Player Matchup

Zhong Kui
Zhong Kui
BandGxngLee
Zhong Kui
Level 75
God Stats
5W - 4L
1,661 SR
Queue Stats
166W - 173L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
ImStompin
Cthulhu
Level 6
God Stats
3W - 2L
1,534 SR
Queue Stats
4W - 4L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Migraq2
Cu Chulainn
Level 67
God Stats
2W - 1L
1,461 SR
Queue Stats
193W - 213L
1,446 Elo+
Party 1
Anubis
Anubis
SamuraiSwuave
Anubis
Level 98
God Stats
6W - 4L
1,525 SR
Queue Stats
86W - 88L
1,462 Elo+
Party 1
Chiron
Chiron
rgz3000
Chiron
Level 49
God Stats
65W - 50L
1,774 SR
Queue Stats
151W - 160L
1,599 Elo+
Solo
Team Averages
Level 59
1,591 SR
1,504 Elo+

VS

Team Averages
Level 79
1,592 SR
1,467 Elo+
Poseidon
Poseidon
BigMADMo
Poseidon
Level 81
God Stats
11W - 16L
1,443 SR
Queue Stats
79W - 69L
1,492 Elo+
Solo
Fafnir
Fafnir
BlackFlyBird
Fafnir
Level 41
God Stats
8W - 3L
1,910 SR
Queue Stats
99W - 80L
1,516 Elo+
Solo
Apollo
Apollo
VGMAYANI
Apollo
Level 126
God Stats
3W - 3L
1,635 SR
Queue Stats
197W - 189L
1,496 Elo+
Solo
Anubis
Anubis
damn1im1good
Anubis
Level 48
God Stats
10W - 9L
1,474 SR
Queue Stats
110W - 116L
1,470 Elo+
Solo
Thor
Thor
guadian2612
Thor
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BandGxngLee
Zhong Kui
9
4 / 0 / 6
5,818
582
5,886
5,261
2,933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ImStompin
Cthulhu
10
2 / 0 / 4
5,758
576
2,980
4,669
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Migraq2
Cu Chulainn
10
1 / 3 / 0
5,352
535
2,824
8,926
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
5 / 1 / 2
6,640
664
5,013
5,354
1,728
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chiron
rgz3000
Chiron
12
2 / 0 / 4
6,058
606
5,074
4,879
1,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigMADMo
Poseidon
13
3 / 0 / 0
7,135
714
3,283
4,471
1,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fafnir
8
0 / 2 / 1
5,060
506
2,448
7,348
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
VGMAYANI
Apollo
9
0 / 3 / 0
4,940
494
1,538
6,245
1,981
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
9
1 / 4 / 0
5,460
546
2,892
4,628
1,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 5 / 0
4,476
448
2,327
8,155
2,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
4
4
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BandGxngLee
Zhong Kui
4
0
6
7
L
Poseidon
BigMADMo
Poseidon
3
0
0
3
L
Fafnir
0
2
1
0.25
W
Cthulhu
ImStompin
Cthulhu
2
0
4
4
W
Cu Chulainn
Migraq2
Cu Chulainn
1
3
0
0.33
W
5
1
2
6
L
Apollo
VGMAYANI
Apollo
0
3
0
0
L
Anubis
1
4
0
0.25
L
0
5
0
0
W
Chiron
rgz3000
Chiron
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
12,488
29,089
Taken
30,847
13,503
Mitigated
13,483
12,130
Healing
7,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BandGxngLee
Zhong Kui
5,886
848
75
3,922
5,261
2,933
0
741
4,520
29,179
939
L
Poseidon
BigMADMo
Poseidon
3,283
989
0
2,755
4,471
1,233
0
817
3,654
48,575
4,538
L
Fafnir
2,448
287
0
2,444
7,348
6,550
0
2,964
4,384
11,752
1,199
W
Cthulhu
ImStompin
Cthulhu
2,980
519
0
1,605
4,669
2,950
0
1,506
3,163
17,303
225
W
Cu Chulainn
Migraq2
Cu Chulainn
2,824
490
0
1,599
8,926
4,264
0
2,582
6,344
0
32,674
W
5,013
169
0
2,793
5,354
1,728
0
3,125
2,229
43,702
0
L
Apollo
VGMAYANI
Apollo
1,538
736
0
1,353
6,245
1,981
0
1,559
4,686
0
28,776
L
Anubis
2,892
41
0
660
4,628
1,579
0
3,655
973
27,611
0
L
2,327
579
0
702
8,155
2,140
0
4,790
3,365
0
19,321
W
Chiron
rgz3000
Chiron
5,074
1,482
170
1,966
4,879
1,628
0
354
4,525
0
50,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
27,071
322
Minions Killed
274
0
Camps Cleared
0
959,963
Distance Traveled
975,794
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,818
582
61
6
0
200,999
2
L
Poseidon
7,135
714
104
10
0
208,074
2
L
Fafnir
5,060
506
12
1
0
210,948
1
W
Cthulhu
5,758
576
25
3
0
206,361
0
W
Cu Chulainn
5,352
535
67
7
0
184,188
1
W
Anubis
6,640
664
80
8
0
179,541
0
L
Apollo
4,940
494
67
7
0
179,314
0
L
Anubis
5,460
546
51
5
0
168,863
2
L
Thor
4,476
448
40
4
0
208,595
0
W
Chiron
6,058
606
89
9
0
188,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role