Player Matchup

Danzaburou
Danzaburou
Defquon01
Danzaburou
Level 147
God Stats
6W - 5L
1,890 SR
Queue Stats
151W - 130L
1,573 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Marcedon
Morgan Le Fay
Level 46
God Stats
7W - 2L
1,682 SR
Queue Stats
58W - 48L
1,485 Elo+
Party 1
Athena
Athena
ifkurmom
Athena
Level 27
God Stats
10W - 6L
1,643 SR
Queue Stats
10W - 8L
1,647 Elo+
Party 1
Team Averages
Level 73
1,739 SR
1,568 Elo+

VS

Team Averages
Level 130
1,750 SR
1,507 Elo+
Horus
Horus
Adziee10
Horus
Level 144
God Stats
16W - 10L
1,690 SR
Queue Stats
69W - 81L
1,477 Elo+
Party 2
Poseidon
Poseidon
shadowzPT
Poseidon
Level 127
God Stats
5W - 6L
1,799 SR
Queue Stats
92W - 99L
1,564 Elo+
Solo
Chiron
Chiron
x_bayskii_
Chiron
Level 118
God Stats
3W - 4L
1,761 SR
Queue Stats
70W - 80L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Defquon01
Danzaburou
16
7 / 0 / 3
10,519
1,052
9,172
5,458
1,670
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morgan Le Fay
Marcedon
Morgan Le Fay
15
4 / 1 / 6
9,042
904
10,057
6,204
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
ifkurmom
Athena
14
0 / 1 / 10
8,119
812
4,784
6,657
6,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Adziee10
Horus
13
0 / 4 / 2
7,346
735
5,212
12,966
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
shadowzPT
Poseidon
13
0 / 4 / 0
7,541
754
5,322
5,779
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
x_bayskii_
Chiron
13
2 / 3 / 0
8,048
805
4,891
7,038
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
Adziee10
Horus
0
4
2
0.25
W
Danzaburou
Defquon01
Danzaburou
7
0
3
8.5
W
Morgan Le Fay
Marcedon
Morgan Le Fay
4
1
6
7
W
Athena
ifkurmom
Athena
0
1
10
5
L
Poseidon
shadowzPT
Poseidon
0
4
0
0
L
Chiron
x_bayskii_
Chiron
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
15,425
18,319
Taken
25,783
10,466
Mitigated
11,754
6,022
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Adziee10
Horus
5,212
1,769
345
2,500
12,966
7,512
0
7,432
4,982
0
9,685
W
Danzaburou
Defquon01
Danzaburou
9,172
3,722
0
3,437
5,458
1,670
1,180
2,069
3,297
0
48,357
W
Morgan Le Fay
Marcedon
Morgan Le Fay
10,057
351
0
1,595
6,204
2,028
0
1,027
5,083
29,947
350
W
Athena
ifkurmom
Athena
4,784
1,141
0
990
6,657
6,768
260
2,234
4,100
10,616
335
L
Poseidon
shadowzPT
Poseidon
5,322
526
0
464
5,779
1,807
0
2,992
2,568
32,779
0
L
Chiron
x_bayskii_
Chiron
4,891
564
395
1,142
7,038
2,435
0
3,160
3,595
0
27,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,680
Gold Earned
22,935
153
Minions Killed
136
0
Camps Cleared
0
600,989
Distance Traveled
543,596
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,346
735
12
1
0
193,500
0
W
Danzaburou
10,519
1,052
84
8
0
193,016
0
W
Morgan Le Fay
9,042
904
62
6
0
206,718
0
W
Athena
8,119
812
7
1
0
201,255
3
L
Poseidon
7,541
754
69
7
0
183,694
2
L
Chiron
8,048
805
55
6
0
166,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role