Player Matchup

Ares
Ares
Buttery Wumbos
Ares
Level 159
God Stats
19W - 14L
1,509 SR
Queue Stats
366W - 315L
1,555 Elo+
Party 3
Ganesha
Ganesha
IxPAKxMANxI
Ganesha
Level 156
God Stats
6W - 3L
1,674 SR
Queue Stats
280W - 273L
1,529 Elo+
Party 4
Bakasura
Bakasura
Ramen Empire
Bakasura
Level 137
God Stats
7W - 4L
1,602 SR
Queue Stats
376W - 352L
1,530 Elo+
Party 3
Chronos
Chronos
URBANNATOR10
Chronos
Level 104
God Stats
18W - 12L
1,628 SR
Queue Stats
237W - 220L
1,557 Elo+
Party 3
Charybdis
Charybdis
coolmathagamz
Charybdis
Level 149
God Stats
9W - 9L
1,516 SR
Queue Stats
149W - 148L
1,526 Elo+
Party 4
Team Averages
Level 141
1,586 SR
1,539 Elo+

VS

Team Averages
Level 132
1,549 SR
1,531 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Eternall_Rain
Awilix
Level 142
God Stats
1W - 4L
1,357 SR
Queue Stats
193W - 169L
1,520 Elo+
Party 2
Horus
Horus
FallenGrace21
Horus
Level 85
God Stats
30W - 24L
1,565 SR
Queue Stats
226W - 196L
1,549 Elo+
Solo
Athena
Athena
LaneHutsonSZN
Athena
Level 148
God Stats
1W - 1L
1,710 SR
Queue Stats
191W - 141L
1,599 Elo+
Party 2
Anhur
Anhur
TheBearFair
Anhur
Level 125
God Stats
11W - 10L
1,612 SR
Queue Stats
132W - 132L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
5,952
661
6,604
7,915
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
IxPAKxMANxI
Ganesha
9
0 / 0 / 5
5,592
621
2,222
4,897
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Ramen Empire
Bakasura
10
4 / 2 / 3
5,488
610
4,658
6,494
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
URBANNATOR10
Chronos
11
3 / 2 / 1
5,519
613
2,473
4,928
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
coolmathagamz
Charybdis
10
4 / 2 / 0
5,329
592
6,701
6,274
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 0
5,175
575
4,107
9,257
5,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
2 / 4 / 1
5,268
585
2,720
7,724
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 0
5,091
566
1,783
6,253
3,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

8
4 / 5 / 1
5,482
609
5,491
7,283
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
4,780
531
3,082
6,481
1,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
7
7
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
W
3
1
2
4
L
2
4
1
0.63
L
1
0
0
1
W
Ganesha
IxPAKxMANxI
Ganesha
0
0
5
2.5
L
4
5
1
0.9
W
Bakasura
Ramen Empire
Bakasura
4
2
3
2.75
L
0
4
2
0.25
W
Chronos
URBANNATOR10
Chronos
3
2
1
1.75
W
Charybdis
coolmathagamz
Charybdis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,658
Damage
17,183
30,508
Taken
36,998
11,681
Mitigated
14,897
12,212
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,107
618
0
3,532
9,257
5,013
0
4,849
3,835
0
33,497
W
6,604
763
0
3,604
7,915
4,391
0
793
7,038
30,567
1,521
L
2,720
1,068
0
2,168
7,724
2,187
0
807
6,349
0
27,598
L
1,783
1,076
226
2,532
6,253
3,064
0
879
5,374
0
15,184
W
Ganesha
IxPAKxMANxI
Ganesha
2,222
213
0
2,330
4,897
2,625
0
0
4,897
15,421
1,150
L
5,491
1,518
0
982
7,283
2,965
19
2,567
4,213
23,198
2,405
W
Bakasura
Ramen Empire
Bakasura
4,658
2,702
0
2,002
6,494
2,251
0
1,818
4,474
0
22,014
L
3,082
2,032
0
2,400
6,481
1,668
0
834
5,647
0
27,484
W
Chronos
URBANNATOR10
Chronos
2,473
1,004
0
1,008
4,928
1,244
0
2,209
2,439
28,564
0
W
Charybdis
coolmathagamz
Charybdis
6,701
4,028
0
3,268
6,274
1,170
0
0
6,274
0
38,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
25,796
273
Minions Killed
249
0
Camps Cleared
0
928,186
Distance Traveled
879,167
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,175
575
59
7
0
191,165
0
W
Ares
5,952
661
68
8
0
182,582
0
L
Awilix
5,268
585
53
6
0
196,238
0
L
Horus
5,091
566
24
3
0
179,044
1
W
Ganesha
5,592
621
7
1
0
192,969
2
L
Athena
5,482
609
53
6
0
163,269
0
W
Bakasura
5,488
610
56
6
0
224,154
1
L
Anhur
4,780
531
60
7
0
149,451
0
W
Chronos
5,519
613
64
7
0
184,123
0
W
Charybdis
5,329
592
78
9
0
144,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role