Player Matchup

Chang'e
Chang'e
CutLip
Chang'e
Level 158
God Stats
4W - 2L
1,827 SR
Queue Stats
69W - 67L
1,502 Elo+
Party 1
Hercules
Hercules
UrWifesNewbf96
Hercules
Level 157
God Stats
10W - 10L
1,494 SR
Queue Stats
508W - 483L
1,503 Elo+
Party 1
Thor
Thor
brandflakes22
Thor
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 21L
1,552 Elo+
Party 2
Neith
Neith
schmoopi
Neith
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 78L
1,547 Elo+
Party 1
Raijin
Raijin
shortleorio
Raijin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,594 Elo+
Party 2
Team Averages
Level 120
1,564 SR
1,540 Elo+

VS

Team Averages
Level 166
1,566 SR
1,576 Elo+
Zhong Kui
Zhong Kui
DaddyNasteee
Zhong Kui
Level 187
God Stats
37W - 26L
1,679 SR
Queue Stats
197W - 180L
1,598 Elo+
Solo
Amaterasu
Amaterasu
Firel0rdAzula
Amaterasu
Level 213
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 156L
1,669 Elo+
Solo
Sobek
Sobek
Luxato1
Sobek
Level 162
God Stats
88W - 63L
1,634 SR
Queue Stats
268W - 240L
1,563 Elo+
Solo
Anubis
Anubis
Y00kai
Anubis
Level 122
God Stats
21W - 7L
1,657 SR
Queue Stats
177W - 180L
1,522 Elo+
Party 3
Chronos
Chronos
itzDRIVbaby
Chronos
Level 147
God Stats
4W - 5L
1,362 SR
Queue Stats
244W - 237L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CutLip
Chang'e
14
0 / 5 / 4
7,676
480
8,302
16,196
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
13
2 / 4 / 3
7,628
477
4,866
15,034
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
0 / 6 / 2
7,485
468
2,747
14,003
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
schmoopi
Neith
14
1 / 5 / 1
8,251
516
7,788
12,110
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
15
4 / 6 / 1
8,918
557
9,275
10,047
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaddyNasteee
Zhong Kui
17
8 / 2 / 5
9,806
613
13,133
11,253
7,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Amaterasu
Firel0rdAzula
Amaterasu
17
7 / 1 / 2
11,113
695
14,831
15,147
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
Luxato1
Sobek
14
3 / 0 / 10
9,078
567
8,147
10,310
10,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
Y00kai
Anubis
15
6 / 2 / 4
8,791
549
7,488
9,222
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
itzDRIVbaby
Chronos
15
2 / 2 / 4
8,841
553
6,751
10,595
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
26
26
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CutLip
Chang'e
0
5
4
0.4
W
Zhong Kui
DaddyNasteee
Zhong Kui
8
2
5
5.25
W
Amaterasu
Firel0rdAzula
Amaterasu
7
1
2
8
W
Sobek
Luxato1
Sobek
3
0
10
8
L
Hercules
2
4
3
0.88
W
Anubis
Y00kai
Anubis
6
2
4
4
L
0
6
2
0.17
W
Chronos
itzDRIVbaby
Chronos
2
2
4
2
L
Neith
schmoopi
Neith
1
5
1
0.3
L
Raijin
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,978
Damage
50,350
67,390
Taken
56,527
28,063
Mitigated
33,441
15,671
Healing
23,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CutLip
Chang'e
8,302
197
134
7,776
16,196
4,141
0
7,372
8,824
70,268
1,159
W
Zhong Kui
DaddyNasteee
Zhong Kui
13,133
4,848
0
5,491
11,253
7,768
451
484
10,769
66,369
16,437
W
Amaterasu
Firel0rdAzula
Amaterasu
14,831
6,612
0
9,796
15,147
7,367
21
2,731
12,342
0
96,530
W
Sobek
Luxato1
Sobek
8,147
996
0
4,065
10,310
10,433
0
2,497
7,587
22,738
1,554
L
Hercules
4,866
1,439
0
3,433
15,034
11,153
0
9,533
5,501
124
18,276
W
Anubis
Y00kai
Anubis
7,488
151
382
1,907
9,222
4,491
0
4,509
4,409
65,005
1,491
L
2,747
593
0
1,497
14,003
5,608
0
499
13,504
0
46,772
W
Chronos
itzDRIVbaby
Chronos
6,751
2,168
0
2,085
10,595
3,382
895
6,392
3,869
54,583
952
L
Neith
schmoopi
Neith
7,788
2,400
0
2,081
12,110
4,307
0
9,297
2,813
0
59,987
L
Raijin
9,275
258
0
750
10,047
2,854
0
7,413
2,634
54,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,958
Gold Earned
47,629
471
Minions Killed
530
0
Camps Cleared
0
1,523,846
Distance Traveled
1,612,920
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,676
480
127
8
0
333,477
0
W
Zhong Kui
9,806
613
140
9
0
277,639
0
W
Amaterasu
11,113
695
159
10
0
317,961
2
W
Sobek
9,078
567
21
1
0
345,849
5
L
Hercules
7,628
477
33
2
0
318,374
1
W
Anubis
8,791
549
93
6
0
348,968
5
L
Thor
7,485
468
87
5
0
268,656
1
W
Chronos
8,841
553
117
7
0
322,503
3
L
Neith
8,251
516
111
7
0
307,878
1
L
Raijin
8,918
557
113
7
0
295,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role