75
God Stats
24W - 24L
1,580 SR
Queue Stats
98W - 95L
1,499 Elo+
Party 1
Chang'e
Chang'e
Warb1994
Chang'e
Level 150
God Stats
3W - 3L
1,420 SR
Queue Stats
219W - 210L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
iHaveGas007
Nu Wa
Level 86
God Stats
5W - 4L
1,491 SR
Queue Stats
129W - 124L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DSGHu3hnchen
Bacchus
3
0 / 2 / 1
3,037
607
88
2,091
1,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Jslothking
Sun Wukong
7
3 / 1 / 0
4,476
895
3,297
5,067
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
RealRiku
Medusa
3
1 / 1 / 0
2,867
573
662
1,383
256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
TheAceBack
Nemesis
5
0 / 1 / 0
3,289
658
486
3,154
876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
zL Tezah
Scylla
3
0 / 1 / 0
2,796
559
275
1,551
258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlbedoIT
Fenrir
6
1 / 1 / 3
3,905
781
724
3,275
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Setovski
Yemoja
6
2 / 1 / 2
4,063
813
983
2,637
1,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Ts1savvy17
Izanami
6
1 / 0 / 3
4,312
862
853
2,287
524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
Warb1994
Chang'e
7
1 / 2 / 0
4,210
842
1,988
4,416
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 1
4,339
868
2,326
1,642
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
4
Kills
6
6
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlbedoIT
Fenrir
1
1
3
2.5
L
Bacchus
DSGHu3hnchen
Bacchus
0
2
1
0.25
L
Sun Wukong
Jslothking
Sun Wukong
3
1
0
3
L
Medusa
RealRiku
Medusa
1
1
0
1
W
Yemoja
Setovski
Yemoja
2
1
2
3
L
Nemesis
TheAceBack
Nemesis
0
1
0
0
W
Izanami
Ts1savvy17
Izanami
1
0
3
2.5
W
Chang'e
Warb1994
Chang'e
1
2
0
0.5
W
1
0
1
1.5
L
Scylla
zL Tezah
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,808
Damage
6,874
13,246
Taken
14,257
4,510
Mitigated
4,050
2,750
Healing
5,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlbedoIT
Fenrir
724
77
0
486
3,275
1,094
0
0
3,275
0
19,697
L
Bacchus
DSGHu3hnchen
Bacchus
88
0
0
101
2,091
1,288
0
445
1,566
2,160
0
L
Sun Wukong
Jslothking
Sun Wukong
3,297
442
0
1,655
5,067
1,832
0
2,702
2,242
0
23,832
L
Medusa
RealRiku
Medusa
662
219
0
194
1,383
256
0
361
942
0
3,737
W
Yemoja
Setovski
Yemoja
983
56
102
598
2,637
1,130
652
0
2,637
8,885
276
L
Nemesis
TheAceBack
Nemesis
486
97
0
209
3,154
876
0
524
2,531
0
13,526
W
Izanami
Ts1savvy17
Izanami
853
385
0
713
2,287
524
652
88
2,199
0
22,721
W
Chang'e
Warb1994
Chang'e
1,988
363
320
2,397
4,416
938
190
0
4,416
18,002
617
W
2,326
285
0
429
1,642
364
167
275
1,367
20,408
0
L
Scylla
zL Tezah
Scylla
275
37
0
591
1,551
258
0
755
673
4,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,465
Gold Earned
20,829
83
Minions Killed
176
0
Camps Cleared
0
350,959
Distance Traveled
561,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,905
781
42
8
0
133,120
0
L
Bacchus
3,037
607
1
0
0
67,247
0
L
Sun Wukong
4,476
895
40
8
0
108,954
0
L
Medusa
2,867
573
6
1
0
26,527
0
W
Yemoja
4,063
813
26
5
0
111,858
2
L
Nemesis
3,289
658
25
5
0
113,298
0
W
Izanami
4,312
862
31
6
0
106,168
0
W
Chang'e
4,210
842
40
8
0
109,094
0
W
Nu Wa
4,339
868
37
7
0
101,224
0
L
Scylla
2,796
559
11
2
0
34,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role